Yeah, that's easy. Now imagine not a single guy, but at least three in a bunch, THEN the fourth appears next to them. Can you tell who was the spawn point or not?cap`canabis wrote:distinguishing the enemy can be done by observing. (and since the sniper rifle currently doesn't actually hit anything that's what a sniper should do *sic)
you see 'one' guy and then another guy spawn next to him, then remember the 'one' guy is the squad leader...
Or - in the normal case at the beginning - no one spawns at all, because in the squad everyone are already alive, and they're moving to the target as a group. Or if there's a spawn, but you can't see it, because the the squad leader is hidden behind a building.
But you mentioned one interesting thing: the BIG RED CROSS on the medic's helmet. What's that if not a DISTINGUISHING SIGN? As you told you'll first target the medic - because you can see the red cross (off course you can see the medic's actions as well, like healing and reviving, but these actions are not so trivial in the case of the squad leader).
Buy the way, what if the squad leader is a medic as well?
Someone mentioned the VIP escorting scenario: if the squad leaders would have any distinguishing sign, then all of the squads will have their own VIP to protect!!!
Off course I don't think that we should use RED helmets, any SLIGHT visual aid would be sufficient (like the red crossF.N.G. wrote:RED HELMETS!?!? I think thats a far stretch.
Another idea according to the medic and the magic "revives": the "critically damaged" phase should be overrun if someone killed by a headshot. In that case anyone should be instantly killed, without any hope to revive him. It's not so realistic to be shot on the head by an M95, then revived...
Any more suggestions?


