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Posted: 2007-07-18 12:33
by .:iGi:.U.G.H.
Apheirox wrote:Can you confirm that this is the official stance on the issue?
Yeah I remember Eggman saying it on the testers forums.
Posted: 2007-07-18 12:35
by Aljen
M4nicMin3r wrote:Another good tip would be once you get the self healing going ( whilst standing up) go immediately to crouch, when the healing stops stand up for a split second to get the healing going again then crouch.
Least that way your not totally a sitting duck.
Fantastic Idea!
And please ignore anyone who would say that moving objects are easier to see at distance then partially covered static ones, they will spoil all my fun with killing meducks.
/jk
Posted: 2007-07-18 12:40
by MisterX
i prefer to look straight up instead of down, don´t know why...but it´s also working.
If this "feature" is going to be disabled, i wouldn´t play medic anymore as much as i do now...
Posted: 2007-07-18 14:20
by Red Halibut
"meduck"
Bwahahahahaha!!!!!!
Now I have to clean Coke off my keyboard!
Posted: 2007-07-18 14:32
by youm0nt
I remember in the beta, I was holding down the mouse button with the medic bag out and I was looking up and down very quickly and I was healing myself but it took so long to heal myself to full health...
Posted: 2007-07-18 14:37
by eggman
It's a bug that we couldn't figure out a way to remove and didn't really bother spending much time on it because when the Medic is healing themselves they are effectively taken out of the action. Consider it now a feature

Posted: 2007-07-18 15:04
by Apheirox
Copy that.
Should the field dressing count not be lowered, then?
Posted: 2007-07-18 15:09
by Dunehunter
Nah, field dressings are still damn useful for prodding corpses, and for when you have to revive multiple people, so the guy you revived in the beginning doesn't die by the time you're done.
Posted: 2007-07-18 15:24
by Bob_Marley
indeed. until a replacement is found we need FDs to prod corpses.
Posted: 2007-07-18 15:31
by Zodiaccup
Outlawz wrote:I rather use the field dressings I have and stay out of trouble, no exploiting medic bag glitches for me
Ohh, you are back.
On topic: I appreciate that "bug".