Posted: 2007-04-02 00:08
The 32 player version already did that.El_Vikingo wrote:Maybe removing the Airport on Albasrah would help?
The 32 player version already did that.El_Vikingo wrote:Maybe removing the Airport on Albasrah would help?
Heh heh, that was meRick_the_new_guy wrote:I like the idea of certain kits costing the team more than one ticket.
The ticket loss is realitive to the amount of tickets each side has. Dunno a good number for the pilot.
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I have only seen one pilot eject from his ride. It was on Al Bas, I was Commanding an APC and was the assault rally point at Facility, and this pilot floats down thirty feet away, runs to the back of the APC and grabs a rifle.
I was thining: Holy Cow, we need more guys like this.
P.S. Be cool if the pilot could carry some binocs.
Be nice if pilots cost more tickets when they die, they take a lot of tax dollars to train.
I am very impressed with the single squad chopper squads we have now. Ejecting from a air ride that is fixing to blow up should be SOP, and so should picking up a down pilot in order to save those tickets, they have around five to ten mins until their ride respawns, so pilots go on your own Escape and evade mission.