Posted: 2008-01-18 08:29
I'm in full agreement with Ghost, I hate having vehicles just explode into a husk and killing all the occupants for no apparent reason.
Sadist_Cain wrote:Ref to merlin crash landing...
I was flying on Basrah in 0.6 and we got hit by an RPG, I totally lost control and the chopper listed violently to the left, All I remember seeing was ground...
The chopper crashed into a destructable house and crushed it, I died on impact some of the crew survived most importantly the medic who set about healing everyone...
Land rover came in and gave supporting fire as the insurgents crawled out of the wood work towards the downed chopper. everyone started throwing smoke.
Im confused :S I know irl a tanks ammo can be hit and it'll fizzle and explode inside but can't that be repaired? at least when the tank is hauled back to base, hence the idea of longer repair times + repair posts.LeadMagnet wrote:1st point I can agree on but on the 2nd you're clearly out to lunch. Yes in real life tanks can "popcorn" when hit by a sabot round cooking off their internal ammo storage. I've seen it's effects during Desert Storm. We found one turret of an Iraqi MBT 20-30 metres from the wreck where it came to land after suffering a hit from an Abrahms. .
Most main battle tanks (and most armored vehicles) are equipped with anti-spalling "liners" that are intended to keep all those sharp bits from flying around. Also, since most countries have the Sabot round, it does not in fact create little sharp bits, but is a very large pointy object moving very fast. That's generally good enough.it's the flakes of armour inside that shatter off and do damage to the sensitive equipment and bodies of the crew inside.
The reason they die right now is because people do not use them together, or repair them when necessary. This would be an ineffective way of forcing players to work together, because they will simply go off on there own as they already do. Better to play with people you know will get the job done.This is just a way so we dont have endless streams of single tanks driving to face isolation on the battlefield. Tanks will be more of a cohesive unit thatll be valued by the team as they get moving
and crewmen driving around the battlefield alone constantly fixing their tanks by themselves are teamplayers?agentscar wrote:Just gonna say something real quick.Don't bring back repair jeeps.And,I hate how the crewman don't have a wrench.Armored vehicle crewmen in real life are trained to fix their vehicles to a certain extent.I think,the crewmen kit should have a wrench again,but to where you can only repair like half-way or something.Becuase people that are engineers just never come.Or don't want to be a teamplayer.
He got you there agentSadist_Cain wrote:and crewmen driving around the battlefield alone constantly fixing their tanks by themselves are teamplayers?
which anti-tank missiles would those be?Sadist_Cain wrote: Realism sir?wrote: "Only a small number of tanks were seriously damaged, most of them have already been returned to units after the recovery," said a senior IDF officer.
M-220 Tube-launched, Optically tracked, Wire-guided missile (TOW)wrote:Current versions are capable of penetrating more than 30 inches of armor, or "any 1990s tank," at a maximum range of more than 3,000 meters.
the idea is without teamwork the game is doomed to failagentscar wrote:To Sadist:
Well,when those that don't want to be teamplayers (engineers),are the ones that can fix you,you must do it yourself.
And,Those crewmen could repair other tanks if they wish.