i think the mod MUST have the abliatiy to custamise weapons

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Enforcer1975
Posts: 226
Joined: 2005-10-01 20:23

Post by Enforcer1975 »

minigunmonk wrote:m203 unlockable is a good idea, most assault rifles can take one, how about a reduction in run speed or something to balance the big firepower? how about a motar?! jusdt thought of that! last night i was wondering about the gap between an artillery strike and a handgrenade, i think a portable mortar tube would be sweet to back up the front line assault, you could get snipers to spot for the mortar thats behind a building or someplace...hmmm.

Replacing the artillery with mortar support would change gameplay, it's a lot weaker than the arty strike and must be used more tactically. The way the arty is used now is like using a big hammer. I don't think arty is used this way in RL; senseless bombardemant. For that we have our bomber pilots :D
He who fights and runs away can run away another day.


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armangua
Posts: 1
Joined: 2005-12-06 14:51

Post by armangua »

have u guys played Socom 3, u can customize weapons, but there is a bar that shows the weight limit, and u get heavier with the more things u carry. you run slow, and if u pass the limit, ur mobility leaves u pretty much.
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