Posted: 2007-08-06 02:58
Im not seeing the problem Okita (because my graphics aren't high so the picture looks good to me), perhaps circling the portion of the gun would be helpful.
Your graphics arent high so the image i linked doesnt show glitches!? Where can I find that graphics card!?ReaperMAC wrote:Im not seeing the problem Okita (because my graphics aren't high so the picture looks good to me), perhaps circling the portion of the gun would be helpful.



My graphic settings in-game arent set that high so Im not used to all of the detail on the gunOkitaMakoto wrote:Your graphics arent high so the image i linked doesnt show glitches!? Where can I find that graphics card!?im kidding, but i still didnt quite get that sentence
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you mean light settings in the graphics options or map specific?Scarlet_Pimp wrote:This isue i think is something to do with the lighting being on high, once i turned it down there was no problem. I used to also get problems with shadows flickering, this is some thing to do with the vnew view distances, I turned my lightin down or off can't remember which but now i dont have any of these issues.
grammar/ punctuation Nazi to the rescue !!! , take a screenshot of ur exact problem to help people understand it easyerdunehunter wrote:And "every 1 else"...is it really that much trouble to type one instead of 1?
OkitaMakoto wrote:im still just assuming that its just from the game being pushed far... and maybe a personal computer problem... like, only on large maps and if your settings are turned up past your computer efficient level... i mean, i still get like 50 fps on kashan... but maybe just due to the fact that its running so much (even though its running smoothly) it messes up on the models and textures?..
i really dont know much about this stuff... just me typing, really...
Long Bow wrote:What I have read is that it is a z-buffer or z-limit issue. Basically the textures are not designed to draw at that distance and hence you get texture issues. Not a good explanation sorry. I don't know if this is something the Devs can fix as it may be hardcoded.
hmmm, might be. thats possible, but why only on bigger maps? i mean, it might apply somehow, but idk. i get like 90fps with all settings on full except texture(Medium)Chapel wrote:You may also have issues with your Anti-Aliasing.