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Posted: 2008-02-04 21:41
by ralfidude
I have a question about this... well more like a suggestion. You know how all the way North east on albrashar just a little east of the that bridge there is a little path way for vehicles to cross through as a last resort if all bridges are blown? Cant we do the same for the insurgents? If we as insurgents cant fix the bridge, make a little pathway across the river so that only the jeeps could cross without taking any to too much damage. We need vhicles and they arent bomb cars. We all know how badly insurgents need transport after 20 minutes of gameplay. Whatcha think?
Posted: 2008-02-09 20:05
by =[PS]=Ihrocks
Ok 2 things:
why is it that taking a brits wrench that isnt any different from an insurgents wrench allows you to repairs a bridge
and why did they make is so you can throw ieds onto normal cars afterall thats what the suicide car is a car with the ieds inside it
Posted: 2008-02-10 15:02
by BabaGurGur
I can't count the number of times i'v spawned as a ambusher on .6 basrah, only to see a british convoy blow that list bridge, me on my dirtbike, and no where to go with this pesky shotgun, IRL, civies can do construction, but repairing bridges no.. what if it required 2-3 civies to work on a bridge at once to repair it in 2-3ish minutes
I mean, I can't tell you how many times the APC's and Scimitars run free around in the city because our RPG men are to afraid to loose their RPG or no one wants to wait 5 minutes to IED, the only way to cut off enemy armor is to go to the british base and set up IED's with that pickup you brought to supply you ammo.
My 2 pence, let the civis repair bridges!
Posted: 2008-02-10 17:02
by Smegburt_funkledink
crAck_sh0t wrote:whats the point of destroying bridges when theres about 3 land bridges on al basrah
This bottlenecks the enemy, gives them less choice where to cross so you can pace IED's in more strategic places or figure out where they might attack from.
Posted: 2008-02-10 19:36
by Sabre_tooth_tigger
This is the opposite of an exploit and since every other map but this one has a land bridge Im sure its deliberate.
I just wish they got more boats and you could go all along the river
I reckon insurgents should have the chance to win this map at least half the time but this isnt the way. Theres plenty other ways to balance things out
Posted: 2008-02-11 06:02
by crazy11
If the palace bridges go down just grab a brit engi kit and repair them or at least thats what i do and thats what i tell my squad.
From what i have noticed at al basrah is that if the insurgent have their bridges up they win because the bomb cars can take out so many brits.
I also agree that 2-3 civies should be able to repair the bridges.
Posted: 2008-02-11 06:59
by Death_dx
What's with all the whining about getting brit kits, it's easy to get an engy kit what do you think they try to blow up caches with.
'=[PS wrote:=Ihrocks;604901']Ok 2 things:
why is it that taking a brits wrench that isnt any different from an insurgents wrench allows you to repairs a bridge
and why did they make is so you can throw ieds onto normal cars afterall thats what the suicide car is a car with the ieds inside it
You can consider taking a brits wrench to be a method of simbolizing the difficulty in civilians obtaining the materials necessary to repair the bridge. Or you can just accept it as part of how the game is programmed that fits nicely.
Posted: 2008-02-11 11:58
by BabaGurGur
Well, Emnyron, I'd like to point out, that IED's can still happen if the bridges are down, because IED's are the (Road Side bombs), that a Ambusher can place.
Second, Im thinking, ok, let the civies repair the bridges, but make it so the bridges cant hold up a heavy car ie. a technical, the bomb truck, or bomb cars, but let the motor cycles pass, and if any other car goes on, it will auto break, Im not sure if this is possible, but it would be awesome!
Posted: 2008-02-11 12:20
by epoch
I propose a deployable asset for the insurgents to solve this problem.
A ramp.
Deploy in the road at the broken bridge, and you can Evel Kneivel away from Palace.
Ok - maybe not ...
Posted: 2008-02-11 12:37
by Pluizert
If all bridges are blown that is in favour in of the Insurgs. Why repair?
Then the vehicles of the Brits have only got 1 way to get in the city which is easy to defend...
Posted: 2008-02-13 05:51
by crazy11
We are talking about the palce bridges ot the norther bridges
Re: Al Basrah Bridge Exploit (Insurgency Mode)
Posted: 2008-07-03 17:51
by Pvt_Parts
A pickup kit for "civil engineer".
Can an individual kit be made slower (walk/run) than other kits? If so, the civil engineer's model has various pouches and bags and moves real slow. (so UK can catch them if the engineer is undefended)
Maybe a kit request from an object in the palace, and the restrictions are <32 = 1 kit, >32 = 2 kits.
Seriously though, bridges should take much longer for one person to repair... regardless of faction. 1 person in ~3min?? Should be 1 person in 8-10min. Wait, does multiple people working reduce that? If so, then 8-10min for 1 person, 2-2.5 for 4 is good.
Re: Al Basrah Bridge Exploit (Insurgency Mode)
Posted: 2008-07-03 19:06
by SGT.JOKER
Ive seen insurgents jump the destroyed parts of the bridge with tehcnicals and regular bomb cars (not the big red)...if anything I think that should be fixed...
Re: Al Basrah Bridge Exploit (Insurgency Mode)
Posted: 2008-07-04 16:16
by ralfidude
no joker. That is the only thing insurgents have left to defend palace. Plus it enables them to keep the brits out of palace, (temporarily), and still let some vehicles out of palace. Why would u want to further disadvantage the insurgents. Its not like the brits have a very hard time taking out their bridges. Its true. Brits ALWAYS take the tank out head to the bridges from the south and within the first 3 min of the game all the bridges are already dead.... all the hard work that devs put in for the suicide cars are now ruined

Re: Al Basrah Bridge Exploit (Insurgency Mode)
Posted: 2008-07-04 16:25
by Sabre_tooth_tigger
You could ask for suicide cars to spawn in the city, I cant see why their creation would be centralised exactly since many types of explosive can be created from a variety of household objects
Re: Al Basrah Bridge Exploit (Insurgency Mode)
Posted: 2008-07-06 23:49
by Alex6714
Lets just put it this way. I have been put off basrah due to the fact that in the last game I played, a tank raped palace, all bridges were down at palace and 2 squads raped the spawns at mosque.
That, is not very fun at all.
Re: Al Basrah Bridge Exploit (Insurgency Mode)
Posted: 2008-07-07 00:23
by Sgt.Princess
Well for one thing, there are a couple of other bomb cars around the map besides at palace. For another thing, any insurgent can repair the bridges with a Brit Engy kit; just go get one! there are lots of spawn points all over Al Basrah so there is no need to be spawn-raped anywhere.
Sometimes the insurgents even blow the bridges themselves at strategic points that allow technicals & bomb cars to fall through onto land but prevent large APC's & tanks from advancing across the bridge. there is no need for any changes, people seem to adapt to all situations and create new tactics all the time; that's the fun of that map. Even though it's the same, the tactics change over time.
Re: Al Basrah Bridge Exploit (Insurgency Mode)
Posted: 2008-07-07 01:21
by SGT.JOKER
What basrah are you playing on? the times Ive played on battle arena Ive never seen a tank head out to the palace, Ive seen brits blow the bridges yes but Ive also seen insurgents blow them to