Page 2 of 6
Posted: 2007-12-25 22:10
by S.P.C-[Reality]-

its beautiful. THANK YOU DEVS FoR THE GREAT WORK YOU HAVE DONE. its really appreciated.
Posted: 2007-12-25 22:17
by Tweaky
While I am a pilot, I was very interested in this 'training' video... I am really only skeptical about the brakes.
The plane itself looks like it takes off with a carrier catapult in that video... just accelerates so rapidly... but I guess it is real, because it seemed accurate with about an 8 second takeoff... which the Eurofighter is capable of.
But it brakes very quickly, for a speed that looked way too fast on landing, and touchdown almost at halfway point. Landing procedures in the video sound a little complicated with maintaining certain speeds. Can't you just throttle down and land like we always have?
It is nice that you have to taxi and all to go rearm off the runway. But have you ever thought about anyone just requesting a supply crate and rearming at the end of the runway? Or a supply truck?
I hope Kashan's airfields are improved to have better taxi system like this.
So far everything looks promising, but Fools Road looks better suited for helos imo. (Masking behind trees, hills, and such... something to be desired

)
Posted: 2007-12-25 22:33
by LeggyStarlitz
Tweaky wrote:
It is nice that you have to taxi and all to go rearm off the runway. But have you ever thought about anyone just requesting a supply crate and rearming at the end of the runway? Or a supply truck?
Read the new guide. Vehicles can't resupply from crates anymore.
Posted: 2007-12-25 23:00
by Farks
Awesome, yes yes. Realese it soon!

Posted: 2007-12-25 23:08
by BigBoss7556
Can't wait, really looking forward to this.
Posted: 2007-12-25 23:11
by Viper5
Op Archer get cut?
Posted: 2007-12-25 23:21
by Ragni<RangersPL>
I hope that JDAM will not be used to camp (or rape) enemy main base... It's a little bit scary. Most of the assets would be destroyed in one huge explosion.
Posted: 2007-12-25 23:24
by Brummy
Nice

Posted: 2007-12-25 23:40
by Doom721
The only things that really are going to be major to ME are...
the deviation on stances...
getting used to not having super rifleman kit..
Taxi engine ( my joystick is akward to pull back so im afraid of landing now

)
HAT accuracy delay after arming
Otherwise after a few private practice sessions with an altered server.zip on a private game, I can fly again
Im glad to see the taxi engine and rearming location, though I do fear the idiots who are going to be "Zomg move so I can rearm wtf move - rams you" and the "Why aren't I rearming on the runway lawls?"
... operation archer missing maybe

Didn't make the cut I see
Otherwise this appears to be the most AWESOME RELEASE EVER
New ammo means that I will ACTUALLY SAVE SHOTS etc. No more super unlimited HAT - makes tank crews A MUST HAVE and working group since HAT will be "less effective" due to accuracy delay and limited amounts of ammo when out in the field...
I only have one question that I would like to be answered - support jeeps, do they still rearm and or repair tanks - thats the only thing I need clarity on.
Posted: 2007-12-25 23:53
by agentscar
This news release looked great.I read the changelog,and I was satisfied with everything I read,except about 2 things...No Fallujah West,or Muttrah city will be in .7 !

Posted: 2007-12-26 00:00
by Spekta
great PR Team, sounds like a great release (but still without Muttrah 2 xD)...
noticed that by reading the changelist:
* Removed bullet drop from 50 cal projectiles.
Does that mean, that .50 cal guns drop no shells? Isnt that quite unrealistic?
Posted: 2007-12-26 00:25
by agentscar
Yea,I cought that as strange too Spekta.
Posted: 2007-12-26 00:28
by Threedroogs
me likey!
Posted: 2007-12-26 00:45
by Rambo Hunter
Spekta wrote:great PR Team, sounds like a great release (but still without Muttrah 2 xD)...
noticed that by reading the changelist:
Does that mean, that .50 cal guns drop no shells? Isnt that quite unrealistic?
I think the projectile won't drop.
The gun is capable of shooting targets at the same range as the M82 IRL.
IIRC The longest kill was made by someone on a .50 cal w/ a scope.
Posted: 2007-12-26 00:52
by Raic
Damn, Damn, Damn, Damn. Its just Damn impressive! You're really starting to get the PR to the shape you want it huh? Can't wait to get to play this thing.
Posted: 2007-12-26 01:27
by 77SiCaRiO77
i hate how you will spend like 10 min rearming your plane

, i really HOPE you added a waaay better defensive system to airfields , or that "feature" will be the worse thing that could happend to aereal combat.
apart from that and the SL spawn thing , i really want to play this relase

Posted: 2007-12-26 01:36
by G.Drew
fools road and qinling look ashtonishing! w00t AT guns and miltia tanks! yay!
Posted: 2007-12-26 01:44
by Top_Cat_AxJnAt
tanks = 20 mins spwn will make operating specialized tank squads more difficult becuase it is quite possible to wait 10 mins near a spwn for the next set of tanks to spwn, but 20 - players will just leave.
For a spez tank squad to work properly you need to keep most of the players the same for the whole round...........owell......................the rest is amazing, unbelievable though.
Posted: 2007-12-26 01:48
by Jaymz
Spekta wrote:
Does that mean, that .50 cal guns drop no shells? Isnt that quite unrealistic?
Shells? That's not what it means. It mean the ballistics projectile.