[Help!] requeasting help
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Snake_doctor
- Posts: 289
- Joined: 2007-01-13 13:22
looks at clock been up 72 houres still no luck red about 200 diff tuts
but not is for statics lol evry time i wright how to get the palace in it just sez
how ea will get ther lawyer after me if i put palace in i say to this got catch me first woot
on a serous mater i cant finde the textur for it thats problemo i hav i youst play under a name eabadlysucks wonder why that is
but not is for statics lol evry time i wright how to get the palace in it just sez
how ea will get ther lawyer after me if i put palace in i say to this got catch me first woot
on a serous mater i cant finde the textur for it thats problemo i hav i youst play under a name eabadlysucks wonder why that is
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Rambo Hunter
- Posts: 1899
- Joined: 2006-12-22 18:40
try just telling them it's for a personal mod and won't be released. just register under a different name 
I reccomend trying BFSP
http://battlefieldsingleplayer.planetba ... om/forums/
I reccomend trying BFSP
http://battlefieldsingleplayer.planetba ... om/forums/

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Hellequin
- Posts: 23
- Joined: 2007-05-14 22:09
I know you're dyslexic but can you seriously not spell "what"? or "says"?.
Also more often that not if you right click on an underlined word the correct alternative is there.
I'm supposed to be dyslexic but it seems to me to be a very limited label for people who have such a variety of problems, and I'm obviously experiencing very different problems to yours.
Also more often that not if you right click on an underlined word the correct alternative is there.
I'm supposed to be dyslexic but it seems to me to be a very limited label for people who have such a variety of problems, and I'm obviously experiencing very different problems to yours.
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Snake_doctor
- Posts: 289
- Joined: 2007-01-13 13:22
yer well thats way it is am glad its my spelling and not my reeding or i wood be thickHellequin wrote:I know you're dyslexic but can you seriously not spell "what"? or "says"?.
Also more often that not if you right click on an underlined word the correct alternative is there.
I'm supposed to be dyslexic but it seems to me to be a very limited label for people who have such a variety of problems, and I'm obviously experiencing very different problems to yours.
and the post is about getting help not a English lesson
right i have come to the conclusions off just upload map with the objects and u put them in ya self
i think this thing as no texture with it but i recon it shering with some thing
i went out and payd 30 pound for this sf for the palace
Last edited by Snake_doctor on 2007-06-03 16:13, edited 1 time in total.
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Snake_doctor
- Posts: 289
- Joined: 2007-01-13 13:22
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x6.Prowler
- Posts: 14
- Joined: 2007-05-27 06:13
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Snake_doctor
- Posts: 289
- Joined: 2007-01-13 13:22
that file is not eny wher to be foundx6.Prowler wrote:/objects/staticobjects/_midle-esast/city/textures/xp1_warloard_de
its in the error report that you posted....
right i hav figerd it out i need a tool called Rexmans BF2 Mesh Material Tool v02
soon i hav that i can look at the path from static mesh it will tell me wot textues i need
but i cant finde the tool eny wher
And also not all static have thier own textures. The staticsmilitrayobjects share a common dds texture set from what I can tell, and for some reason I cannot reskin those objects.
Also correct, now theres 2 ways to do this the hard way, look very closely at the object you want to reskin take screenshots and then browse the BF2 textures and find your match, blah no way thanks, or use the best tool ever for figuring out BF2 stuff and thats Rexmans BF2 Mesh Material Tool v02 and take a peek at what's going down with the object you want to work on, I originaly used the mesh from the Gas Station to find out what textures I needed to alter, the tool showed me this (portion of entire material file)
CODE
// FILE: C
//
geom0
lod0
Shader: StaticMesh.fx
Technique: BaseDetailCrackNDetailNCrack
Type: 0
Texture: objects/staticobjects/common/textures/common_01_c.dds
Texture: objects/staticobjects/common/textures/common_02_de.dds
Texture: objects/staticobjects/_middle-east/city/textures/mecity_01_cr.dds
Texture: objects/staticobjects/common/textures/common_02_deb.dds
Texture: objects/staticobjects/_middle-east/city/textures/mecity_01_crb.dds
Texture: CommonTexturesSpecularLUT_pow36.dds
Shader: StaticMesh.fx
Technique: BaseDetailNDetail
Type: 0
Texture: objects/staticobjects/common/textures/common_01_c.dds
Texture: objects/staticobjects/common/roads/textures/cityroad_de.dds
Texture: objects/staticobjects/common/roads/textures/cityroad_deb.dds
Texture: CommonTexturesSpecularLUT_pow36.dds
Shader: StaticMesh.fx
Technique: BaseDetailNDetail
Type: 0
Texture: objects/staticobjects/common/textures/common_01_c.dds
Texture: objects/staticobjects/common/textures/common_02_de.dds
Texture: objects/staticobjects/common/textures/common_02_deb.dds
Texture: CommonTexturesSpecularLUT_pow36.dds
Shader: StaticMesh.fx
Technique: BaseDetailDirtNDetail
Type: 0
Texture: objects/staticobjects/common/textures/common_01_c.dds
Texture: objects/staticobjects/_middle-east/city/textures/mecity_01_de.dds
Texture: objects/staticobjects/_middle-east/city/textures/mecity_01_di.dds
Texture: objects/staticobjects/_middle-east/city/textures/mecity_01_deb.dds
Texture: CommonTexturesSpecularLUT_pow36.dds
Shader: StaticMesh.fx
Technique: BaseDetailNDetail
Type: 0
Texture: objects/staticobjects/common/textures/common_01_c.dds
Texture: objects/staticobjects/common/textures/common_01_de.dds
Texture: objects/staticobjects/common/textures/common_01_deb.dds
Texture: CommonTexturesSpecularLUT_pow36.dds
Shader: StaticMesh.fx
Technique: BaseDetailDirtNDetail
Type: 0
Texture: objects/staticobjects/common/textures/common_01_c.dds
Texture: objects/staticobjects/_middle-east/city/textures/mecity_02_de.dds
Texture: objects/staticobjects/_middle-east/city/textures/mecity_01_di.dds
Texture: objects/staticobjects/_middle-east/city/textures/mecity_02_deb.dds
Texture: CommonTexturesSpecularLUT_pow36.dds
Now You know exactly what textures are used for the particular object your working on.
Remeber you have to be very accurate when altering the texture as they have been uv mapped to the object, you have to use their textures as templates.
Last edited by Snake_doctor on 2007-06-03 18:21, edited 1 time in total.
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Snake_doctor
- Posts: 289
- Joined: 2007-01-13 13:22
lmfao right for evry one that doz not no and wants to open the static mesh u hav with note pad right at the botem ther is a code tels u wot texture it is yousing believ it or not same as fucking mossic new it had be something mad
all ways is with ea
u dont need rexmans tool to look at the code just ues not pad
the code u are looking for is this
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsQ objects/staticobjects/_middle-east/uniqueobjects/mosque/textures/mosque_01_de.ddsR objects/staticobjects/_middle-east/uniqueobjects/mosque/textures/mosque_01_deb.dds% Common\Textures\SpecularLUT_pow36.dds
7 R ã Q
Üò 6 (Á.ZqÁwÓ@hÈ'A|À0ýØA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsC objects/staticobjects/_middle-east/city/textures/xp1_warlord_de.ddsD objects/staticobjects/_middle-east/city/textures/xp1_warlord_deb.dds% Common\Textures\SpecularLUT_pow36.dds[A åb sG y& Üò P{Â0°pÁªAÖÁðJBб¿m_ÞA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsE objects/staticobjects/_middle-east/city/textures/mecity_obj_02_de.ddsF objects/staticobjects/_middle-east/city/textures/mecity_obj_02_deb.dds% Common\Textures\SpecularLUT_pow36.ddsÔg Xª û
L Üò ðvÂ2ºoÁ^@ÖÁðJBŒ?„Àm_ÞA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsA objects/staticobjects/_middle-east/city/textures/mecity_03_de.ddsB objects/staticobjects/_middle-east/city/textures/mecity_03_deb.dds% Common\Textures\SpecularLUT_pow36.dds o S¸ l § Üò PûÁL¨pÁ¾žªÁŠ›úAØ#À**HA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsE objects/staticobjects/_middle-east/city/textures/mecity_obj_01_de.ddsF objects/staticobjects/_middle-east/city/textures/mecity_obj_01_deb.dds% Common\Textures\SpecularLUT_pow36.ddsÇw ¿Á `* Ì Üò L>
Âf‡pÁ½ÄÁp
B¹Iο‚ØA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.dds: objects/staticobjects/common/textures/common_ground_de.dds; objects/staticobjects/common/textures/common_ground_deb.dds% Common\Textures\SpecularLUT_pow36.dds““ ì w w Üò ðvÂ.ZqÁ\@ÖÁªJB¸'À¶FÞA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsQ objects/staticobjects/_middle-east/uniqueobjects/mosque/textures/mosque_01_de.ddsR objects/staticobjects/_middle-east/uniqueobjects/mosque/textures/mosque_01_deb.dds% Common\Textures\SpecularLUT_pow36.dds
˜ –ó ã Á Üò 6 (Á.ZqÁwÓ@hÈ'A|À0ýØA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsC objects/staticobjects/_middle-east/city/textures/xp1_warlord_de.ddsD objects/staticobjects/_middle-east/city/textures/xp1_warlord_deb.dds% Common\Textures\SpecularLUT_pow36.ddsË¡ y K? Ì! Üò P{Â0°pÁªAÖÁðJBб¿m_ÞA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsE objects/staticobjects/_middle-east/city/textures/mecity_obj_02_de.ddsF objects/staticobjects/_middle-east/city/textures/mecity_obj_02_deb.dds% Common\Textures\SpecularLUT_pow36.dds—Ã ÄC û
L Üò ðvÂ2ºoÁ^@ÖÁðJBŒ?„Àm_ÞA
StaticMesh.fx BaseDetailNDetail
all ways is with ea
u dont need rexmans tool to look at the code just ues not pad
the code u are looking for is this
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsQ objects/staticobjects/_middle-east/uniqueobjects/mosque/textures/mosque_01_de.ddsR objects/staticobjects/_middle-east/uniqueobjects/mosque/textures/mosque_01_deb.dds% Common\Textures\SpecularLUT_pow36.dds
7 R ã Q
Üò 6 (Á.ZqÁwÓ@hÈ'A|À0ýØA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsC objects/staticobjects/_middle-east/city/textures/xp1_warlord_de.ddsD objects/staticobjects/_middle-east/city/textures/xp1_warlord_deb.dds% Common\Textures\SpecularLUT_pow36.dds[A åb sG y& Üò P{Â0°pÁªAÖÁðJBб¿m_ÞA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsE objects/staticobjects/_middle-east/city/textures/mecity_obj_02_de.ddsF objects/staticobjects/_middle-east/city/textures/mecity_obj_02_deb.dds% Common\Textures\SpecularLUT_pow36.ddsÔg Xª û
L Üò ðvÂ2ºoÁ^@ÖÁðJBŒ?„Àm_ÞA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsA objects/staticobjects/_middle-east/city/textures/mecity_03_de.ddsB objects/staticobjects/_middle-east/city/textures/mecity_03_deb.dds% Common\Textures\SpecularLUT_pow36.dds o S¸ l § Üò PûÁL¨pÁ¾žªÁŠ›úAØ#À**HA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsE objects/staticobjects/_middle-east/city/textures/mecity_obj_01_de.ddsF objects/staticobjects/_middle-east/city/textures/mecity_obj_01_deb.dds% Common\Textures\SpecularLUT_pow36.ddsÇw ¿Á `* Ì Üò L>
Âf‡pÁ½ÄÁp
B¹Iο‚ØA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.dds: objects/staticobjects/common/textures/common_ground_de.dds; objects/staticobjects/common/textures/common_ground_deb.dds% Common\Textures\SpecularLUT_pow36.dds““ ì w w Üò ðvÂ.ZqÁ\@ÖÁªJB¸'À¶FÞA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsQ objects/staticobjects/_middle-east/uniqueobjects/mosque/textures/mosque_01_de.ddsR objects/staticobjects/_middle-east/uniqueobjects/mosque/textures/mosque_01_deb.dds% Common\Textures\SpecularLUT_pow36.dds
˜ –ó ã Á Üò 6 (Á.ZqÁwÓ@hÈ'A|À0ýØA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsC objects/staticobjects/_middle-east/city/textures/xp1_warlord_de.ddsD objects/staticobjects/_middle-east/city/textures/xp1_warlord_deb.dds% Common\Textures\SpecularLUT_pow36.ddsË¡ y K? Ì! Üò P{Â0°pÁªAÖÁðJBб¿m_ÞA
StaticMesh.fx BaseDetailNDetail 5 objects/staticobjects/common/textures/common_01_c.ddsE objects/staticobjects/_middle-east/city/textures/mecity_obj_02_de.ddsF objects/staticobjects/_middle-east/city/textures/mecity_obj_02_deb.dds% Common\Textures\SpecularLUT_pow36.dds—Ã ÄC û
L Üò ðvÂ2ºoÁ^@ÖÁðJBŒ?„Àm_ÞA
StaticMesh.fx BaseDetailNDetail
Last edited by Snake_doctor on 2007-06-03 20:05, edited 1 time in total.
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Snake_doctor
- Posts: 289
- Joined: 2007-01-13 13:22
reed the very bottem am richer than u and brainer i just cant spell now frig off
The manifestations of dyslexia are two-fold. On one hand a child with a dyslexic mind will have trouble from the very beginning learning to understand speech and make himself understood. Because his mind cannot easily recall words, the dyslexic child may have to describe what he wants--"Oh, you know, that thing we use to write with..." instead of "pencil." The mind of a dyslexic child will often have trouble sequencing, so the words will get twisted --- "basgetti, mellow, aminals" or spoken in the wrong order, "please up hurry!"
When a child enters school he may struggle with the positioning of letters that distinguishes a "p" from a "d" from a "b." "Was" becomes "saw," "pet" can be read as "bet." Even in upper grades, the dyslexic mind may read "nuclear" as "unclear." What makes dyslexia difficult to recognize is that many of its characteristics are a natural part of the maturing process of young children. It is when a child gets "stuck" in these stages and they last longer than normal, that parents and teachers need to recognize a potential difficulty.
On the other hand the dyslexic mind may have tremendous musical ability that allows a child to sing or play an instrument easily or at an early age. The child with a dyslexic mind may be able to build whole cities with tiny interlocking blocks and no directions, or solve three-dimensional puzzles without difficulty. Many of our most gifted athletes have dyslexic minds that can "see" the entire field of play and the relative position of all the players simultaneously.
Because it relies more on language skills than these other gifts, school very quickly becomes a nightmare of frustration for a dyslexic child. Because a dyslexic mind cannot learn whole words by sight, a dyslexic child has trouble learning to read by traditional methods. Organizing his desk or homework assignments or holding a pencil correctly will be hard work. The child sees his peers succeeding while he is failing. Because he is bright, he knows something is wrong. If parents and teachers fail to recognize and respond to his struggle, he becomes afraid. This fear can cause him to act out inappropriately.
Often the child appears to be lazy, not trying hard enough, or just slow. In fact, the dyslexic child's mind is working harder to fill in the gaps between what he actually sees, hears and feels in the outer world, and how he thinks about these things in his head and puts them into words. The dyslexic mind needs more help in sorting, recognizing, and organizing the raw materials of language for reading and spelling. Some "red flag" behaviors that may indicate that a dyslexic mind is at work are:
avoiding difficult tasks, especially if they involve reading, writing or spelling.
spending an inordinate amount of time on tasks or not finishing assignments.
propping his head up when writing.
guessing when she doesn't know a word.
knowing a word one day but forgetting it the next.
mixing cursive with manuscript letters.
having a vocabulary which exceeds his reading ability.
understanding math conceptually, but having difficulty reading and writing problems.
having a wide spread between performance and verbal scores on standardized tests.
acting inappropriately or demanding excessive attention.
The dyslexic mind is there for life; it cannot be "fixed" and will not be outgrown. It can, however, be taught with appropriate teaching methods, to compensate by using its strengths to overcome weaknesses. The most appropriate teaching approach for the dyslexic mind was pioneered by Doctor Samuel T. Orton and his associates and successors. It has proven to be both scientifically sound and practically effective. The essentials of this instructional approach include: using all the pathways to the brain---sight, sound, touch and movement; teaching the alphabetic-phonic system on which our language is based; using sounds of letters for both reading and spelling; explaining rules for dividing words into syllables and how different kinds of syllables affect vowel sounds; presenting information in a sequential manner that progresses from the simple to more complex; moving the student through the material step-by-step; and building on success.
Using all the elements of this proven approach to teaching reading, writing and spelling, Reading ASSIST trained tutors and teachers are successfully unlocking the written word for children with dyslexic minds. With its strengths and creative abilities, a dyslexic mind that can read is a very powerful gift for the child who has it and for society as well!
Dyslexia is a kind of mind. Very often it is a gifted mind, but it is a mind that is physiologically different. This brain difference is not a defect, but it makes learning language excessively hard.Hellequin wrote:I know you're dyslexic but can you seriously not spell "what"? or "says"?.
Also more often that not if you right click on an underlined word the correct alternative is there.
I'm supposed to be dyslexic but it seems to me to be a very limited label for people who have such a variety of problems, and I'm obviously experiencing very different problems to yours.
The manifestations of dyslexia are two-fold. On one hand a child with a dyslexic mind will have trouble from the very beginning learning to understand speech and make himself understood. Because his mind cannot easily recall words, the dyslexic child may have to describe what he wants--"Oh, you know, that thing we use to write with..." instead of "pencil." The mind of a dyslexic child will often have trouble sequencing, so the words will get twisted --- "basgetti, mellow, aminals" or spoken in the wrong order, "please up hurry!"
When a child enters school he may struggle with the positioning of letters that distinguishes a "p" from a "d" from a "b." "Was" becomes "saw," "pet" can be read as "bet." Even in upper grades, the dyslexic mind may read "nuclear" as "unclear." What makes dyslexia difficult to recognize is that many of its characteristics are a natural part of the maturing process of young children. It is when a child gets "stuck" in these stages and they last longer than normal, that parents and teachers need to recognize a potential difficulty.
On the other hand the dyslexic mind may have tremendous musical ability that allows a child to sing or play an instrument easily or at an early age. The child with a dyslexic mind may be able to build whole cities with tiny interlocking blocks and no directions, or solve three-dimensional puzzles without difficulty. Many of our most gifted athletes have dyslexic minds that can "see" the entire field of play and the relative position of all the players simultaneously.
Because it relies more on language skills than these other gifts, school very quickly becomes a nightmare of frustration for a dyslexic child. Because a dyslexic mind cannot learn whole words by sight, a dyslexic child has trouble learning to read by traditional methods. Organizing his desk or homework assignments or holding a pencil correctly will be hard work. The child sees his peers succeeding while he is failing. Because he is bright, he knows something is wrong. If parents and teachers fail to recognize and respond to his struggle, he becomes afraid. This fear can cause him to act out inappropriately.
Often the child appears to be lazy, not trying hard enough, or just slow. In fact, the dyslexic child's mind is working harder to fill in the gaps between what he actually sees, hears and feels in the outer world, and how he thinks about these things in his head and puts them into words. The dyslexic mind needs more help in sorting, recognizing, and organizing the raw materials of language for reading and spelling. Some "red flag" behaviors that may indicate that a dyslexic mind is at work are:
avoiding difficult tasks, especially if they involve reading, writing or spelling.
spending an inordinate amount of time on tasks or not finishing assignments.
propping his head up when writing.
guessing when she doesn't know a word.
knowing a word one day but forgetting it the next.
mixing cursive with manuscript letters.
having a vocabulary which exceeds his reading ability.
understanding math conceptually, but having difficulty reading and writing problems.
having a wide spread between performance and verbal scores on standardized tests.
acting inappropriately or demanding excessive attention.
The dyslexic mind is there for life; it cannot be "fixed" and will not be outgrown. It can, however, be taught with appropriate teaching methods, to compensate by using its strengths to overcome weaknesses. The most appropriate teaching approach for the dyslexic mind was pioneered by Doctor Samuel T. Orton and his associates and successors. It has proven to be both scientifically sound and practically effective. The essentials of this instructional approach include: using all the pathways to the brain---sight, sound, touch and movement; teaching the alphabetic-phonic system on which our language is based; using sounds of letters for both reading and spelling; explaining rules for dividing words into syllables and how different kinds of syllables affect vowel sounds; presenting information in a sequential manner that progresses from the simple to more complex; moving the student through the material step-by-step; and building on success.
Using all the elements of this proven approach to teaching reading, writing and spelling, Reading ASSIST trained tutors and teachers are successfully unlocking the written word for children with dyslexic minds. With its strengths and creative abilities, a dyslexic mind that can read is a very powerful gift for the child who has it and for society as well!
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Snake_doctor
- Posts: 289
- Joined: 2007-01-13 13:22
i still get this error even with the textures in the objects_client zip i made and sever_objects
so after figuring out wot textures i need its still giving the same error for some reason is their bit of code i need to applie
file :d ;\aphroditr\bf2_1.4\code\bf2\RendDX9\Texture Manager.ccp line761 Text: Texture not found /objects/staticobjects/_midle-esast/city/textures/xp1_warloard_de
i hav it like the map eggman sed oparishion phonox but its still giving me the error
so after figuring out wot textures i need its still giving the same error for some reason is their bit of code i need to applie
file :d ;\aphroditr\bf2_1.4\code\bf2\RendDX9\Texture Manager.ccp line761 Text: Texture not found /objects/staticobjects/_midle-esast/city/textures/xp1_warloard_de
i hav it like the map eggman sed oparishion phonox but its still giving me the error
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Snake_doctor
- Posts: 289
- Joined: 2007-01-13 13:22
the post was from yester day it difrent day nowDesertfox wrote:Is it really necessary to post 4 times in a row? I can see doing a double post once in awhile but 4 posts in a row...
if u think am spaming the furum well am not am trying to get hellp on some thing
wot players want to play u all ways leve slie coments like u some pr king
i cood not giv a toss who u are wher u from i will own u on battelfiled in real life
and game in fact i giv up nob like u why i giv bf2 up looks like new game for me
am gessing u are about 13 years oald or 25 with squqeeky voice
ether way i was doing something for a comunity and u suck
do u onistly think am posting her to become nown in the comunity
eny way am going to book a flight fly usa and bye ps3 fuck this shit small minded kids
Last edited by Snake_doctor on 2007-06-04 10:25, edited 1 time in total.
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Sorry, Snake, but I think you're being rude now. You shouldn't say things like that.Snake_doctor wrote:the post was from yester day it difrent day now
if u think am spaming the furum well am not am trying to get hellp on some thing
wot players want to play u all ways leve slie coments like u some pr king
i cood not giv a toss who u are wher u from i will own u on battelfiled in real life
and game in fact i giv up nob like u why i giv bf2 up looks like new game for me
am gessing u are about 13 years oald or 25 with squqeeky voice
ether way i was doing something for a comunity and u suck
With that attitude, only fewer people are willing to help you. You may be making a great map with great ideas, but talking like you do now is getting you nowhere and your idea of the map will fail.
(I don't mean to offend you in any way, just trying to calm you down a bit)

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Snake_doctor
- Posts: 289
- Joined: 2007-01-13 13:22
well he all ways posting on evry thing i do and evry thing he sez is something to do with my bad spelling or coz i posted 2 times in difrent days but ther still next to each uther coz no one elss has posted i meen i cood do wot uther do and tell frend to post something then i will then them as i see lot this going on on uther
stuff he nos i hav probems with comunicashion skills and hav had nuff
i have et some grate players hear and grate men
but i hav all so met small minded kids
eny way pepoll i met and playd some injoybill rounds told me this
best round thay hav ever had
pluss the tone off his post did and i all redy tell u how to do this
wen he never wot he sed was like miles from wot needed to be dun
and i see same post from him on bf2 editor furums assking same thing

well it was fun
stuff he nos i hav probems with comunicashion skills and hav had nuff
i have et some grate players hear and grate men
but i hav all so met small minded kids
eny way pepoll i met and playd some injoybill rounds told me this
best round thay hav ever had
pluss the tone off his post did and i all redy tell u how to do this
wen he never wot he sed was like miles from wot needed to be dun
and i see same post from him on bf2 editor furums assking same thing

well it was fun
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
I guess by now we all know you have communication problems, but they come round when they know why. And I know so, 'cause you and I have had some misunderstanding a long while ago too.
Anyhow, try to not lose your temper whenever someone says something you disagree with. I can imagine it's hard sometimes, but let's all try to keep things nice here. Not just you, everyone.
Now, let's get back on topic please
.
Anyhow, try to not lose your temper whenever someone says something you disagree with. I can imagine it's hard sometimes, but let's all try to keep things nice here. Not just you, everyone.
Now, let's get back on topic please

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Snake_doctor
- Posts: 289
- Joined: 2007-01-13 13:22
yer at first it was understanibillAfterDune wrote:I guess by now we all know you have communication problems, but they come round when they know why. And I know so, 'cause you and I have had some misunderstanding a long while ago too.
Anyhow, try to not lose your temper whenever someone says something you disagree with. I can imagine it's hard sometimes, but let's all try to keep things nice here. Not just you, everyone.
Now, let's get back on topic please.
but wen u hav had no sleep for days trying to fix some thing
and u get dicks going onabout spellings
it doz make u angry speshily wen u have been puting hard work in
but i dont recall us misunderstanding but least u no wher am cuming from
i might be the worst speller here and not familer with posting this is my first furm i uesd and now my last
well as i sed nice to no pepoll i met
Last edited by Snake_doctor on 2007-06-04 12:07, edited 1 time in total.
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Snake_doctor
- Posts: 289
- Joined: 2007-01-13 13:22


