Making a Real Black Hawk Down Map PR and vBF2 (after PR version) Suggestions?

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OkitaMakoto
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Post by OkitaMakoto »

Rambo Hunter wrote:how do you make the 6-4 site?
i don't think you can have 3 men fighting 61...
but i sure hope this works out, i failed miserably at mapping... you'll do much better
ha. shortest round ever!

what I think I'll do is make two maps. One for guarding the target building, put in a convoy (so it can hopefully roll through the streets, no REAL purpose) and several BlackHawks and Little Birds (AH-6 AND MH-6, thats the terms, right? for gunning and transport)
The second map will be the First Crash site, but I think I will make it extend enough to include the other crash site (Super 6-4) Just so there are two points to fight over(not terribly true to the story, but I'm wanting to keep playabilty there too, mainly wanting a realistic map based on maps and description, and good air/convoy/"ranger" coordination.... and insurgents running amok spawning from all around the USMC). Also, another Crash site will keep squads moving around and not all in the exact same spot fighting over the same point.
Rambo Hunter
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Post by Rambo Hunter »

mmmm, that sounds fun =D
btw, i have some unused DCU skins if you wanted to put that in just for the map. Would feel better wearing that than MARPAT.

PM if interested
Blackhawk 5
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Post by Blackhawk 5 »

I tried to make a mod out of this, which ended up in a failure due to lack of public support and experience. I think I still have all the map plans, etc. fo them... PM me if intrested
OkitaMakoto
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Post by OkitaMakoto »

great, I PMd both of you. Anyone wanting to get in on it would be a great help on my end, im a n00b and i dont use that lightly. i have next to no mapping experience, but im a quick learner if i fiddle enough and get pointers...
let me know, PM if interested in helping in any way. ill be home from college may 3rd, thats when i hope to start working more on it, as of now, i can only afford an hour a day due to papers and finals etc...
Thanks!
Dr Rank
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Post by Dr Rank »

http://bfeditor.org/forums/

For all your general mapping questions/needs :)
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KingLorre
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Post by KingLorre »

2 heli's and 1 crashland on the airfield. same lame dicusion as the "did there 18 people die or 19?"


anyway i got an idea.

Crash site 1 and 2 flag! airfield flag, Target building flag. Stadion flag. Bakara Arms Market Flag. and some random wones!
Blackhawk 5
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Post by Blackhawk 5 »

Map might have to be devided into 2 or 3 different ones...

One for the between the airport and arrival of the cittaaay!!! As you may have seen, they fly over beaches/canyon before they reach the drop-off point.

The 2nd may be the heart of the city, where most of the action sequences happen, Have 2 blackhawks crashed (ill have a map later).

The 3rd optional is the route from the paki stadium to the citaaay! where the larger convoy goes.

Having to split up the maps decreases object lag, like seen in Al basra, exspecially making a map full scale identical to this will be larjer than al basra.
Blackhawk 5
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Post by Blackhawk 5 »

oops am i being mistaken, is this for a movie or just a playful map?
OkitaMakoto
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Post by OkitaMakoto »

This will be for a map that we will play on. I guess it could be used to make a bf2 BHD vid, which would be an honor... if its that good.. (riiiiiiight lol)
But yeah, I think to bring don object lag, the map will have a *slightly* lower view distance, maybe. And In areas where there shouldnt really be fighting, I will try to skimp out on additional ****, leaving only buildings and trees (enough to keep the general atmosphere)

But, since the map will focus around the crash site, and the other around the target building, like I said, areas not in that area will have buildings, but not an insane amount, because in all honesty, no one NEEDS to be there, but I obviously want it to look decent.... we'll see, right?

But I do like the idea of the movie, maybe once the maps get made, we could get that rolling? Like, fillm it all and put the dialogue from the movie!! haha, thatd be something...
OkitaMakoto
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Post by OkitaMakoto »

This is a aerial photo of the airport just outside of Mogadishu, it'll be the Ranger's base...durrr
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This is the target building and the Olympic hotel, to the best of my knowledge... 10 years after, so it has obviously changed some
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This is the first crash site, once again to the best of knowledge location wise.
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And here we have super six-four's location. Durant's site, once again... to the best of my knowledge... those roads are hard as hell to follow in the sky.
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So there's my hour of research for the day, back to my essays...
LtSoucy
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Post by LtSoucy »

ya thanks good but i have been planing a movie of BHD for a few days(not alot of surport :( . Ok the flags are good but u dont need to make 10 different maps. Just make it a bit smaller so the drive and fly does not take a hour(Al Basra) and amybe put the few loocations for the spotters outside of the city and if u can make it so they must pickup there kits before they can fight(like movie). If u would like me to help with a bit or history about the delta snipers that whentg in(both dead) i can help. Just PM me and i can get a few fellow soldiers to help me with that history stuff. Come join me on the Devfile 24/7 Al Basrah.
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Desertfox
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Post by Desertfox »

OkitaMakoto wrote:This is a aerial photo of the airport just outside of Mogadishu, it'll be the Ranger's base...durrr
Image
This is the target building and the Olympic hotel, to the best of my knowledge... 10 years after, so it has obviously changed some
Image
This is the first crash site, once again to the best of knowledge location wise.
Image
And here we have super six-four's location. Durant's site, once again... to the best of my knowledge... those roads are hard as hell to follow in the sky.
Image

So there's my hour of research for the day, back to my essays...
I have the book and in the book there is a kind of road map that shows which direction what is and where they crashed. If you want I can take a picture of it or you can go to your local library and take out the book :lol:
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Rambo Hunter
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Post by Rambo Hunter »

LtSoucy wrote:ya thanks good but i have been planing a movie of BHD for a few days(not alot of surport :( . Ok the flags are good but u dont need to make 10 different maps. Just make it a bit smaller so the drive and fly does not take a hour(Al Basra) and amybe put the few loocations for the spotters outside of the city and if u can make it so they must pickup there kits before they can fight(like movie). If u would like me to help with a bit or history about the delta snipers that whentg in(both dead) i can help. Just PM me and i can get a few fellow soldiers to help me with that history stuff. Come join me on the Devfile 24/7 Al Basrah.

Well actually, if it were real scale the flight would take a couple minutes. If you remember in the film i think right when they were entering the mog he said two (?) minutes ti the target building. It was only three miles from the air base to the target building iirc

and put two pick up marksman kits by the 6-4 site, just for a small tribute.
Blackhawk 5
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Post by Blackhawk 5 »

I got both books, one by Mark Bowden (Blackhawk Down as we all know) and i'm currently reading a book written my Michael Durant. I made a list of what the weapons and all would be...found out the only thing we might need thats not in the mod is a 5-ton truck. Those who dont know is an "unarmored' troop carrier.
OkitaMakoto
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Post by OkitaMakoto »

The flight only lasted the 3 minutes or so that it did is because they didnt go right there, they swung out into the ocean, then went west, then north, and then east, and then, i believe appraoched the target building from the North, maybe northwest...
I have the book, thats where I got the basic street/building layout. then I went to google maps, looked up mogadishu, and jsut keot looking from my map to the computers google map and lined it all up. Of course, i cant say its the exact same building, but more or less, its exact.
I havent read the Durant book... maybe I will.

I think I'd add the marksmen kits in, that would be a nice tribute, and shouldnt make things uneven or anything. Great idea.
With all the stuff going into this, I think it can really come to something great.

The only reason I would make it two maps is that it would really stray away from the timline if you had people fighting over the target building AND both crash sites at the same time...

More to come!
LtSoucy
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Post by LtSoucy »

ya i would not make more than 2 maps becasue some people have a bad CPU. Ok u guys listen to this i have 4 RAM, in a Dell Demension 4550 and the Al Barsah map runs great besides for a few bad times so get a old CPu and UPGRADE. BUt to say something make a code or something if possible so the insrgents cant pickup the american kits. In the movie did u see any insrgents running around with a M16 and M14 rifles(NO). And about the 5 Ton Truck talk to the US Intervention Mod Team they have made a great looking 5 Ton Truck and we got a few cars from them so maybe we could ask them for that and give them something they need for there mod maybe a M-14 sniper rifle :) .
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OkitaMakoto
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Post by OkitaMakoto »

Im not gonna do a code like that, besides, in the book it talks about the using ak's and m16'.s.... and its not like they COULDNT pick up our guns... they just might not have....
G.Drew
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Post by G.Drew »

sounds like a good idea, something on the size of ABasrah perhaps?

mybe u could use the militia faction instead of the insurgents in a later realease, but i suppose 4 now its insurgents
and obv the USMC is goig to b in it, its a no-brainer

am thinking 3 Blk Hwks & 2 LBs perhaps? just for the AAS mode mybe just 2 LBs for the Xtraction mode

just some ideas
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
Teek
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Post by Teek »

I have thought bout and attemted a map like this

put a 5 flag group around the target building, 4 on the corners and 1 inside, make it cap slowly, have 2 humvees spawn +5 ton (if possible) (2 humvees at main). put a flag at the end of the road (lost convoy), then crash site 1. a Apc would spawn there (or Crow Humvee). in 6-1 and 6-4 sites in a group, put 2 marksmen kits near site 2. 2-3 BHs, no respawn. 1-2 LB + 1-2 Gun LB. Make a USMC green zone and repair pad at the docks (USMC held area that BH landed IRL)
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OkitaMakoto
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Post by OkitaMakoto »

the problem is the .5 spawn system overhaul... its keeping me from putting 5 flags near one another... if that keeps squad leaders from placing a rally point on their corner, i dont want to do it...
Ill have to see how the spawning works in .6...
or is it in .5... when you cant place an RP within 75M, is it from ANY spawn point? or only ENEMY points?
Anyone know for certain? that would help a great deal...

I want more blackhawks than 3, but we'll see... i was wanting one for each corner... and then they would stay in the area and provide support... 2 lil' birds would sound good.. in the end it depends on the size and look of the map...

I also found this pick I will be basing land off of, its from '92, december, mogadishu...
http://i163.photobucket.com/albums/t285 ... r_as_i.jpg
and this one of hawlwadig road around that time-ish
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now to write my Intro to the Study of Japan final on Japan's AntiNuclear culture using Metal Gear Solid as support!
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