Give Light AT boost

Suggestions from our community members for PR:BF2. Read the stickies before posting.
bearking19
Posts: 125
Joined: 2007-08-26 05:44

Post by bearking19 »

youm0nt wrote:Yes, it does. Take the AT-4 for example, the MOA values:
Standing - 22.5
Crouched - 13.5
Prone - 180 Extreme Deviation
So, the bigger the number, the less accurate. THe smaller the number, the more accurate it is.

Check this out:
https://www.realitymod.com/forum/moa-ha ... ml?t=26971
You can thank Nedlands1 for this. He did a great job finding the vaules.
Thanks for explaining. I was always under the impression that the lower you go the more stable it gets but ur coding evidence has proved me wrong. :-o
Now this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning.

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Gyberg
Posts: 709
Joined: 2006-08-04 23:36

Post by Gyberg »

The AT4 roughly penetrates 400mm of armour, which means that a shot to the back of an APC (well maybe some of the APCs have more than 400mm of armour in the back?) should kill or injure all the occupants, due to extreme increase of pressure etc etc.
Since this cant be done in PR would it be possible that the APC stops working as a spawn point when it has become damaged? This would be to symbolise the fact that the occupants would have been killed or injured by the L-AT hit.

EDIT: Clarification
Last edited by Gyberg on 2007-09-22 15:21, edited 1 time in total.
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Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
Thunder
Posts: 2061
Joined: 2006-05-30 17:56

Post by Thunder »

Expendable Grunt wrote:
Knife
Scoped Assault Rifle
2 Frags
1 Smoke
1 L-AT Weapon
Body Armour
Bandage
i dont like that layout at all
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Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

[R-MOD]Thunder wrote:i dont like that layout at all
Why? I was tempted to give him an E-tool as well.
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Amek
Posts: 49
Joined: 2007-09-02 07:55

Post by Amek »

I'd give him scoped rifle, no grenades. Kit would be like rifleman capable of taking down light armor in in exhance of grenades and extra ammo.

Would it be possible to have vehicles go immobile when they take enough damage?
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Post by AnRK »

Yeah I think it should be between the frags or the scope. They should definately have smoke if they don't already though.

Dunno about anyone else but I've taken APCs in 1 L-AT shot many times before and I'm pretty sure they weren't damaged beforehand. That thing you were talking about Outlaw was probably a glitch, loads of time in BF2 and PR or whatever mod I've shot AT and it's gone straight through whatever I was shooting at.
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