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Posted: 2007-05-15 14:24
by TayloR016
El_Vikingo wrote:Minesweepers?!?!??
Image

o_0
Lmfao

Posted: 2007-05-15 15:27
by arthuro12
i like it allot!

Posted: 2007-05-15 16:32
by causticbeat
no, its the opposite. Any map is better with less flags to fight over, the more there are the more spammy it gets.

Posted: 2007-05-15 19:29
by Gyberg
What difference does that make from the current system? Why do you need something to verify that you are in control? If your squad are on a specific hill and they have cleared it from enemies then they are in control, no need to change anything for that!

Posted: 2007-05-16 13:20
by Maxfragg
the differnece could be, that not everyone runs to one point, but you have fights for clearing one area so that there are no enemys left, insteed of running to a cerain possition

Posted: 2007-05-16 13:23
by Gyberg
oh.... so you are a part of the big blue mob who mindlessly charges from one flag to another the fastest way possible?

Posted: 2007-05-16 13:58
by gerardnm
On those 17km x 17km maps is there a danger it'll turn into just racing across and back on the map?

Gonna be interesting to see how it works

Posted: 2007-05-16 14:03
by Maxfragg
@gyberg: i am one off those stupid guys defending a flag, while the rest of the team runs to the next flag as fast as possible.

but that is not the point, the point is, that everyone moves from flag to flag, even if you don't run arround like stupid. so i suggest that we should turn in area controll, so that you'll never know, where in the area your enemys hide, so that you can get the controll (offcause that will cause camping in houses etc, but in real life also you do not just run over the streets)