Posted: 2008-01-07 01:36
Actually I think we are supposed to use commander trucks as taxi's, since there's no more Humvees or Vodniks....
willgar wrote:The enginners magic wrench / 1 man wonder vehicle is a cheesy throwback to vanilla. I play engineer often and it is a great class but the idea that one man can reapir a tank or blown bridge in 1 min with a wrench is not a good gameplay mechanic.
Shouldn't be playing unsupported. Teamwork and tactics is key. Disengage, flank, maneuver around armor if you can't defeat it; or better yet, call for help.willgar wrote:Playing as unsurported infantry/miltia with a few LATS.
Its not bad, but, ideally if you are able to take care of your armor better than the other team's, you should have the advantage. The repair jeeps do not appear nor do they have to appear on every map. Or take it even one step further, as Sadist Cain suggested, have the repair jeeps on limited ammo, having to resupply at bunkers and bringing it to Armor to resupply. That, in-turn, creates a supply chain and vital to the other team to take out resupply jeeps.willgar wrote:getting "camped" by armour that can be constantly reapaired in the field by a few prone engineers is silly. I want armour to have to disengage and run back to a rear base when they get low on ammo or sustain damage.
You can still ambush, you just have to know when and wherewillgar wrote:it makes for a great ambush potential which is a fun gameplay element that the "magic wrench" and field resupply removed.
ReaperMAC wrote:Repairing tanks and bridges take longer as it is, throw in little protection and little maneuverablility; seems balanced to me.
Shouldn't be playing unsupported. Teamwork and tactics is key. Disengage, flank, maneuver around armor if you can't defeat it; or better yet, call for help.
Its not bad, but, ideally if you are able to take care of your armor better than the other team's, you should have the advantage. The repair jeeps do not appear nor do they have to appear on every map. Or take it even one step further, as Sadist Cain suggested, have the repair jeeps on limited ammo, having to resupply at bunkers and bringing it to Armor to resupply. That, in-turn, creates a supply chain and vital to the other team to take out resupply jeeps.
You can still ambush, you just have to know when and where![]()
You do have a point on that, but as I said, it now takes longer for a single engineer to wrench up the tank, therefore making him/her and the tank vulnerable to fire.willgar wrote:Your entitled to you opinion, however - the ability for one guy and a wrench to repair a tank that has sustained moderate damage from rpg/lat/hat while it is still engaged in combat seems somewhat unrealistic and cheesy.
willgar wrote:The ability of one guy and a wrench to fix a 100 ton bridge that has been blown in half in just a few minutes with his wonder tool is also pretty cheesy
Same could be said about shock paddles, but its better for gameplay/teamwork than having to take the tank apart or whatever is necessary to repair tanks.willgar wrote:From my limited understanding, 60 ton tanks require a little bit more than one man and his swiss army knife to fix...
The shock paddles are cheesyReaperMAC wrote:You do have a point on that, but as I said, it now takes longer for a single engineer to wrench up the tank, therefore making him/her and the tank vulnerable to fire.
You could argue that getting shot in the head/chest/etc. and getting "revived" back to life with shock paddles is cheesy too; but it simulates medics doing their job and helps improve teamwork/gameplay. Therefore, it is pretty essential for gameplay but if you want to make it completely realistic, it would take weeks/months (rather than minutes or hours) to completely rebuild/repair a bridge.
Same could be said about shock paddles, but its better for gameplay/teamwork than having to take the tank apart or whatever is necessary to repair tanks.
But in the end, it's not our mod, if there are any more changes, I will adapt and move on![]()
This is a good idea for sure.[R-DEV]M.J.Patterson wrote:I think there should be a bonus if the engineer has one sitting nearby but the jeep itself shouldn't repair.