Good idea...DaveOnrefni wrote:Yeah, i used them as places for IEDs, as I noticed APCs would try to run over them XD
Insurgent ZOMBIES in Al Basrah?!
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JuniperM40
- Posts: 257
- Joined: 2006-05-20 00:58
> Randomly posed littered bodies on the streets be awesome.
Speaking of which, would it be possible to delay the "disappearing dead guy" once someone is killed (i.e. past "man down time").
It would add quite a bit of action/ambience if there were littered bodies still lying there 5 minutes later...plus you could hide in them, and "play dead" so that the opposing side would simply drive right past you...
naturally, the dead bodies should be able to be destroyed with a HEAT/APC/Grenade/Molotov/etc... so that one could "clear" the carcases from the streets.
- JM40.
BTW, we had this exact feature in Return To Castle Wolfenstein (RTCW) in the bani-"mod". It was amazing to see 40-50 dead bodies lying around for 4 to 5 minutes after a large firefight at the Marketgarden/Arnheim bridge =). It really really added to the overall atmosphere of the game. (Plus, you could walk by later after you respawned and see your own dead body.... heh)
Speaking of which, would it be possible to delay the "disappearing dead guy" once someone is killed (i.e. past "man down time").
It would add quite a bit of action/ambience if there were littered bodies still lying there 5 minutes later...plus you could hide in them, and "play dead" so that the opposing side would simply drive right past you...
naturally, the dead bodies should be able to be destroyed with a HEAT/APC/Grenade/Molotov/etc... so that one could "clear" the carcases from the streets.
- JM40.
BTW, we had this exact feature in Return To Castle Wolfenstein (RTCW) in the bani-"mod". It was amazing to see 40-50 dead bodies lying around for 4 to 5 minutes after a large firefight at the Marketgarden/Arnheim bridge =). It really really added to the overall atmosphere of the game. (Plus, you could walk by later after you respawned and see your own dead body.... heh)

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DirtyHarry88
- Posts: 1540
- Joined: 2006-12-24 18:41
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Deadmonkiefart
- Posts: 632
- Joined: 2007-02-06 04:33
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DirtyHarry88
- Posts: 1540
- Joined: 2006-12-24 18:41
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Soulja
- Posts: 611
- Joined: 2006-10-09 20:50
On a kinda related note, I dont know if it's the same bug but we were in a firefight with some USMC and one of my teammates got shot in the head, his body proceeded to have it's legs lifted up and it went sliding down the street, the frickin USMC scattered, fully as hell, i tried to screenshot it but hit the wrong button. 
In Game Name: Linelor
X-Fire User: ogikarma
X-Fire User: ogikarma
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wooly-back-jack
- Posts: 940
- Joined: 2007-01-14 17:20
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wooly-back-jack
- Posts: 940
- Joined: 2007-01-14 17:20
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duckhunt
- Retired PR Developer
- Posts: 3314
- Joined: 2005-08-28 18:20
lol, he got his hand stuck in the hescoDarth.Skyline wrote:Insurgents also like to listen to Rock Music :
http://img132.imageshack.us/img132/3544 ... 033jg2.jpg
heheHEADBANGING!!! WOOHOO!!
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wooly-back-jack
- Posts: 940
- Joined: 2007-01-14 17:20
oooh whilst you are here duck!
this should be the tune on the radio in the cars lol
http://www.youtube.com/watch?v=pBMbBMaPrRc
this should be the tune on the radio in the cars lol
http://www.youtube.com/watch?v=pBMbBMaPrRc





