Finish him!

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Jedimushroom
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Joined: 2006-07-18 19:03

Post by Jedimushroom »

.:iGi:. Eggenberg4Ever wrote:It's against the Geneva Convention :lol:
Let's face it, the people who signed the Geneva convention were the same kind of people who feature in a certain film containing the word 'mountain' in the title.

j/k

But if a real war came up where the US or Europe was actually challenged in some way by someone wielding more than just a deadly sharpened mango, who bets they would scrap the rules and burn em all to hell?
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LiquidSnake
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Post by LiquidSnake »

How do you "finish" people in POE? o.O
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KatanaGFR
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Post by KatanaGFR »

.:iGi:. Eggenberg4Ever wrote:It's against the Geneva Convention :lol:

Only to bad almost no-one follows those rules... By following the Geneva convention wars are lost. :|
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77SiCaRiO77
Retired PR Developer
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Post by 77SiCaRiO77 »

Jedimushroom wrote:Let's face it, the people who signed the Geneva convention were the same kind of people who feature in a certain film containing the word 'mountain' in the title.

j/k

But if a real war came up where the US or Europe was actually challenged in some way by someone wielding more than just a deadly sharpened mango, who bets they would scrap the rules and burn em all to hell?

could mountain?
Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Post by Jedimushroom »

nooooooooooooooo

The answer was 'three ninjas, high moon at mega mountain'

That's right, they were ninjas, but diplomatic ninjas... so they were dinjas, yes, dinjas.....
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
El_Vikingo
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Joined: 2006-11-27 01:50

Post by El_Vikingo »

Jedimushroom wrote:nooooooooooooooo

The answer was 'three ninjas, high moon at mega mountain'

That's right, they were ninjas, but diplomatic ninjas... so they were dinjas, yes, dinjas.....
LMAO
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Clypp
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Post by Clypp »

I don't like it. This would destroy the use of medics. It is also somewhat bad taste but I don't really care about that point. Do headshots if you want the same effect.
[3rd]Sonders
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Joined: 2006-04-10 01:14

Post by [3rd]Sonders »

lol, yea, i get angry enough when i get headshoted and not being able to be revived. But not being able to be revived all the time? I would punch my screen.
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Hides-His-Eyes
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Post by Hides-His-Eyes »

KatanaGFR wrote:Only to bad almost no-one follows those rules... By following the Geneva convention wars are lost. :|
And yet by failing to follow them, we lose the moral highground and become just as bad as whatever we're attacking...


/deep
The third "never again" in a hundred years
Maverick--113
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Post by Maverick--113 »

Morals? War is no place for morals.
Democracy is two wolves and a lamb voting on what to have for lunch, liberty is a well armed lamb contesting the vote.
Darkpowder
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Post by Darkpowder »

Clypp is right, and the idea has been dicussed to death before.
It devalues medics, and teamwork.

If you want to get inventive, use the claymore or a SLAM and boobytrap the body, or just wait for a medic to arrive and slot him too.
As clypp said, its not that hard to headshot enemies.

Its also not realistic to "finish" off enemies that are wounded, i'm sure lots of "surrendering" soldiers get finished off, but a wounded prisoner or a wounded soldier casevac'd off the battlefield is an asset or a hinderance in manpower to the wounded soliders side.
Wounded enemy combatants are treated the same way as your own armed forces in an emergency situation. enemy with life threatening wound is treated before a friendly soldier with a more minor injury.

Plenty of places you can research this statement, go look.

I'm glad i'm not playing POE.
Darkpowder
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Post by Darkpowder »

<doublepost pls del>
Last edited by Darkpowder on 2007-03-13 00:45, edited 1 time in total.
77SiCaRiO77
Retired PR Developer
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Post by 77SiCaRiO77 »

that not devaluate team work, you would be more carefull about your life , becouse if you die , the enemy can finish you . the finish thing encourage the union of the squad
Rick_the_new_guy
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Post by Rick_the_new_guy »

LiquidSnake wrote:How do you "finish" people in POE? o.O



In POE, those who are critically wounded and have a chance to live with the aid of a medic can be put down for good by shooting them all to hell.

The ticket is gone for good.

____

I endorse it.

A fast assault squad may not have time to "set-up" a medic. They may need to load up in the chopper or whatever and take off.

I see it as a way of putting them out of their misery, hehe.

However, you guys make good points about it not being legal and morally wrong.

Granted, setting up a medic whose job it is to aid such fallen warriors is also amoral and against some real life law.

Granted I show no mercy to the medic myself, hence why I am pro "Finish him."
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Rico11b
Posts: 900
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Post by Rico11b »

Darkpowder wrote:Clypp is right, and the idea has been dicussed to death before.
It devalues medics, and teamwork.

If you want to get inventive, use the claymore or a SLAM and boobytrap the body, or just wait for a medic to arrive and slot him too.
As clypp said, its not that hard to headshot enemies.

Its also not realistic to "finish" off enemies that are wounded, i'm sure lots of "surrendering" soldiers get finished off, but a wounded prisoner or a wounded soldier casevac'd off the battlefield is an asset or a hinderance in manpower to the wounded soliders side.
Wounded enemy combatants are treated the same way as your own armed forces in an emergency situation. enemy with life threatening wound is treated before a friendly soldier with a more minor injury.

Plenty of places you can research this statement, go look.

I'm glad i'm not playing POE.
Seems to me that it should increase the value of medic and TEAMWORK. Don't go running off by yourself to get gunned down. If you have a fire team to cover your worthless carcass then the medic can get to you to save you. It may just get people to stick together in the game instead of lone wolf run-n-gun tactics. Wounded POWs can't be modeled in game to be of any use in game so why bother.

Ever heard the term golden hour. Well if you are gunned down you may be dead by the time someone finds you out there anyway, so why not allow the option to be "finished off". Small squads attacking an objective can't and shouldn't deal with POWs till after the battle is over and then they can round up the POWs to turn over to MPs for transport and interrogation. That also can't be modeled in game so why bother with that either.

I say being "finished off" is what someone deserves for leaving his squad and running off on his own to get gunned down. If you stick with your squad, and it has a medic, then getting "finished off" should hardly ever happen to you or any member of your squad. If you are in a squad the most important thing is protecting your squad buddies. Without that you don't have anything. Stay in a squad and move TOGETHER with you medics. If you go down, you and your medic will have cover and protection so he can revive and heal you.

If we want Project Reality to seem realistic, then we have to pretend that it is realistic, and act accordingly. Maybe that's what everyone should start doing. Once you join a server, and squad, pretend that it's for real, and think about how you would react if you were thrown into this situation. Note: real world veterans (like myself, and other on this forum) should not do this. I'd hate to hear how someone punched out his wife or girlfriend just cause she came to say goodnight and scared the **** out of ya. Once you log off don't forget to come back to the "real world" with the rest of us though. Hehehe.... Sorry for ranting. I'll hush now :)
Switch
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Joined: 2006-02-11 04:54

Post by Switch »

1: My comment about the Geneva convention was a joke. If in RL people could be magically 100% better on the battle field if field medic Jesus rolled up, then they would be finished off in all cases. The idea in RL is that wounded do not pose a threat and have surrendered. I've yet to find the surrender button in PR.

2: 'Just get a head shot, its not that hard' That's a pretty weak argument. If you're in the shit and you down an enemy, you'll spray a few more bullets on him then look up because more are coming.

3: 'Just wait for the medic, then get more kills!" If you're in such a position that you can hide an wait for a medic, great. I find that if you're in action, you don't have such a luxury. The point here is that the option should be available, just as it is in RL. And the option would certainly not be immoral if people could magically be 100% combat worthy with a shock paddle and a band aid.

It doesn't devalue a medic, it makes medics far more realistic. Someone goes down in the open and under more fire, no way in hell a medic will run out, do a half second jump start, and run back with a healthy soldier in tow. Taking out 5 men in a squad, dying, then watching a single medic bring them all back to life is unrealistic and devalues the person who is able to get the first shots on target.
Doc.Canis
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Post by Doc.Canis »

The dynamic gameplay of medics reviving squad mates and putting themselves in harms way should not be disturbed by some weird desire to shoot at defenceless people. I don't see the gameplay value in doing that other than removing the dynamic medic gameplay. It's hard enough to get to a body durring a firefight as it is.
Clypp
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Post by Clypp »

Maybe securing enemy wounded by stabbing them can be a compromise.
Jeeves
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Joined: 2005-08-25 18:01

Post by Jeeves »

seeing as how alot of servers have the 30 sec wounded time by finishing them off wouldnt you shorten it to their dead time and thus bringing them back into the fight that much quicker. If you have the desire to do something to the wounded to get your point across just go tea bag them for 30 sec.
Rico11b
Posts: 900
Joined: 2006-05-23 20:36

Post by Rico11b »

Doc.Canis wrote:The dynamic gameplay of medics reviving squad mates and putting themselves in harms way should not be disturbed by some weird desire to shoot at defenceless people. I don't see the gameplay value in doing that other than removing the dynamic medic gameplay. It's hard enough to get to a body durring a firefight as it is.
"defenseless"! You can call it wrong, you can even call it immoral, but don't call it a weird desire just because you want to save your own butt, and your buddies. If someone is lying on the ground with a weapon within easy reach, they are not defenseless unless they are truly dead. I wouldn't call that defenseless. It's like this; I'd rather be tried by 12, than carried by 6. That means I'd rather stand trail for immoral actions than to allow someone that is "supposedly" wounded and down to get that weapon and kill me so I could get a ride home in a body bag. No way pal, not me! It's either me and my buddies or them. If they have a meeting with Allah, I will arrange the meeting quickly.
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