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Posted: 2007-06-15 03:26
by Blackhawk 5
NO i say mod another game! like realistic solitaire
Posted: 2007-06-15 04:23
by Bodybag2224
I say a donate button to get them started off. And then look for companies to advertise on your website. That is what the tales of heroes guy are doing for their website.
Posted: 2007-06-15 04:42
by Gangrene
Distribute it on Steam. Then you don't have to pay for shelf space and many gamers will see it. You really do have a fine mod.
Posted: 2007-06-15 05:44
by A-10Warthog
i would pay 50-100 usd for this game...and im serious
Posted: 2007-06-15 06:01
by hoc_xfirestormx
Battlepudel wrote:Perhaps there will be a Battlefield 3 (beside Bad Company).
Imagine instead of the makers of Desert Combat (Trauma Studios), the PR would work with EA/Dice.
Means: They would show EA/Dice how a good game is made.
wow... youre seriously in error there buddy. its obvious that ea/dice are impervious to intelligent game design -- they fired the dc team after the dc team added the few good things about the bf2 game. the pr team would have gotten the exact same treatment. not because they are worse or better than dc, but because ea and dice are flawed.
Posted: 2007-06-15 06:22
by Wasteland
'[R-DEV wrote:IronTaxi']probably need about 80 - 100,000 dollars....anyone got deep pockets? rich men....anyone????
I'd contribute once I got my law degree, but I'd be afraid eggman would drink it away.
Posted: 2007-06-15 06:31
by Outlawz7
Hmm, maybe some different options in the poll besides "I love BF2 engine" and "I love BF2 engine"?
Posted: 2007-06-15 06:34
by Outlawz7
MichSt-Spartan wrote:What would EA do if the PR team altered their code? I mean, it's not like PR is competing with EA. If anything, we're helping their sales.
Not really, havent seen a lot of people buy the BF2 just to play PR, and basically PR gives you, what you wanted, when you bought BF2 under the illusion from all the bs EA said about it to promote it...

Posted: 2007-06-15 06:38
by DarkTalon
the BF2 engine is not bad, it's just not mod-friendly.
Posted: 2007-06-15 08:04
by Thunder
or they could just remake the game in the Unreal3 engine, win the make something unreal competition, then have the rights to publish their game on a 1 million dollar pay check to kick start them.
this thread has been posted loads of times before.
Posted: 2007-06-15 08:16
by Ringo876
Yeah I like the feel of the BF2 engine, can't stand ARMA for some reason, just doesn't feel right.
Posted: 2007-06-15 09:22
by Red Halibut
I would pay £40 (approx $75) for a full game.
Posted: 2007-06-15 10:02
by blackeagle1992
my suggestion is that you use the call of duty engine you can do wonders with it and it doesnt demand too good computer
thats what i think you guys should do
Posted: 2007-06-15 10:06
by TexLax
blackeagle1992 wrote:my suggestion is that you use the call of duty engine you can do wonders with it and it doesnt demand too good computer
thats what i think you guys should do
can't do as much as the BF2 engine. plus, big mods aren't very popular in CoD. just small downloadable mods that change minor things like recoil, crosshairs, sounds, skins, capture the flag and gore mods.
Posted: 2007-06-15 10:13
by blackeagle1992
ok baa too bad i love the cod engine too bad its the only bad thing it has but no need to make a project reality mod anywhere else cuz there is going to comeout a project reality game soon its called call of duty 4
Posted: 2007-06-15 10:13
by Rhino
Desertfox wrote:Yeah.... lets hold a bake sale to raise $50,000! Rhino can bake muffins!
ohhhh, who would be willing to buy a muffin made by me for $1,000? Then I would just have to make and sell 50 and then we could think about setting up a game studio, or probaly what would be a better idea is to expand my muffin making company
but really, setting up a game studio to make and publish real games is talking about alot of work and would be something very hard to do. I have infact no clue to how maps are developed in the real games industrie yet, I just take it they do it around abouts the same way as me

Posted: 2007-06-15 10:31
by El_Vikingo
Sell this website, set up a new one, sell that one, set up a new one, sell that one, set up a new one......
You could get a lot in no time. Of course someone would have to buy it.
Posted: 2007-06-15 10:46
by Taffy
Put lots of money into a high-interest account in the Cayman Islands, wait a few years, rob a bank, rob the treasury, robthe queen and BLAM! we put EA out of business.
Now, who's got a catsuit I can borrow?
Posted: 2007-06-15 11:10
by Vaiski
Making a full retail game remotely is IMO pretty much impossible. Planning and designing properly is very difficult if everyones on different time zone. Even simple conversations take days. The whole team should move to one area and have an office. Everyone should probably also leave their fulltime job or school. Someone should be paying our rents and gets something to eat.
^^All that cost loads.
I like Rhino’s muffin idea though
We could sell special muffins made of ‘secret ingredients’ and ‘magical powder’ to Hollywood celebrities

Posted: 2007-06-15 12:11
by DirtyHarry88
Teek wrote:that's ether Illegal or Unpossible.
Me fail English? That's unpossible!