Posted: 2007-04-27 23:07
Looks nice. Ditch the antennas if you're using it for BF2, though, as I'm pretty sure BF2 has some pre-coded ones that wave around when you turn the turret and stuff.
You know more then me about this, but the BF2 poly count limit says'[R-DEV wrote:eggman']I dont think 10k polys is too much for BF2 as long as you have good LoDs.
Yup, but if your first lod is very efficient and cuts polycount down to 2500-3000, its not a huge problem. 10k model would then only be used when you're really close to the tank, and is blocking most of the screen.Desertfox wrote:You know more then me about this, but the BF2 poly count limit says
Tank = 6000 incl.integrated Kit parts in the mesh
Heh.. on cgtalk.com I've witnessed dozens of 3d art thefts. Some cases even large companies used art that they didn't have any copyrights.TexLax wrote:hmmm, i remember a mod that one of the devs stole a model of F-117.