Posted: 2005-12-11 20:19
As I've said before (and as many of you are saying) vehicles need to be used realistically and balance will work itself out. Also if it's possible to get rid of vehicle capping it should work out perfectly.
FlyBoy wrote:when i was playing on when all the stuff i said happened had 25+ people playing on it, there was more than enough people to use armor and to use the AT class to counter that armor.
Yes, it does suck to turn around a corner and there is a tank waiting for you, but just becuase you killed by it, means you get pissed and start spouting vehicle hatred?
No
you was killed by a tank and there is nothing to do, your best option is to either spawn as AT and tank it out, or find a TOW or another tank to use to tank it out, a medic, sure as hell shouldnt have a chance to take on a take on a take,it wouldnt make any sense if he could shockpaddle the tank and the tank goes boom.
Being killed isnt fun, but what happens when you turn another corner and their is a support guy waiting for you and mows you down? you killed and dying isnt fun, but you could do something about it, shoot the support guy next time you spawn, same with the tank, you always have a way to take care of things, vehicles also have a long as hell respawn time, so when you take out a tank, your tank free for a long time.
Yes i agree there should be a clear distinction between vehicle and infantry based maps, but not all maps should be like that.
I dont see whats wrong with having a blackhawk on Mashtuur city, its not like its completly unrealistic to see a helicopter transporting troops to a city.
Also, i agree that Karkand shouldnt have a tank AND apc, but i dont see a problem with having one or the other,tank or apc, but just not both, in this mod, tanks really cant dominate the whole map, if players really wanted to take a vehicle out they would just play as the AT class and then ground vehicles wouldnt be a problem ground.
You really want to corrupt this mod don't you? If you're not for near-absolute realism then you shouldn't be playing this mod. Take out the miniguns off the black hawk? Why? Because you get raped because of it because you don't listen for the helicopter engine, thus you run out into the open and get ripped up by the minigun? The miniguns are there because they are there in reality. By what you're saying, I don't think you have ever played any uber realism games, like OFP, red orchestra for ut2004, and americas army.dawdler wrote:Of course its NEVER fun to die (well unless you those tendancies), but the thing is that the guy rounding the corner COULD have killed the support guy. There are no ifs buts or maybes here. The support guy can kill the other guy and the other guy can kill the support guy. Of course only one of them will actually die unless they manage to lob grenades at the same time, heh.
But when the tank comes, its loopsided. Its not like you can say "oh but if the medic had just been smarter, he could have killed the tank!". This isnt BF1942 anymore. Which most consider more fun, lol. Isnt that an odd coincidence?
However its obviously in contrast to realism... Vehicles shouldnt be blown up by a couple of medics and a half a dozen hand grenades. So people opt out of vehicles instead. Ignore them, maybe they'll go away. Realistic battles are dull: You'd get owned by something you never see and hardly even hear. You'd get owned before the other country had the time to call your president to declare war.
Sidenote: Take out the miniguns on the Blackhawk and I'd agree with you, nothing wrong with a transport helo on a city map.
Well put and good defense of "absolute realism," which this mod is aiming for, and it is a notion that many people don't seem to understand. Like has been said, this mod isn't for everyone.'[R-PUB wrote:Artnez.com']The purpose of having tanks and other vehicles is to expand the strategic element of the game.
If a tank is giving you a problem, grab the AT class and take it out. A couple shots destroy the armor. If you don't want to take the AT class, then the armor will pummel you until someone on your team decides to do something about it.
This is one of those topics that acts similarly to religion. People believe that the game should be realistic.. but it should be their "type" of realistic. BF2 is about land, see and air -- always has been.
To close, if you are getting eaten up by a tank and refuse to switch kits because you think the sniper class is cool, you're SOL
EDIT: dawdler, there is commonly 1 or, at most 2, tanks per map. They also take a while to respawn. If you were referring to an entire tank column, that's one thing, but saying that a single tank causes that much disruption in gameplay is just silly. Especially if the tank can easily be neutralized by a single soldier with an AT kit.
Its MUSLIM...Like I said, if you feel you are dying to much under the guise of "too much" realism, then don't play this mod; it isn't for you. Realistic gameplay is fun, and immersive, and that's what milsim players are looking for, just maybe not you and people who think like you.
Are you serious? What I meant by milsim was "military simulation," not "muslim."Ratking wrote:Its MUSLIM...
FlyBoy wrote:The past couple of times i haved played PRMM (ingame name :O psResjah),there has been loads of times where people were actually saying they didnt want anyone to use tanks.
This worrys me as they also wanted no one to use APC's and it began to make me think that next thing they are gonna say remove all vehicles from the mod and make it like Counter-strike.
Im not saying CS is bad, i have it, but i bought battlefield 2 because i could do anything i want,fly,drive, get in a tank or APC etc etc, so i could fight the battle the way i wanted, but with people not wanting to use any vehicles except for jeeps is just ridiculous. And to make things worse almost everyone agreed to it.
I enjoy Project Reality because they dont just concentrate on making the guns realistic, but the vehicles realistic as well.
When i confronted the 2 people that wanted no one to use any of the tanks and APC's asking them why they should restrict it when its there to use and their team has a tank as well so its not like its unbalanced and plus theu have the AT kit and tows near each flag, they responded in a harsh and child like manner, one of them even said "whens the last time you ever saw a tank rolling into iraq?" lol.
I answered " all the time idiot" and that respectively shut that player up for the rest of the game as he realized he said a stupid question. after that, many of the other players agreed with me and just ignored the one other guy still wanting no tanks and everyone just used anything at their disposal.
Now, i would hate to see what this would be like on Op Clean sweep or any other map where their is aircraft because i know people have extreme hatred to towards aircraft and the people that fly them, usually its not too bad but sometimes, i just cant stand the bulls*** people throw at me when i fly.
This vehicle hatred happens too frequently and sometimes causes me to think twice before i decided to play PRMM, but then when i do play i dont give a damn what anyone else whats me to not use, if its there and i can enter it, im using it.
I usually experience this on the gloryhoundz server, but thats usually the server that has the most people are on so its not like i have any other choice, but there are those days when everything is good and no one cares about what vehicles people are using, but those days are few and far between.
Yeah but it's a hypothetical war.DEDMON5811 wrote:I know that MEC means the official army but When Would we be fighting them??? China I could see going to battle with but not the Middle eastern coalition. We are allies with them.
Just give them a realistic tank view. Ask some people who have been in tanks.Sig215 wrote:Slower roatation of the turret and limit the gunners view to give them a "tunnel vision" feel, like that of a sniper.
Now, unless you have a MG'er/commander to call out targets, the tank is serverly handicapped to AT and spec op infantry.
How can infantry combat be corrupting the mod? My guess is that in real life, the infantry fight quite alot.Armand61685 wrote:You really want to corrupt this mod don't you? If you're not for near-absolute realism then you shouldn't be playing this mod. Take out the miniguns off the black hawk? Why? Because you get raped because of it because you don't listen for the helicopter engine, thus you run out into the open and get ripped up by the minigun? The miniguns are there because they are there in reality. By what you're saying, I don't think you have ever played any uber realism games, like OFP, red orchestra for ut2004, and americas army.
People like you are going to send this mod in an watered down depiction of reality.
Like I said, if you feel you are dying to much under the guise of "too much" realism, then don't play this mod; it isn't for you. Realistic gameplay is fun, and immersive, and that's what milsim players are looking for, just maybe not you and people who think like you.