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Posted: 2004-08-19 22:31
by DrZero
Evilhomer from PBF doesnt know about our ideas....
how would he?
Posted: 2004-08-20 01:32
by Greenie Beanie
Not too keen on this idea...
Posted: 2004-08-20 05:53
by DrZero
'tis an odd idea... i doubt many field medics carry around a portable defribulator

Posted: 2004-08-20 13:27
by ArchEnemy
"portable defibrillator"
Its standard in medical ambulances...

Posted: 2004-08-20 14:43
by Evilhomer
I suppose you could fit it into PLCE Webbing by the looks of it.
Posted: 2004-08-20 14:47
by DrZero
Its Standard in an ambulance but its not standard for a medic to carry around a defrib, the thing is, soldiers usually dont have heart attacks or heart stoppages without some kind of hole in them to cause it, so a defrib isnt that important... i wonder why they are including it
Posted: 2004-08-20 14:54
by Evilhomer
I think that because in hollywood defribs are allways used to bring back the dead, therfore it represents reviving dead people. I suppose its easier to implement than having a medic come round and perform field surgery on you in game.
Posted: 2004-08-20 17:43
by sjogren
[R-DEV wrote:DrZero]well thats just retarded

Posted: 2004-08-20 20:01
by Ugly Duck
Id rather have a scalpel(sp) to perform field surgery... itd be much more usefull at attacking the enemys... much sharper than your average K-bar.

Posted: 2004-08-21 21:25
by Dr.Spangle
Interesting idea. You could become a wannabe Hannibal.
Posted: 2004-08-22 09:56
by DrZero
perhaps you could use your portable defribulator to cook up some steaks that you cut out with your scalpel.... Project Reality: The Cooking Mod
Posted: 2004-08-22 10:58
by ArchEnemy
no but i think that that portable defibrillator is for rebringing the dead alive before they respawn.
Posted: 2004-08-29 00:52
by TheUnkn0wnS0ldier
[R-DEV wrote:ArchEnemy]no but i think that that portable defibrillator is for rebringing the dead alive before they respawn.
Every play joint operations: Typhoon rising, you have 2 counters. 1 counter is time till respawn and another counter is time left until a medic can no longer revive you, you can either respawn elsewhere or wait for a medic if you know one is nearby. It's nice to respawn at the frontline.
Posted: 2004-08-29 03:36
by DrZero
actually, thats a great idea unknown
*runs off to tell requiem*
Posted: 2004-08-29 20:35
by Boobs McGee
Ah very similar to MP Wolfenstein ET, where you can stick a downed soldier with a siringe of adrenaline to revive them.
Posted: 2004-08-29 22:58
by PunkRockerDave
Boobs! glad you could join us!
Posted: 2004-08-30 06:22
by ArchEnemy
TheUnkn0wnS0ldier wrote:
Every play joint operations: Typhoon rising, you have 2 counters. 1 counter is time till respawn and another counter is time left until a medic can no longer revive you, you can either respawn elsewhere or wait for a medic if you know one is nearby. It's nice to respawn at the frontline.
I played the demo 5 mins and then i uninstalled, its just ... snif... i really dont like it...
Posted: 2004-09-01 23:08
by Silverwolf
I know wotcha mean man, I played the demo for bout 10min, then got sick of it, looked to much like a revamp of the good 'ol DF:Blackhawk Down. A mate who bought it said it's mad though, so might take another look at the full vrsn next time I'm 'round at his
Posted: 2004-09-04 13:03
by Anti-}{ero
[R-DEV wrote:Evilhomer]I like the idea of injuring enemies with a defribrillator
Dont we all

Posted: 2004-09-04 19:08
by Shrapnel
Well atleast they are using are ideas somewhat and are trying to change the game more instead of having another bfv which felt like a mod of 1942.
Hopefully they add blood to BF2..even thought their are the younger players you could have an option to turn it on or off.