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Posted: 2007-11-25 08:32
by arjan
levithian is in bf2 SF right ?
and if levithian has those bridges.. than the dev's can take a look at that bridge of how it works ? :)

Please stay ontopic.. becouse i talk about bridges.. not carriers.. xD

Re: bridges (I suggested it before, but didn't really get any replies)

Posted: 2010-03-10 20:03
by arjan
Been looking trough previous threads of mines and came across this one, which i havent seen impleted in PR yet.

I would just like to know if this idea could still have its place in PR?
Becouse it would offer some tactical gameplay elements.

Re: bridges (I suggested it before, but didn't really get any replies)

Posted: 2010-03-10 20:14
by killonsight95
i liked the idea, i think its funky but the ticket bleed would have to be smalland maybe the team who have the bridge have more FOB's than the attacking side lets say
" 2 FO's to start with for both teams, they both have to capture 2 flags before proceeding to the bridge when a team captures the bridge its gets the ability to build 1 or 2 more FO's"
and if lets sya the other team capture the birdge then the FO's closest to the bridge/bridge capture teams main, get destroyed.
disscuss?????????????????
improvements????????
exploits?

Re: bridges (I suggested it before, but didn't really get any replies)

Posted: 2010-03-10 20:16
by doop-de-doo
If it's possible to have moving statics in BF2, then I'm sure that having a moving bridge is going to work. I just can't think of any examples at the moment. They didn't even have doors that open into houses. The only real tricky question I have is, how are you going to trigger it up and down?

Re: bridges (I suggested it before, but didn't really get any replies)

Posted: 2010-03-10 20:17
by arjan
Trigger could be done via a switch, just like barracuda's missile silo :)
Though, im not a coder!

Re: bridges (I suggested it before, but didn't really get any replies)

Posted: 2010-03-11 07:18
by Dev1200
markonymous wrote:anyone think EA will give the modders the source code any time soon?
AAAAAAAAAAHAHAHAHHAHAHAHAHAA



But seriously, when it comes to modding, EA is like FECK YOU! >:[



And it would be interesting, maybe have one side controllable, maybe on a map similar to ochamchira