Page 2 of 2

Posted: 2007-04-26 22:49
by Hides-His-Eyes
Darth.Skyline wrote:the EA hovercraft :

Image
I take it that it would have been big enough to carry a DPV, but dice never got around to making things like COLLISION DETECTION and so they just left it out?

Posted: 2007-04-26 22:58
by TexLax
the hovercraft is American i think and I'm pretty sure developers want more GB maps

im pretty sure things much bigger than DPV can fit on that hovercraft... more like 2 tanks?

Flooded map

Posted: 2007-04-27 05:18
by brianFL1
I just registered and thought I would share this...

About a year ago I made a flooded city map for BF2 and put it on the Bfeditor forums. You can see it here (My name was Cmd.Masta.Cheif). I completed it about a month after I posted it on those forums so it looks alot better than the pictures. It isn't a great looking map as I was kinda new to making maps though.

http://bfeditor.org/forums/index.php?sh ... gray+storm

Found the working file you can Download it here: http://files.filefront.com/Operation_Gr ... einfo.html

Posted: 2007-04-27 05:31
by vassili
nice one man,
if any body has a server that will run this pls post here and I'll download the map and give it a go :D ,.

Posted: 2007-04-27 05:40
by brianFL1
I'm probably going to update it to fit PR maybe add some littlebirds and stuff. I've had about 8 of my clan guys play it online and had no problems with it at all .

Posted: 2007-04-27 06:01
by TexLax
might have to redo it a bit, if you want. im pretty sure PR wants more GB maps, like GB vs PLA but right now GB dosn't really have enough firepower in vehicles.

Posted: 2007-04-27 11:48
by El_Vikingo
Make a map, then just raise water level.
Addd lots of RIBS.

Posted: 2007-04-27 15:30
by Jay
Nice map, but you might need to change the name heh.

"Operation Grey Storm"

Posted: 2007-04-27 20:08
by TexLax
El_Vikingo wrote:Make a map, then just raise water level.
Addd lots of RIBS.
that doesn't always work... making maps with ground flow is diferrent than maps made with water, you can't exactly sqaut behind a building, you have to get on one