Posted: 2007-04-13 01:43
Technically... There's Renegade.
Well, Im still active on that part...theres an International Conflict mod for the game, which can support 250 players with v4...NovaLogics blessing...altough the players on those servers are usually from one area or region..DenniZ-NL wrote:Well JO also had horrible frame rates remember? 128 would be too much for present day hardware imho.
not even, maybe add 12 and it would be a huge difference, enough for one more squad, on most current bf2 maps it would be rediculous'[R-PUB wrote:A-10WarthogPilot']i thought it went bad, and laged like hell
but that aside i would love to see 100+players on 1 server!
What gives you the right to say such a thing? Whats so bad about communists?'[R-PUB wrote:Garabaldi']And it would be full of communists.
Much worse than lag.
Yup, and guess what, arma can have maps that are 60 square km, possibly bigger, maybe even infinate.'[R-PUB wrote:Maistros']ArmA is great.
Can the BF2 engine support that?'[R-PUB wrote:A-10WarthogPilot']i thought it went bad, and laged like hell
but that aside i would love to see 100+players on 1 server!
1. Freedom of speech, this site is hosted in AmericaWattershed wrote:What gives you the right to say such a thing? Whats so bad about communists?
NOW THAT YOU ARE A PART OF THE SYSTEM , WHERE IS THE RED FLAG !!!'[R-MOD wrote:Griffon2-6']Technically... There's Renegade.
I could be wrong, but im sure i read in the early days of marketing BF2 before release, that it was originally going to support 128 players on a server.Cherni_95 wrote:Can the BF2 engine support that?
Yes, there was, if you look at the editor it gives you the option to make the maps in 16,32,64,or 128 versions.M4nicMin3r wrote:I could be wrong, but im sure i read in the early days of marketing BF2 before release, that it was originally going to support 128 players on a server.