Jonny wrote:I dont really get what you mean.
Each L85 must have the same paramters, scoped or not its the same gun. But if you mean randomised recoil values for each spawn then I dont think that is possible. We can have it randomised between shots, but each rifle acts the same. This is not a good thing to do either, the rifles fire the same mass at the same velocity so why would the recoil be different. Also, it is a diferent rifle but it acts the same as your other that you just dropped, the sights should be off slightly but the recoil is exactly the same to you.
What I was getting at was that instead of having a single weapon, say the L85, you would have the L85-1, L85-2, L85-3, etc. Each version would have slightly different recoil values. Each would then be assigned to a different kit in the GB kit setup, so that each kit setup would have a rifle that behaved ever so slightly differently. Obviously, each one appears to be an identical weapon, but with slightly different recoil values.
I'm aware that yes, each weapon is an L85 and that yes, no matter which L85 *I* pick up, *I* will experience the recoil from the L85 the same. However, in in-game terms, recoil does slightly more than this; it's designed to add an element of skill above and beyond simply lining up the weapon just once and then emptying an entire magazine.
As you say, having slightly different recoil values between the weapons would more reflect the difference in sights between individual weapons, but it would also reflect/model slightly different recoil experiences between soldiers - *my* experience of the L85 as a rifleman will always be the same, but it will be slightly different for the guy with an L85 as a medic - reflecting the differences in how we experience recoil.
Of course, if I then pick up a medic kit I then experience recoil in the same way as my buddy with the medic kit, but you'd be able to model rifleman, medic, engineer, officer, light AT, crewman, anti-air and grenadier all slightly differently.