Posted: 2007-09-01 09:33
WNxKenwayy wrote:AhhhhhBut you can knife the tank, 1 hit kill I swear. Just have to hit it in the super sekret spot.
WNxKenwayy wrote:AhhhhhBut you can knife the tank, 1 hit kill I swear. Just have to hit it in the super sekret spot.
t'is what she said'[BF2 wrote:Bonsai;473868']...don`t talk about the secret spot!
I would fix that, but I quite like my current unbanned status.'[R-DEV wrote:Jaymz;473869']t'is what she said
'[R-DEV wrote:Jaymz;473869']t'is what she said
M40a3mammikoura wrote:Just wondering since yesterday I realized that the Us sniper rifle (m40?) doesn't kill people from 1 shot. Now I'm guessing this is because of the range I was shooting from. Must have been something like 300m, or what ever is the view distance on daquing (sp?) oilfields.
And yes, I'm 99% sure I hit the targets since they were almost always stationary. Headshots seemed to kill them just fine, and 2 shots to the center mass took care of them. But weren't snipers supposed to be 1 shot 1 kill even to the center mass against guys who have body armor? And IRC I've never had this problem before. Though then again I don't snipe that often.
Even managed to shoot a squad mate once from that range, they were moving to the flag and I accidentially shot one of them. The team damage message came etc and I just said sorry and he was like "no problem, I'll survive" and he just used a field dressing and he was back in action.
So, how much does the range affect the damage? And is the effect the same with all weapons or does it depend on the weapon used?
You mean the Big red Button?WNxKenwayy wrote:AhhhhhBut you can knife the tank, 1 hit kill I swear. Just have to hit it in the super sekret spot.
but as I said in the original post most of the targets were not moving. So lag won't cause a miss.nicoliani wrote:A hit is not always a hit. On your screen you can see blood from the hit but in reality that person was never hit due to lag.
lolpwntEl_Vikingo wrote:... or "it's a game".
Not a miss. The hit just doesn't register.mammikoura wrote:but as I said in the original post most of the targets were not moving. So lag won't cause a miss.![]()
hits not registering is because the hit box is not where it seems to be because of lag. While an object (a player in this case) is not moving, hitboxes are also not moving. So the hitbox won't move anywhere between the 100ms (or so) which it takes for the info of my shot to reach the server, therefore the shot will hit the hitbox, and it will register as a hit.KP wrote:Not a miss. The hit just doesn't register.