1. Increased effects, making people more fearful of getting hit.
2. Only spawn at squad leader and main base. (You might have to use base objective chaining for this to work effectively.)
I totally agree that #2 would shake up gameplay in a positive way.
However, I don't think that increasing the respawn time a little would negatively effect gameplay. Even another 10 seconds might allow a medic to provide aid. Well I am a little torn, part of me thinks that respawn detracts from the importance of medics in game. Respawn is the most un-realistic aspect of the game by far.. and the other part of me realizes the not fun factor, a balance of both worlds might be worthwhile?
I totally understand the difficulty balancing fun-game / reality, and by no means intended to suggest to make the game less fun
Anyways, lots of awesome ideas to read, thanks for all of the hard work guys.
phyte





