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Posted: 2008-02-14 08:37
by Expendable Grunt
Oh, I thought you meant the concept, sorry. Yeah, the box is kinda funny. It's a place holder, though, I'd say.
Maybe a wooden pallet with the pre-existing cache attached to it would be in order?
Hm.
Posted: 2008-02-14 12:41
by RCMoonPie
Expendable Grunt wrote:Oh, I thought you meant the concept, sorry. Yeah, the box is kinda funny. It's a place holder, though, I'd say.
Maybe a wooden pallet with the pre-existing cache attached to it would be in order?
Hm.
I mean no disrespect...
But it is blatantly obvious that you did NOT read this thread.
The entire system, and "place holders" were discribed with an item that is already in game.
Nothing needs to be newly created.

Posted: 2008-02-14 16:23
by BloodBane611
Alright, I've reread this entire thread, and I find no appreciable gameplay differences. This is pointless.
Posted: 2008-02-14 16:26
by Masaq
RCMoonPie wrote:Well....in all my time in my beloved Corps did I ever get resupplied by a wooden packing crate of that size with a sticker on the side that had a first aid sign, ammo, and a wrench on it.
But you WERE resupplied from three kit-bags propped up against each other with a nice clear flag on the back indicating your country of origin?

Posted: 2008-02-14 19:24
by RCMoonPie
[R-MOD]Masaq wrote:But you WERE resupplied from three kit-bags propped up against each other with a nice clear flag on the back indicating your country of origin?
Touche!

No...but the 3 kit bags more closely resemble the duffles and disposable ditty bags we
did get.

Posted: 2008-02-14 19:25
by RCMoonPie
BloodBane611 wrote:Alright, I've reread this entire thread, and I find no appreciable gameplay differences. This is pointless.
Great argument.

What do you not appreciate then? How is it pointless?
Posted: 2008-02-14 22:05
by gclark03
It adds unnecessary complication to a game that will become almost completely prohibitive to some of the vBF2 noobs by the time it hits 1.0.
Besides, I can only remember once - ONE time since the release of .7 - when there was a chopper squad competent enough to keep squads resupplied, and infantry players competent enough to stay alive long enough to use one in the first place.
Posted: 2008-02-14 23:55
by ReaperMAC
RCMoonPie wrote:How is it pointless?
By adding more work for the DEVs for something we already have in-game. No matter how many times I re-read the thread, I still can't see the difference between the helo-supply crates and your idea. I just can't

Posted: 2008-02-15 14:03
by Expendable Grunt
RCMoonPie wrote:I mean no disrespect...
But it is blatantly obvious that you did NOT read this thread.
The entire system, and "place holders" were discribed with an item that is already in game.
Nothing needs to be newly created.
But it is blatantly obvious that you did NOT read my post.
Wooden pallets and the ammo caches are already in the game.
Nothing needs to be newly created.
