This update looks interesting. In my opinion Flat Earth map shoud be kept despite April's Fool. Also HUD needs some polishing but i really like the new style. About the C key giving issues it aint something unfixable. Take your time DEVS you did outstanding!
Re: PR:BF2 v1.6.5.0 Changelog
Posted: 2021-04-02 09:36
by Souls Of Mischief
Time and time again the DEVs outdo themselves. Bravo!
Re: PR:BF2 v1.6.5.0 Changelog
Posted: 2021-04-02 10:03
by Deviro
I know everybody wants to complain about the new UI changes, I would like to say to you devs - please wait a week before you even consider thinking about reverting these changes. I feel like in a week or so people will start getting used to it.
still no muttrah city ins mode just kidding. thanks for fixing the thermals crash and all the aforementioned.
I noticed this new menu is really hard to see all the squads in one screen. I am constantly fumbling around trying to scroll to find the friendly whos shooting me. Is there a way to make the squad list menu smaller so you can see all 9 squads on one screen instead of scrolling? too much scrolling!!!!
You can only see 2 sqds and their contents at a time now.
Re: PR:BF2 v1.6.5.0 Changelog
Posted: 2021-04-02 21:29
by Magn1fico
Thanks for the iron sight zoom, always wanted this feature in game.
I agree, though, with those who say that new HUD is too small. Although it looks neat, for me personally it's small to a point that it is uncomfortable to look at squad menu or scores. Could we maybe stretch it to the bottom of the screen at least? That would be some kind of compromise.
Otherwise, great job!
Re: PR:BF2 v1.6.5.0 Changelog
Posted: 2021-04-03 00:37
by vonLidl
I like the bugs.
Re: PR:BF2 v1.6.5.0 Changelog
Posted: 2021-04-03 13:02
by Iguanadjy
What is the exhaustive list of all the changes you made that you wanted us to find out? I’m kinda curious if I ever missed something really
Did you change some map processing? cause I got better FPS on Kafr Haleb, Khami and Soul Rebel now
Re: PR:BF2 v1.6.5.0 Changelog
Posted: 2021-04-04 00:58
by Carl Weathers
PlayerKZT wrote:Thank you)) my computer is very weak so I can't play Arma 1-2 but I was very happy to learn about this game Thank you . I Used a translator
welcome to the game dude
Re: PR:BF2 v1.6.5.0 Changelog
Posted: 2021-04-04 01:00
by Carl Weathers
Adding my voice to the map/minimap concerns so it's in the same thread as everyone else.
Re: PR:BF2 v1.6.5.0 Changelog
Posted: 2021-04-06 22:06
by Michael Z Freeman
Which map is that with the tower block in the distance with smoke coming off of it ?
The new ''hd'' hud is just too stupid coz I dont know who asked for this but its just hurting my eyes.The old hud was just better.So add option to have the both huds(old one and new one) or get the old one.Like guy in pr which is from u like 50-60metters looks on that new hud map like he is 20metters next to you,plus everything is compressed so much.
I dont see a point of changing things which are doing great or make people vote for it if they want those changes or not.
Re: PR:BF2 v1.6.5.0 Changelog
Posted: 2021-04-13 13:52
by AlonTavor
Tomasinost wrote:Like guy in pr which is from u like 50-60metters looks on that new hud map like he is 20metters next to you
Now this is what I call placebo
Re: PR:BF2 v1.6.5.0 Changelog
Posted: 2021-04-13 16:28
by Nate.
Tomasinost wrote:Like guy in pr which is from u like 50-60metters looks on that new hud map like he is 20metters next to you
With his argument, on the old map a guy who was 50m away from you would show on map:
50m away if he's north or south of you
65m away if he's east or west of you