Antonious_Bloc wrote:It depends entirely on the situation. If I'm in dense forest or in close quarters, a scope is only going to make it really hard to find/hit my enemy. In those cases I go with rifleman ammo. Also, if one of my mates has an anti-tank kit, one of my other squaddies will have a rifleman ammo.
Thats ok you select between range...
Scoped
assault specialist for long+mid range
Non Scoped
assault specialist mid range BUT hes weaker at mid range as the scoped guy. But he dont get an advantage in close combat against medics or grenadiers except the nades. So there is no specialist for the close combat, and i think that should be the non scoped assault class and not a support class.
Antonious_Bloc wrote:Have you ever used the auto rifleman with iron sights? It's really slow to turn with the sights up, rendering it useless in close quarters where mobility is the name of the game. You also really need to be laying down in order to use the gun effectively, and it really is meant for suppressing, so after your first shot or two it isn't accurate at all.
I played it but you not i think...
You will have absolutley no chance with a non scoped rifleman against a saw in close combat. (he dont need to aim at very close range and the gun do not slow to much to aim fast enough if you need...)
2nd point youn can give support/supressing fire in all 3 stances without any diffrences.
Antonious_Bloc wrote:
Plus support gunners have half the nades as rifleman ammo.
To clear a room you need 1 nade, and you got a second to do your job, after that you got an ammo bag to reload after the firefight. You cant waste 4 nades for 1 job, but you got enough for 90% of all situations.
Antonious_Bloc wrote:
Plus, any infantry can give suppressive fire. You just need to fire.
HAHAHA why the hell the guys in the armie dont carry assault rifles instead of those fucking heavy saw´s?
You was joking, wasnt you? You can give supressing fire by assault rifles but for a effectiv supression of an enemy you need a lot of firepower so there a more than 2-3 guys with assault guns firing to supress him.
But with a saw you can supress a enemy on your own to let your squad move safer to flank those guys or get a good aim on it. Think if youre just 3-4 ppl you always need 1 more to cover your six till supressing the enemy...
Antonious_Bloc wrote:
Plus there are squad limits and you might not be able to get a support kit anyway.
Thats true but in most cases you get one and in the other cases you need to take non scoped rifleman for ammo. But the non scoped rifleman need a specilisation in my eyes and that should be the close quarter combat. With a low ammo semi shotgun as sidearm.
So he will get his special ability and he will played more, not just if all kits gone.
Other questions:
Shotguns are in use in a real life armie/squad.
1. Tell me how/for what they use it!
- close combat
- open doors
2. Tell me the gun loadout of the guy which carry it in real life!
- shotgun + primary assault rifle, not just a shotgun or a shotgun with 2 types of ammo
3. Tell me his role in a squad...
- act as pointman in house fighting or dense jungle area
- ultimative door opener
- in open field hes a normal rifleman (with just a shotgun hes just cannonfodder)