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Posted: 2008-02-07 03:14
by Longbow*
Harrod200 wrote:Does the BMP3 inherit that nice little feature of having the diesel tanks in the rear doors from the BMP1/2,
No, due to sad Afghanistan\Chechnya experience...
Posted: 2008-02-07 03:26
by Dragonfire43560
Amen to asymmetrical balancing.
Posted: 2008-02-07 03:27
by azn_chopsticks_boi
Dragonfire43560 wrote:Amen to asymmetrical balancing.
x2
Posted: 2008-02-07 05:15
by Expendable Grunt
:O
A dev has agreed with me!
Despite the very

car wreck I was just in a bit ago, this night is now not so bad.
Posted: 2008-02-07 10:53
by Ragni<RangersPL>
Dragonfire43560 wrote:Amen to asymmetrical balancing.
+1

Posted: 2008-02-07 13:42
by AnRK
[R-CON]GeZe wrote:I fully agree.
Load out should be in my opinion:
- alt fire (right click) is coaxial 7.62mm
- slot 1 is 30mm AP
- slot 2 is 30mm HE
- slot 3 is 100mm HE
- slot 4 is optional AT missle
It seems that you have to choose between HE and AP rounds and the HE shells and AT missiles and you can't really have both so. It'd be cool to have different loadouts for different maps though e.g.
Tank maps: AT missiles for 100m cannon, HE for 30mm auto cannon
APC maps: HE Shells for 100mm cannon, AP for 30mm auto cannon
Infantry: HE all round
etc
So that'd add some tactical variety to the thing. It'd be nice if we had our own model cos it seems like it's been upgraded to be a pretty modern IFV with some models - although I'm sure the modellers/texturers/coders have better things to be doing. Maybe keep the older one for militia use or something. Quite alot of possibilities with this IFV.
Anyone know how/who those other 2 PKTs are fired/gunned by? Do they have proper zoomed sights or are they for self defence?
Posted: 2008-02-07 14:49
by BloodBane611
'AnRK' wrote:It seems that you have to choose between HE and AP rounds and the HE shells and AT missiles and you can't really have both
You can. You simply add more weapons to the tweak file, link them to the correct input, and they work like switching weapons in the helos.
Posted: 2008-02-07 17:52
by Expendable Grunt
I think he means in real life BloodBane; different weapons interfering with others.
Posted: 2008-02-07 18:03
by 77SiCaRiO77
Dragonfire43560 wrote:Amen to asymmetrical balancing.
sadly , devs like symetrical mirror balance , so dont espect to have a realistic bmp .
also, BMP dosent mean APC , its more like a IFV , the brt class are the APCs .
Posted: 2008-02-07 21:06
by Dragonfire43560
Actually its more like a tank honestly. Its got a 100 mm cannon so it is essentially a very versatile tank.
Posted: 2008-02-07 22:49
by General Dragosh
Dragonfire43560 wrote:Actually its more like a tank honestly. Its got a 100 mm cannon so it is essentially a very versatile tank.
A super mini tank with capable transport a all sort of armament ! and amphibious !
Who agrees ???
And for those who want technical detail...

Posted: 2008-02-08 02:16
by Longbow*
77SiCaRiO77
yeah, BMP=IFV, BTR=APC
Posted: 2008-02-08 04:15
by BloodBane611
think he means in real life BloodBane; different weapons interfering with others.
That's still not correct.
Anyhow, I disagree that the DEVs dislike asymmetrical balancing, since the BMP-3 is already contributing to the asymmetrical balance on Al Kufrah. The only difference this would make would be giving it the actual ability to kill a tank in a reasonable number of shots.
Posted: 2008-02-08 12:24
by hx.bjoffe
With a designated engineer, i've gone up against MBTs several times.
The Trojka front vs Challenger *** and the tank is no more, if only taken by surprise. It will easily take two shots to the front.
I think it's silly that the Warrior is so underpowered, head on the Trojka'll hardly start smoking due to the difference in ROF. Matter of fact, any of PRs APCs will pwn the Warrior. Do the UK really produce such crappy machinery IRL?
This is my very favourite IFV(/APC) in game. I'd like to see some proper weaponry to counter inf with, though.
"Amen to asymmetrical balancing."?
Indeed.
Posted: 2008-02-08 12:54
by Ragni<RangersPL>
Asymmetrical balancing is already in PR, and that's how this mod should look like IMO. That's why I like this mod so much, no more vanillish style of gameplay where both teams have thier equipment working in the same way but with different names.
Posted: 2008-02-09 05:19
by 77SiCaRiO77
Ragni<RangersPL> wrote: no more vanillish style of gameplay where both teams have thier equipment working in the same way but with different names.
Ha! yoi should be kidding me , have you ever fighted a m1a2 with a t90 ? and viseversa? its always the saME .