Posted: 2007-05-19 21:06
It will be, since the USMC is getting replaced with GB...and Harrier is still WIP 
thats because thre isnt any IFV in PR yet , the more close thing to that is the APC (20 mm cannon , zoom , splash , cover ,etc).bosco wrote:The problem is that too many people think that the APCs are assault vehicles that have to race from flag to flag...
WRONG!
.
This is where more teamwork/communication is necessary. If you've got friendlies running around any and everywhere and are among unfriendlies, then THERE WILL BE tks, intentional or not. On the other hand, pilot/gunner need to be in communication with ground troops to know where and where not to shoot.dunehunter wrote:I can understand punishing the A10, but have some mercy on the Cobra. It's often a bumpy ride, and the greyness and long distance does not help with the identification, especially if your pilot is smart enough to stay out of RPG range.
nope, i dont really punish at all unless im having a bad day..daranz wrote:Sigh. Seriously, am I the only person who does NOT punish for incompetence, but only for purposeful hostile action?
ArmedDrunk&Angry wrote:and unless you have a closed server with disciplined, like minded players, you're not going to see this......ever
Not true.
Last night on Al Basrah, I forget the server, we had a commander directing airstrikes.
JuniperM40 is famous for directing airstrikes.
It can and does happen but not often enough.
In a situation of incoming RPGs you have no time to ask. You must akt.eddie wrote:I'll punish if they have no gunner....... it's not hard to turn the turret around and tell the driver that there are people behind.
I personally hate seeing that, It's so easy to Jihad an APC without a dedicated Gunner. Due to the wait time before you can start to fire.bosco wrote:The problem is that too many people think that the APCs are assault vehicles that have to race from flag to flag...
WRONG!
When I use the APC, I do both driver's and gunner's job and set it up in a good position with overview, providing a spawnpoint for the team.
That often gets comments like "oMG dont camp with teh apc!!!111", but I don't care, as long as the team wins.
The problem is, an APC with a dedicated driver and gunner means two people who just sit in a safe spot, doing nothing besides looking out for the enemy and waiting for friendlies to spawn. This means two people contributing almost nothing to the actual fight. Anyone operating an APC by themselves can usually do so effectively by manning the gun when stopped and firing at the enemy attempting to close in.Ecko wrote:I personally hate seeing that, It's so easy to Jihad an APC without a dedicated Gunner. Due to the wait time before you can start to fire.
They are contributing a spawn point. Which in the long run helps far more than 2 extra bodies in a cap zone.daranz wrote:The problem is, an APC with a dedicated driver and gunner means two people who just sit in a safe spot, doing nothing besides looking out for the enemy and waiting for friendlies to spawn. This means two people contributing almost nothing to the actual fight. Anyone operating an APC by themselves can usually do so effectively by manning the gun when stopped and firing at the enemy attempting to close in.
Strange, I never got jihaded on duty.Ecko wrote:I personally hate seeing that, It's so easy to Jihad an APC without a dedicated Gunner. Due to the wait time before you can start to fire.
They are doing the equivalent of two guys sitting at an out of the way rally point. If the APC is a good position, out of the way of direct enemy fire, but still close to objectives, then it doesn't need to move a lot. In fact, it is preferable that it doesn't move, because friendly infantry is attracted to APCs like moths to light bulbs. In such a situation, the driver is doing nothing besides sitting there and observing the front 180 degrees of the vehicle, which where the turret is probably looking as well, since there's plenty of infantry about to shoot at flanking enemies, and just hang around the back as they request sniper kits. The driver of the vehicle is better off grabbing H-AT and defending the APC from potential enemy armor, than sitting in his seat, and waiting, in case there suddenly is a need to move the APC while providing fire at the same time (which usually doesn't work too well due to the shakiness of the thing).Ecko wrote:They are contributing a spawn point. Which in the long run helps far more than 2 extra bodies in a cap zone.