Page 2 of 2

Posted: 2007-11-22 16:11
by demonicklown445
You dont always need a good pilot, if you're good enough on your own then you could easily get a missle off while the guy is turning, but still hit your mark with time to go to another target. ((Cannot do this myself but Love watching it be done.))

Tanks should fear The Frogfoot/A-10 and the Attach choppers, the people piloting the tanks should be sitting in their seats nearly crapping them selfs. If you're a good tank pilot/gunner, then its kinda easy to take out a chopper before the gunner can get a good shot off.

Really, I think the TV guided should do the same as a javolin.((Forgive my spelling, I just woke up))
It should have the possibility to take on a tank from a long range away, with a whitehot screen.
Being Whitehot allows the gunner to see the tank from a farther range than a TV guided missle. Or this is how it would work in reality.

Posted: 2007-11-22 16:22
by Waaah_Wah
If you dont have a good pilot, tanks will own your ***

Posted: 2007-11-22 21:53
by danshyu
Darksyde024 wrote:Indeed. Tanks need to fear choppers, not the other way around. IMO TV guided missles from attack choppers is the only thing vanilla left.

And of course i love this mod an in no way am i assaulting the work of the DEVS as they have abviously made a great great mod, in which i am thankful for.
But choppers also need to fear surface to air missles. Which they currently don't, due to the fact they can just fishing around with the guilded missile and be well out of the view of AA vehicle and AA solders.

I can't tell you how many time I see AA vehicles taking a guilded missile from beyond the blue, and can't do nothing about it but dies. The gunship just flare and leaves if AA managed to get a lock beyond visual. But even then, the helo gunner would still be steering the missile toward him.

Posted: 2007-11-22 23:51
by GruAncH
I'v had situtions where in AA I've had a good hiden location, great feild of view, the chopper flies over I get lock chopper deploys flares breaks lock I get to lock on again in like 1 second fire of 4 missiles only to watch the chopper fly off, steep dive turn around and come back to waste me.... Range on fire with lock was only 500 yards

Posted: 2007-11-23 03:37
by CAS_117
ALL.
ANTI.
AIRCRAFT.
MISSILES.
ARE.
WORKING!!!!!!!!!!!!!!!!!!! :fryingpan :fryingpan
:hissyfit: :hissyfit: :hissyfit: :hissyfit:
: :29_slaps: :29_slaps: :29_slaps: :cussing:
:cussing: :cussing: :cussing: :d uh: :d uh:
:d uh: :shocked: :shocked: :shocked: :tired: :tired:

Ahem, sorry about that. Ummm. I'll go get some sleep.

Posted: 2007-11-23 05:00
by BloodBane611
I definitely agree about the warning tones. Although I'll admit I don't know a whole lot about aircraft threat ID systems, the IR seekers used in the SA-7 and Stinger are passive, and therefore cannot be detected by any means unless you visually spot the person holding the tube.

Posted: 2007-11-23 05:21
by CAS_117
1. The AA missiles are working quite well now.

https://www.realitymod.com/forum/small- ... 31046.html

In fact I am currently trying to scale their effectiveness back and reduce some bugs in the system.

2. IRL planes can detect missile launches with passive IR scanners. They become less reliable in environments with additional heat sources such as a dense urban areas or when there are other friendly launches taking place.

Posted: 2007-11-23 13:30
by Red Halibut
Caboose you hit the nail on the head with point 2, but bear in mind they can only detect a missile that has launched, not one that is still in the tube but being aimed at them.

For those interested, there is a good primer on the difficulties of IRCM against MANPADs here: http://www.globalsecurity.org/military/ ... s/ircm.htm

Can anyone confirm whether the AAQ-24(V) has been deployed on any USMC in-service helos at present?

Posted: 2007-11-23 14:57
by markonymous
i dont get the aa missiles. They lock on but dont guide themselves at the target at all. Whats up with that?

Posted: 2007-11-23 15:36
by $kelet0r
[R-CON]caboose wrote:2. IRL planes can detect missile launches with passive IR scanners. They become less reliable in environments with additional heat sources such as a dense urban areas or when there are other friendly launches taking place.
Correction - some brand new aircraft can detect IR missile launches. None of the aircraft in PR (F35 maybe but no one really knows much about it) can.

Posted: 2007-11-23 21:49
by CAS_117
$kelet0r wrote:Correction - some brand new aircraft can detect IR missile launches. None of the aircraft in PR (F35 maybe but no one really knows much about it) can.
*sigh* no the F-16, F-18, F-15 and most choppers have IR launch warning receivers. Just a quick generalization: while IR tracking systems don't "emit" any kind of radiation per se, IR band radiation is significantly shorter than most radar mounted systems, meaning a fairly close range launch. This means that if a plane is in range of a IR guided SAM, the launch the launch is very likely in range of the aircrafts detection systems (which are usually significantly more sensitive than most surface launched SAMs). Missile launches are not exactly a subtle procedure in any case. So no as they are missile lock warnings are not realistic. Missile launch warnings are however.

Some reading if you're interested.
http://www.fas.org/man/dod-101/sys/ac/equip/siircm.htm

http://www.baesystems.com/BAEProd/group ... w_cmws.pdf