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Re: PR:BF2 v1.4.8.0 Changelog

Posted: 2017-04-24 00:38
by shifty454
[R-CON]AlonTavor wrote:Nah its just NA PR LUL
nah on ia drang we won as us in 8 mins cause we build a fob quick and made them bleed tickets cause of de delayed logi

Re: PR:BF2 v1.4.8.0 Changelog

Posted: 2017-04-24 07:25
by FFG
'[R-DEV wrote:Mineral;2162228']Want to help us test maps and other content? Sign up as a tester today.
Hmmm...

Re: PR:BF2 v1.4.8.0 Changelog

Posted: 2017-04-24 08:02
by AlonTavor
shifty454 wrote:nah on ia drang we won as us in 8 mins cause we build a fob quick and made them bleed tickets cause of de delayed logi
Bleed starts after 10 mins.
Logis are 5.

Re: PR:BF2 v1.4.8.0 Changelog

Posted: 2017-04-24 08:27
by FFG
[R-CON]AlonTavor wrote:Bleed starts after 10 mins.
Logis are 5.
The round hes talking about, we built right on US command and bled the NVA team out.

Re: PR:BF2 v1.4.8.0 Changelog

Posted: 2017-04-24 16:43
by Smiley1967
really nice update guys :)
No I m waiting for the ww2 release and after it my life is complete :D

PR is life!

Re: PR:BF2 v1.4.8.0 Changelog

Posted: 2017-04-24 17:00
by AlonTavor
FFG wrote:The round hes talking about, we built right on US command and bled the NVA team out.
Still starts only after 10 mins.
Only NA PR couldn't get any fob up in 5 mins.

Re: PR:BF2 v1.4.8.0 Changelog

Posted: 2017-04-24 19:49
by shifty454
im not gonna start eu na debate both are shitshows

Re: PR:BF2 v1.4.8.0 Changelog

Posted: 2017-04-24 23:28
by CNaville
Hi everyone, I'm new to the project reality forums, so I will briefly introduce myself. I'm a "master administrator " from Divsul. First of all ,if a dev could answer this post I would be glad, I really like the job you guys have been doing for this "game" and I couldn't be more grateful about that but I noticed by looking at the numbers of our server that the insurgency gamemode have a major number of people leaving the server due to the changes in the weapons and damage , I know what the name of the "game" means but the amount of people leaving the server is increasing drastically and I was wondering if the devs could make some changes to make insurgency modes more balanced.

Thanks to all devs for this awesome game.

Peace out

Re: PR:BF2 v1.4.8.0 Changelog

Posted: 2017-04-30 10:04
by Roque_THE_GAMER
'[R-DEV wrote:Mineral;2162228']
KITS:
  • Updated maximum amount of grenadiers to 8.
RIP my favorite kit, but why that decision? i never saw that as problem.

Re: PR:BF2 v1.4.8.0 Changelog

Posted: 2017-04-30 10:14
by Mats391
Roque_THE_GAMER wrote:RIP my favorite kit, but why that decision? i never saw that as problem.
maximum was 4 before. You now have more noob-tubes on the field.

Re: PR:BF2 v1.4.8.0 Changelog

Posted: 2017-04-30 11:25
by AfterDune
Grenadiers, not grenades ;) .