hard coding you can get around

General discussion of the Project Reality: BF2 modification.
eddie
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Post by eddie »

Well if you're stupid enough to eject while upside down then you deserve to die.
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ReaperMAC
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Post by ReaperMAC »

I was thinking more as you exiting your plane while it is moving and it would simply "run you over." Unless this "ejection seat" is really....really...really fast, you may get trampled by your airplane as it moves forward.
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eddie
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Post by eddie »

Surely you can be placed about 10 metres above the plane?
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Waliwalu
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Post by Waliwalu »

eddie wrote:Surely you can be placed about 10 metres above the plane?
Just appear 10 m above? But if that used the E button also, it would be really annoying to land and get out.
People could get confused quickly...
noob wrote:Well I think I'll just land my A-10, and now to get ou- AIEIEIEIEIE :(
NaZar3TH
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Post by NaZar3TH »

a fastrope where the rope is hanging off the BH, is retractable, is able to be grabbed onto, and ultimately slid down to the ground qualifys as working in my books.

If the exit point of the BH for the passengers is right even with the rope, all you do is double tap E and your on that rope, how hard is that?? If you can do that, why the not implement it??

You could probably get down the rope in under 3 seconds if you use shift+down, and the bird wouldnt even need to land to drop you off, really usefull in urban and tree'd areas/rough terrain.

Plus think about it, if its implemented, no more annoying "plx add fastrops" suggestions... :mrgreen:
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Waliwalu
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Post by Waliwalu »

Honestly I think if fast roping was implemented, nobody would even use it. They'd probably just complain how unreal it is that they have to jump out and regrab onto the rope. Not to mention the pilot would have no idea when you hit the ground so you'd end up with people hanging on to ropes as the pilot flys away, with you ending up dead when you inevitably hit a tree. George of the Jungle style. "Spec, spec, spec ops of PR, fast ro-o-ping. Aieieie-ieieie. Watch out for that APC!"
SGT.JOKER
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Post by SGT.JOKER »

if fast roping was implemented (wich for the guys one the ropes sake i hope it isnt) i think id hang on to the rope just to see if i do hit an apc or somthing else lol
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VipersGhost
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Post by VipersGhost »

We'll have whole squads dangling from the ropes while the chopper is buzzing along! Awesome. I do like this guys attitude though, hell at least he's optimistic and it might even be possible. Who are we to say fast ropes would suck...we'd have to test it out and see if its possible.
SGT.JOKER
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Post by SGT.JOKER »

they would be cool, but the little insurgents and their trust RPGs would have somthing to say to the stationary BlackHawk now wouldnt they
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Just getting back in the game :mrgreen:
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bosco_
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Post by bosco_ »

Quick, delete this thread, before the next suggestion flood rolls on... and this time they will have new arguments. :p
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Sabre_tooth_tigger
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Post by Sabre_tooth_tigger »

If they put in fast ropes it would be like the miniguns, idiot heaven. People would be dangling from the ropes while the BH was doing 200mph.
http://media.putfile.com/Blackhawk-minigun-down
TayloR016
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Post by TayloR016 »

David.Podedworny wrote:I also had a fastroping idea. It would require the use of a co pilot, See my idea was that the co-pilot would press a button to spawn grapples on the side of the heli which would reach down at least 50m.
Duh. Thats what everybody would like to see have you seen the amount of times it has been suggested?


If you hit me at 40 miles and hour theres an 80% chance i'll die, hit me at 30 miles an hour and theres an 80% chance ill live. Ricky Gervais: "Isn't that just incouraging gambling?"
eddie
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Post by eddie »

People should not be allowed to post a suggestion before reading the entire list of suggestions, twice. Just so it can get into their stupid brain.
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101 bassdrive
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Post by 101 bassdrive »

like for the tank turret view for example.. we all know there are aimbots out there which can lock on to targets, even to particular points. so why not use it to keep the turret steady to a xyz axis? or turn around the seatarrangement in apc's, so you start off in the last seat, press F1 and drive off.
youm0nt
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Post by youm0nt »

eddie wrote:People should not be allowed to post a suggestion before reading the entire list of suggestions, twice. Just so it can get into their stupid brain.
Or have make people take a quiz on suggestions and forum rules before they post or make a new thread.
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Sabre_tooth_tigger
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Post by Sabre_tooth_tigger »

I do hope your not suggesting tanks need their aim made more accurate. Aimbot is an external program not part of the bf2 engine.

I dont think they can alter the spawning position for apcs
Red Halibut
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Post by Red Halibut »

eddie wrote:Well if you're stupid enough to eject while upside down then you deserve to die.
**cough** Aug 3rd 1978 Test of Vertical-Seeking Ejection seat. Image
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Expendable Grunt
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Post by Expendable Grunt »

How did that end?
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Long Bow
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Post by Long Bow »

David.Podedworny wrote:I also had a fastroping idea. It would require the use of a co pilot, See my idea was that the co-pilot would press a button to spawn grapples on the side of the heli which would reach down at least 50m.

OMG! you figured it out, a button!!!! Until now the Devs have been experimenting with levers, switches and cranks but to no avail. A button, how simple yet brilliant, quick some one go tell the Devs.....










;-) :lol:

Sorry I couldn't help myself, sorry if I offended the poster. I can see a 24H ban coming for this... I repent.
eddie
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Post by eddie »

Lol, look at all of my posts (and most of AD&As). That is the limit you can post to without being banned perma.
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