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Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-02 00:29
by friendly

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-02 01:37
by Chaziz
This update looks interesting. In my opinion Flat Earth map shoud be kept despite April's Fool. Also HUD needs some polishing but i really like the new style. About the C key giving issues it aint something unfixable. Take your time DEVS you did outstanding!

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-02 09:36
by Souls Of Mischief
Time and time again the DEVs outdo themselves. Bravo!

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-02 10:03
by Deviro
I know everybody wants to complain about the new UI changes, I would like to say to you devs - please wait a week before you even consider thinking about reverting these changes. I feel like in a week or so people will start getting used to it.

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-02 10:04
by Mats391
PR:BF2 v1.6.5.1 Changelog (2021/04/02)
-----------------------
General:
  • Added back transparency to in game map.
  • Removed blur from focus to prevent game freezing.
  • Fixed sometimes being able to use focus on scoped weapons.
  • Fixed sometimes optics shader not activating after using BUIS.
  • Fixed crash when deactivating thermals.
  • Fixed HUD getting cut off on square aspect ratios.
Kits:
  • Fixed Hamas engineer IED not rearming.
Vehicles:
  • Fixed LG missiles not working correctly.
Levels:
  • Flat Earth:
    • Fixed crash when opening options.

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-02 12:02
by Danesh_italiano
Mats391 wrote:PR:BF2 v1.6.5.1 Changelog (2021/04/02)
-----------------------
General:
  • Added back transparency to in game map.
Nooooo wayyyyyy. This nerf got reverted :shock:

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-02 17:17
by ObeerBongKenobi
still no muttrah city ins mode :( just kidding. thanks for fixing the thermals crash and all the aforementioned. :)

I noticed this new menu is really hard to see all the squads in one screen. I am constantly fumbling around trying to scroll to find the friendly whos shooting me. Is there a way to make the squad list menu smaller so you can see all 9 squads on one screen instead of scrolling? too much scrolling!!!!
You can only see 2 sqds and their contents at a time now.

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-02 21:29
by Magn1fico
Thanks for the iron sight zoom, always wanted this feature in game.

I agree, though, with those who say that new HUD is too small. Although it looks neat, for me personally it's small to a point that it is uncomfortable to look at squad menu or scores. Could we maybe stretch it to the bottom of the screen at least? That would be some kind of compromise.

Otherwise, great job!

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-03 00:37
by vonLidl
I like the bugs.

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-03 13:02
by Iguanadjy
What is the exhaustive list of all the changes you made that you wanted us to find out? I’m kinda curious if I ever missed something really :)

Did you change some map processing? cause I got better FPS on Kafr Haleb, Khami and Soul Rebel now :)

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-04 00:58
by Carl Weathers
PlayerKZT wrote:Thank you)) my computer is very weak so I can't play Arma 1-2 but I was very happy to learn about this game Thank you . I Used a translator
welcome to the game dude

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-04 01:00
by Carl Weathers
Adding my voice to the map/minimap concerns so it's in the same thread as everyone else.

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-06 22:06
by Michael Z Freeman
Which map is that with the tower block in the distance with smoke coming off of it ?

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-06 22:31
by Suchar
It's Burning Sands

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-12 05:48
by Mats391
PR:BF2 v1.6.5.2 Changelog (2021/04/12)
-----------------------
General:
  • Added blur back to focus.
  • Fixed optics blur not turning off.
  • Updated focus to use infantry sprint key (default L-Shift)
Kits:
  • Fixed Militia engineer unable to rearm mines.
Menu:
  • Fixed AA markers showing in wrong locations.
  • Fixed 'out of combat area - time to get damage' message not showing up
  • Fixed squad and score lists not showing last row.
  • Fixed squad list scroll bar being too long.
  • Fixed score list scroll bars having different colors.
  • Fixed some texts having wrong color.
  • Updated wounded message to show up faster.
  • Updated minimap to be slightly bigger.
  • Updated compass to be wider.
Weapons:
  • Fixed Spike scope missing the left side.
  • Fixed Beryl Mini, FAMAS, G36, M1918 Bar, M249, MG3, MG4, QJY88 firing sounds not syncing to firerates.
  • Fixed C4 Remote Detonated, Satchel, Famas Aimpoint, Mekotzrar Ironsight, Polish PKM, Vietnamese Type 36 AT, Vietnamese F1 and Type 67 Grenade rearming issues.
Vehicles:
  • Added minimap to tank, APC and IFV commanders.
  • Fixed disco thermals when low HP.
  • Fixed Civilian ZIL-131 passenger cockpit sound not playing.
Levels:
  • Flat Earth:
    • Added fastropes to the moon.
  • Merville:
    • Updated AAS, removed AAS32.
  • Operation Marlin:
    • Updated AAS with new flag routes.

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-12 10:18
by Cpt.Future
Mats391 wrote:PR:BF2 v1.6.5.2 Changelog (2021/04/12)
  • Added fastropes to the moon.

Finally! About time

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-13 12:53
by Tomasinost
The new ''hd'' hud is just too stupid coz I dont know who asked for this but its just hurting my eyes.The old hud was just better.So add option to have the both huds(old one and new one) or get the old one.Like guy in pr which is from u like 50-60metters looks on that new hud map like he is 20metters next to you,plus everything is compressed so much.
I dont see a point of changing things which are doing great or make people vote for it if they want those changes or not.

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-13 13:52
by AlonTavor
Tomasinost wrote:Like guy in pr which is from u like 50-60metters looks on that new hud map like he is 20metters next to you
Now this is what I call placebo

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-13 16:28
by Nate.
Tomasinost wrote:Like guy in pr which is from u like 50-60metters looks on that new hud map like he is 20metters next to you
With his argument, on the old map a guy who was 50m away from you would show on map:

50m away if he's north or south of you
65m away if he's east or west of you

You can discuss the changes here: https://www.realitymod.com/forum/showth ... p?t=150981

Re: PR:BF2 v1.6.5.0 Changelog

Posted: 2021-04-14 05:20
by Sapper28
Mats391 wrote:[CENTER]
Levels:
  • Flat Earth:
    • Added fastropes to the moon.
Love it.