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Posted: 2007-09-23 05:26
by pasfreak
that looks so sweet
its like mestia but with actual roads and ambush points and stuff, and use for APCs!
i gasped in awe when i saw that rebel fort thing on the hill.
i just hope u can actually walk up the thing
are there helis in it?
Posted: 2007-09-23 05:30
by Ablack77
Keep it up all you fantastic map makers, Definately need some new maps
And please??? Slightly bigger cap radius's ???
Posted: 2007-09-23 05:38
by IronTaxi
the militia hilltop bunker and associated gun batteries shoudl be able to hold back the enemy APCs if the miltia stand and hold it.. thats the idea anyway...
also looking at possibly having very limited chopper transport on this map...
Posted: 2007-09-23 06:35
by Teek
looks Sweet, I cant wait to Play Fool's Gold!

Posted: 2007-09-23 07:50
by Rhino

I wonder how u did all the nice terrain work

Posted: 2007-09-23 08:13
by SuperTimo
looks awesome bit OTT on hte bunkers though!
this will be great once i can (also) upgrade my 512mb i just need £50... and to find out what type my pc takes
Posted: 2007-09-23 08:26
by Danthesandman
thats gonna be 1 freakn sweet map. with this and rhino muttrah and qinling .07 will ge nuts. that train yard looks sweet. if only the bf2 engine would allow movn train cars then u could push 1 down the hill with a squad inside into the yard. DAM U BF2 ENGINE
Posted: 2007-09-23 08:30
by Rhino
Danthesandman wrote:thats gonna be 1 freakn sweet map. with this and rhino muttrah and qinling .07 will ge nuts.
and thats not all

Posted: 2007-09-23 09:40
by bosco_
Qwai and Mestia, two of my favorite maps, this can't go wrong

.
Posted: 2007-09-23 09:43
by Outlawz7
*imagines the x2 size of the installer and x2 of new bugs in 0.7*

Posted: 2007-09-23 09:46
by Dunehunter
Looks sweet! I can't wait to get AT and camp at that fortress until something that looks armored comes rumbling up.

Posted: 2007-09-23 10:11
by norhawk
All I have to say
Posted: 2007-09-23 10:26
by *spacecadett*
nice, very nice
Posted: 2007-09-23 10:27
by M4nicMin3r
norhawk wrote:
All I have to say
x2..., well its more like

Posted: 2007-09-23 10:28
by $kelet0r
Now if only the trees could be made destructable...
*goes insane
Posted: 2007-09-23 10:49
by Expendable Grunt
Looks great!
But EG has questions for you.
1) Where in the world is this located? Georgia, like Mestia?
2) Why GB vs Militia? If it's in the same region as Mestia, it makes sense. If not, why not USMC?
3) Any word on an urban Militia map?
4) These toys you speak of, are they creamtastic?
5) Can the Militia APC please get a tweaking? It's a cool vehicle, but needs help.
Posted: 2007-09-23 10:53
by Rhino
Expendable Grunt wrote:Looks great!
But EG has questions for you.
1) Where in the world is this located? Georgia, like Mestia?
2) Why GB vs Militia? If it's in the same region as Mestia, it makes sense. If not, why not USMC?
3) Any word on an urban Militia map?
4) These toys you speak of, are they creamtastic?
5) Can the Militia APC please get a tweaking? It's a cool vehicle, but needs help.
1) same kinda area as mestia, there is a series of 3 milita maps taxi is planning on making, 1: fools road, 2: *cant tell you

*, 3: mastia
2) as above
3)

4)

5)

Posted: 2007-09-23 11:11
by Reddish Red
why is it called Fool's Road, does everyone drive around in a Dirtbike
Anyway, looks very nice Irontaxi, can't wait to play it. I love the look of that Farm
Posted: 2007-09-23 11:13
by crudge
looks nice! i assume its conqust mode
Posted: 2007-09-23 11:24
by IronTaxi
crudge wrote:looks nice! i assume its conqust mode
you mean aas mode right? the standard PR game mode...cheers...
(psss...no conquest mode in PR)
but yes ....
cps will be in the following groupings.
1-1-2-2-1-1
hoping the end groupings lead to epic pitched battles while the central cps allow the tactical manuvuering..