Depends on what roles we do.
Reg Army/Militia.
Regular Infantry squad.
Officer x1
Medic x1
Rifleman x1
Engineer or any kit of the persons choosing that will help us cap/defend cp'. x3
Assault Infantry Squad.
Officer x1
Rifleman x1
Medic x1
Support x1
Grenadier x1
Marksmen or Light/Heavy AT depending on situation. x1
Special Infantry squad
Officer x1
Medic x1
Whatever the commander asks us to specialize in.
Building squad.
Engy or Rifleman.
Forward Ops squad.
Officer
Medic x2
Rifleman x2
Engineer x1
Spec ops squad.(One of my favorites when played right)
Standard
Officer x1
Medic x1
Spec ops x3
Sniper or Marksmen x1
Pure
Officer x1
Spec ops x4
Medic x1
Demo Squad(Kinda like spec ops)
Officer x1
Engineer x3
Rifleman x1
Medic x1
Sniper squad.(Yes we do help but you never seem to notice it)
Standard
Officer x1 (Some times takes the role of spotter)
Sniper x2
Medic x1
Pure
Sniper x2
Rifleman x1 (As spotter sometimes)
******* Squad.(To piss off the enemy)
Officer x1
Whatever the hell my squadies want as long as we annoy the enemy in any and every way possible to make them lose! x5
Insurgent.
Vcp Squad.
Civi x1
Insurgent x2
Ambusher x1
War vet x1
Rpg or Support x1
Apc Hunt Squad.
Civi x2
Insurgent x2
Rpg gunner x2
Ambush Squad.
Civi x1
War Vet/Insurgent x1
Ambusher x4
City defense(Rare but effective)
Anyone can have what they want as long as they keep the brits out of the city.
Special Ops(Yes they're are insurgent spec ops)
War Vet x1
Civi x1
Ambusher x2
Svd Sniper x2
Driveby squad

(My favorite!)
Standard
Me with dual Uzi's on bike with a buddy taking on enemy Rovers, Support trucks, Etc.
Technical
Civi x1
Rpg gunner x2
War Vet/Ambusher/Insurgent as driver and gunners. x3
Spawn car
Insurgent x1
Civi x2
Rpg gunner x1
Pkm gunner x2
Pick up truck
Insurgent x1-4
Pkm gunner x1-2
Rpg gunner x1-2
Civi x1