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Posted: 2007-08-30 22:58
by 77SiCaRiO77
excactly my tought

Posted: 2007-08-30 23:27
by Kahuna
Liquid_Cow wrote:IRL there is never balance. The last time there was a balanced battlefield it involved knights and horses. Rather than strive for balance we should go for accuracy to RL. Just look at Basrah and Mestia, the team with the superior equipment does not win most of the time I play.
Surely this is a big testament to the balancing put in place on those maps?
Or is it just me?

Posted: 2007-08-31 01:49
by Liquid_Cow
[RANT ON]

What I'm saying is IROC racing is boring. All the drivers have identical cars, it comes down to who has the most technically proficient driving skills for a given course. There are no break aways, no surprises, and races are won by slim margins. I fear for all the complexity being built into PRM that's the end result.

If it were up to me I'd throw away any sort of effort for balance on most* maps. Make two completely different teams, one heavy but slow, the other nimble but light. Give each side unique weapon systems which allow for innovative tactics and avoids the numb head on tactics that are common to the game. There may be a way to make teams pay for their special equipment, spawning an Abrams or T-90 might cost more points than a lighter armored vehicle (probably hard coded, but I figured I'd ask...). That way a commander could decide to forgo the armor and instead just have infantry with more HAT kits. As the battle develops tactics change and the team commanders might decide to try something new if their plan isn't working.

And sometimes PRM's balance actually skews the end results of the game. For example, in EJOD, there is a very "nice" balance, a true symmetrical playing field, or is it? The terrain slightly favors the MEC side, end result, as we saw in C5 tournament when two skilled teams when head to head, the US got hosed.

* I'd still make balanced maps, and EJOD is a good one, but I wouldn't waste much effort on a realistic simulation of an unrealistic situation.

[RANT OFF]

Posted: 2007-08-31 01:56
by 77SiCaRiO77
with realistic tanks im happy .

Posted: 2007-09-19 18:32
by Rudd
without balancing,the game would become "who has to be slaughtered today?"

Perhaps only a quarter of hummers on a map should have crows, that way it becomes a feature not an overpowing advantage.

How widespread are CROWS IRL anyway?

Posted: 2007-09-19 23:20
by Clypp
Balance? Balancing by mirror is a bad approach. CROW is only a slight advantage over other vehicles.

Has the US ever won the old Muttrah? Yes. Does China ever win 7 Gates? Yes.

Balancing by mirroring is vBF2.

Posted: 2007-09-19 23:31
by LtSoucy
hey put that car in the mod and move it Basrah and the insrgents may have some type of death to a .50 cal.

Posted: 2007-09-20 01:13
by danthemanbuddy
Balance is shit, it never matters. The game is dictated by the expert players vs the noobs or normal players.

I usually play on DVB and Strk Team Servers. When DVB is all on one side, balance on any map does not matter, they will bring their shit to you if you slip and not defend. Strk tm does the same they will hand you your lunch even as insurgent on al basrah. I just got off a match where they were dictating infantry and ifv support from the top of a single warehouse roof.

Balancing is shit basically it all comes down to the players and obviously anyone who complains about the balance was too weak to overcome it.

Add the crows humvee, all it takes is a light at to mess up a humvee's day. And every squad should have one or even a heavy at to deal with it.

Posted: 2007-09-20 01:47
by 77SiCaRiO77
exactly , mirror bnalancing if for vanilla

put the crow (not in all maps) aswell as add at11s , make diferent tanks , diferent weapons for diferent vehicles, etc ,etc not like now where a havoc and a cobra are armed with the same things , or a t90 and a m1a2s had the same armor and speed .

Posted: 2007-09-20 02:27
by Rudd
77SiCaRiO77 wrote:exactly , mirror bnalancing if for vanilla

put the crow (not in all maps) aswell as add at11s , make diferent tanks , diferent weapons for diferent vehicles, etc ,etc not like now where a havoc and a cobra are armed with the same things , or a t90 and a m1a2s had the same armor and speed .
Dont forget on the MEC maps its meant to be a possible future scenario, unless u want to create a whole new team for a middle eastern power the devs have a certain amount of liscense to balance the game.

Posted: 2007-09-20 02:50
by 77SiCaRiO77
the vehicles used right now dont have anything "futuristic" , they are real , AND in reality a havoc is WAY better armed than a cobra , and a m1a2 has BETTER armor than a t90 , etc ,etc .

Posted: 2007-09-20 02:53
by Rudd
Mirror balancing is unrealistic, but there has to be balance in the force-

or screwed one team will be. :razz:

Posted: 2007-09-20 02:55
by 77SiCaRiO77
remember FH? remember how the kingtiger wasnt mirror balanced with the sherman? remember how it didnt screw the total balance ?

yeah , not mirror balance , MAP balance is the solution , they got 2 shermans for eacht kingtiger , the same should be maded here .

Posted: 2007-09-20 04:31
by TF6049
[R-DEV]Rhino wrote:only 1 USMC vs Ins map at the mo (off the top of my head) and thats Desert Storm, which they would not be very effective on.
So much for you being the lead mapper... :lol:

Al Basrah.

Posted: 2007-09-20 04:36
by DarkTalon
El_Vikingo wrote:Was in OPEN Beta because the Proving Grounds map was accidentally slipped in.

If you don't understand, it means that yes, it's ingame and working (maybe still WIP though), but not been released for the Public yet.
eggman told me it was no accident :roll:
[R-DEV]eggman']no not at all heh .. stuff is there cuz it's still being proven wrote:Hey, played with you on jabal earlier tonight, had fun.
anyways did you guys intend to have the proving grounds in the open beta. either way, you have some kick *** stuff there.
i hope you don't mind my V-22 pics in the thread about the V-22, feel free to delete them.
keep up the good work.
[/quote]

Posted: 2007-09-20 10:46
by Falkun
TF6049 wrote:So much for you being the lead mapper... :lol:

Al Basrah.
Al Basrah is Brits vs Insurg :wink:

Posted: 2007-09-20 11:51
by RHYS4190
[R-DEV]Rhino wrote:we have it in PR we just do not have it in any maps as we need a asymmetrical map to use it in, put it in any symmetrical maps and it will throw off the balance with the PLA, MEC, brits etc not having them.
give them to the yanks in operation phenox

Posted: 2007-09-20 15:54
by Rudd
If we're going the realisn route, how widespread are crows in the USMC etc?

Posted: 2007-09-20 16:03
by Dunehunter
According to Wikipedia, 200 are fielded atm, with the program having started in 2004. Kennway?

Posted: 2007-09-20 16:05
by ZZEZ
CROW in its current form is a mean killing machine, you get two levels of zoom and 500 bullets, place that in a strategic location and it will butcher infantry like no tomorrow unless they are armed with LAT.

I think it would be cool to have it, have advantages and disadvantages to every army in the game.