[Kit] Special Operations

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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Post by HughJass »

OMFG I WAS CONFUSED BUT NOW I IZ NOT YAY

anyway i love this new layout, maybe give them less mags to even it out a bit (eh)

but good job and when will we be seeing th is .7 patch or .8?
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Think, someone needs to dig out, how to counter HALOs again from the old v0.4 days...
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Slavak
Posts: 81
Joined: 2008-02-04 05:56

Post by Slavak »

Yay, this will go a long way towards making this kit usable as a sabotage kit, love the 4 slams idea, now I can take out 2 apc's instead of 1 1/2. And a C4? Fantastic.

Personally I would have gone for a grappling hook over a parachute... Is it possible to do what you do with the engy kit? Grappling hook on maps without transport birds and parachute on maps with?
Ablack77
Posts: 209
Joined: 2007-06-06 09:48

Post by Ablack77 »

Excellente'

And now all we need is for the carbine to be silenced

/waiting........

:P
There he goes. One of God's own prototypes.
A high-powered mutant of some kind never even considered for mass production.
Too weird to live, and too rare to die.
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Post by ReadMenace »

SpecOps will be UBER now..

-REad
DarthDisco
Posts: 155
Joined: 2007-07-25 18:02

Post by DarthDisco »

Woah... Everyone get ready for 0.71b, cause its gonna be a freakin mad rush to get this new kit. Silenced weapons, SLAM's, C4, AND the return of parachutes? I think... yes... I'm sure of it...

Ladies and gentlemen, that chill you just felt? That was hell freezing over.
|TG-XV| DiscoJedi


How's my flying? Call 1-800-FLY-JEDI
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Post by Smegburt_funkledink »

Wha?! No grappling hook for SpecOps, Boo!
SGT.JOKER
Posts: 1014
Joined: 2007-03-18 17:35

Post by SGT.JOKER »

I think Ill be having wet dreams about this kit and Halo dropping squads till I see how it handles in game :lol:
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game :mrgreen:
Riflemen, SAW Gunner, Grenaider.
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mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Post by mammikoura »

SGT.JOKER wrote:I think Ill be having wet dreams about this kit and Halo dropping squads till I see how it handles in game :lol:
halo dropping squads is going to be a huge pain in the *** since there are only 2 spec ops kits per side. :D

As for who ever mentioned that they should have body armor, well they have. At least that's what I've been told. :D
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It is the soldier, not the priest, who protects freedom of religion; the soldier, not the journalist, who protects freedom of speech.
Technoelite
Posts: 632
Joined: 2007-06-19 16:37

Post by Technoelite »

at alst i wont have to land a blackhawk under fire for guys to get out woho, no more riskign my life as much and get otu with the chopper jsut smoking, whats next an airborne drop map liek airport in 0.5
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RustyBandSaw
Posts: 121
Joined: 2005-09-14 21:15

Post by RustyBandSaw »

And I quote the guide...
25-32 players on the team
* Specialized Kits - 2 of each kit avaliable

Specialized Kits
* Sniper
* Anti-Tank
* Special Operations
* Anti-Aircraft
There could only be two guys getting halo dropped into out of the whole team, as opposed to a whole squad.

And before you go on about getting a pilot kit (3rd person) to set a rally point, the SL has to be an Officer, and therefore, no RP's behind enemy lines.
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Yes, I know my processor and memory are underclocked.
hall0
Posts: 1700
Joined: 2007-06-09 17:20

Post by hall0 »

Nice changes i like it :D
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

Two questions.

1. Parachute, will it be single use? or you can use it all the time like in vanilla?

2. Can you make two different versions of Spec Ops, like you did with the engineers? First type with a grappling hook (without the parachute) for some urban maps, and the second type with parachute (without the grappling hook) for any other maps? (this question may sounds like quite stupid but I'm just curious about the possibility).
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Post by Jaymz »

ConscriptVirus wrote:
tho some body armor would be nice
:roll: , every kit has body armor in 0.7. You keep the armor of the kit you spawn as regardless of what kit you request.
Ragni<RangersPL> wrote: 1. Parachute, will it be single use? or you can use it all the time like in vanilla?
Don't think we can limit it, but I doubt you'll see players using it more than once since you have to be a few hundred meters in the air for it to work.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
jayceon515
Posts: 436
Joined: 2007-07-24 14:19

Post by jayceon515 »

'[R-DEV wrote:dbzao;600072']OMG guys, that's not the loadout, that is the list of the changes done. Final loadout is:

1. Knife
2. Silenced Pistol 3+1
3. Carbine 8+1
4. SLAM (timer 60s) x4
5. Smoke grenade x2
6. C4 x1
7. GLTD
8. Field dressing x3
9. Parachute
I don't get it. You don't want the kit to be used as a regular rifleman. That's fine but why are you giving the spec ops so much ammo if the carbine is meant to be used in self defense only? Give it 3+1 it's more than enough IMO.

And if the spec ops kits is supposed to be special then make it look like it especially the US one b/c right now it looks like a baby sitter (other factions are quite fine). IIRC the Navy Seal faction uses the same player models as USMC in vBF2/PR. Why not just give the USMC/US Army spec ops a Navy Seal spec ops kit geometry? I'm sure it would work fine.
hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Post by hx.bjoffe »

WHAT?! No fastropes, BOOO!
G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Post by G.Drew »

i thnk they still do, this is just a list of changes to the 0.7 SF kit

and i can see why they removed the bangs, it special forces, not counter-terrorist
also im surprised, but far from dissapointed, that the parachutes are now available

i think i can see the paradrops of Muttrah coming back
nice!
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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