Posted: 2007-12-28 18:58
well you can change how thin the air is on maps kashan is something like 5000 just change it to something like 100000 and it would fix that problem.
na, thats just the max altitude your jet can go before it his the invisible dome.zangoo wrote:well you can change how thin the air is on maps kashan is something like 5000 just change it to something like 100000 and it would fix that problem.
not to my knowlage, as you get higher up, your jet goes faster, think its engine defined.zangoo wrote:o it said something about air thicknes or thiness something like that, well rhino is there a way to change that?
I take it that fixing it is one of the top priority tasks[R-DEV]Rhino wrote:its not MPH, its just "800", its also not KPH, its ehhh, nothing... the vBF2 speed omitor is pretty fecked up...
afaik its part of the engine, ie, its hard coded and we can not change it.kristofer wrote:I take it that fixing it is one of the top priority tasks![]()
... You know I helped to, I was one of the people helping them test and its a funny story how we got started on the air crafts LOL'[R-DEV wrote:dbzao;561841']A lot of updates in aircraft handling in 0.7 thanks to our community members [R-CON]caboose, zangoo and CAS.
VipersGhost wrote:Two bad we can't get G-force blackouts![]()
i love the way you have to do all of that to do a simple thing in the bf2 enginezangoo wrote:hmm would it be possible to some how use the over heat code to do this, make it so if you are pressing a button it turnes the plane and also fires a cannon with a invisible projectile with a live time of 0 and when it over heats you replace the over heat effect with a effect that would make the screen fade away.
Legend !!!zangoo wrote:hmm would it be possible to some how use the over heat code to do this, make it so if you are pressing a button it turnes the plane and also fires a cannon with a invisible projectile with a live time of 0 and when it over heats you replace the over heat effect with a effect that would make the screen fade away.
I dont think you can link the overheat effect with a shader effect, and for a start would require custom shaders unless you wanted the LSD effect.zangoo wrote:hmm would it be possible to some how use the over heat code to do this, make it so if you are pressing a button it turnes the plane and also fires a cannon with a invisible projectile with a live time of 0 and when it over heats you replace the over heat effect with a effect that would make the screen fade away.
Speed up?CAS343 wrote:aircraft stall however is another problem and results mostly from the aircraft speeding up at higher altitude due to the "air" getting thinner.