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Posted: 2007-05-08 17:51
by Threedroogs
hell yeah! glad to see v2 of this map. i cant wait to see it optimized for rally points and bunkers/firebases. the commander placed AA should also make things MUCH more interesting.
keep up the good work!
Posted: 2007-05-08 18:37
by Rhino
you should see the amount of refrence pics i have stashed up of muttrah
EDIT: infact 261 pics sofar hehe

Posted: 2007-05-08 18:46
by Fat Zombie
Well... Darn it if that isn't the most awesome WIP map I have seen.
I trust that the MEC and co. will have more vehicles to get around more easily? The current Muttrah is big enough to walk around, THAT thing will need more than a couple of forklifts.
It will need forklifts, though. Boy howdy.
Posted: 2007-05-08 18:49
by Rhino
ohhh yes, going to stay a MEC vs USMC map as its continuing from the Gulf of Oman setting (as muttrah/muscat is the captial of oman) and im also considering tanks and jets for the map aswell
map is 2x the size as the old muttrah, same size as Al Basrah (1024x2, ie 2km x 2km) so vehicles will be a much bigger part of the map, but its still going to be focoused around the good old infantry and choppers still

Posted: 2007-05-08 19:11
by Fat Zombie
Make an Insurgents version too, please. I wish to throw stones at USMC soldiers.

Posted: 2007-05-08 19:15
by 101 bassdrive
Rhino, as I saw those WIP pics I went wooaah as if Ive just entered wonkas chocolate factory.
a real curved bay! curved streets! new statics!
and the additional info that some vehicles and even jets will be implented but still focused on choppers.. marvelous!
muaah

Posted: 2007-05-08 19:19
by Rhino
oh ye, thanks to matt.b for the curved sea wall statics etc

Posted: 2007-05-08 21:45
by Army Musician
I know how they do it. Get it to look, fairly real. GOOGLE EARTH!!!
Posted: 2007-05-08 21:57
by .:iGi:.BLACKWIRE
Can we blow up the mosque tower and it have it collapse to screams of 'HUUURAAH' please!?
Posted: 2007-05-08 22:01
by Rhino
Army Musician wrote:I know how they do it. Get it to look, fairly real. GOOGLE EARTH!!!
unless anything has changed with google earth the last time I looked, the spot of muttrah is really, really low rez and you can only just make out the coast.
EDIT: infact here is muttrah, you can make out the outline of the harbour. if you zoom in any more you will not get any image atall, same with normal google earth
http://maps.google.co.uk/maps?q=rhinora ... &z=13&om=1
BLACKWIRE wrote:Can we blow up the mosque tower and it have it collapse to screams of 'HUUURAAH' please!?
we did think about that, but that crates lots of problems as you cant destory ladders etc so you would have ladders just floating around where the tower was etc

Posted: 2007-05-08 22:47
by Desertfox
Cant you have a 'wreck' model?
=Romagnolo= wrote:
WOW, you guys are amazing !
Thanks =D
Posted: 2007-05-08 22:49
by Teek
Oh! Sniper perch!
Is it not possible to make a spiral staircase?
Posted: 2007-05-08 22:49
by system
Ecko wrote:It's far too arcady though, it's a constant zerg due too the map size, I've never seen any well co-ordinated team play on that map. It's great for LB practice though
Haha who needs LB practice? Easy stuff...
Posted: 2007-05-08 22:57
by Rhino
Desertfox wrote:Cant you have a 'wreck' model?
put it this way, ladders in BF2 are pretty much hard coded. you cant even make them have a diffrent sound when climbing the metal sound is hard coded in, what EOD found out when they tried to make there wooden ladders, you cant attach them to ships or w/e as a child as where you started to climb the ladder, if the ship moved atall when you where on the ladder, you would get off at the top of where the ladder was when you started to climb it, by that time the ship could be afew 10m away, so unless we where going to use a really high poly stair case going up the tower it really cant be done...
Posted: 2007-05-08 23:17
by Ecko
system wrote:Haha who needs LB practice? Easy stuff...
You do when your perfecting landing on a dime at high speeds

Posted: 2007-05-08 23:21
by Rhino
more screens and info here on Muttrah v2
http://www.RhinoRage.co.uk
Posted: 2007-05-08 23:26
by l|Bubba|l
Posted: 2007-05-08 23:30
by Longbow*
Rhino I hope you'll finish v2 Muttrah for 0.7 release

The map idea ( assault by USMC air cavalry ) is brilliant , do not drop it please
p/s v2 looks 2x better then v1

Posted: 2007-05-08 23:31
by Rhino
Muttrah and Mutrah is the same city / place. Its also known as Muscat but muscat also includes the bit out of the way of the harbour, where muttrah is really just the harbour area where the map is based on.
