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Posted: 2008-02-18 00:28
by GeZe
[R-DEV]Rhino wrote:thats not 100% thou, Muttrah will have alot of enterable buildings too
the map that has 100% or almost 100% enterable buildings has not been showcased yet, thou there has been a small minimap of it posted on the forums thou I dont think many ppl catched onto it
still WIP, alot of work to do on it still thou should be really fun
The ME map [R-CON]Deer is working on? Or is it a different map.
Posted: 2008-02-18 01:37
by OkitaMakoto
*realizes people only want enterable buildings*
*deletes current several month map*
*starts from scratch*
:'(
Dang, the pics of the first map look sweeeeet. And muttrah also goes without saying, of course.
Posted: 2008-02-18 09:44
by HughJass
i heard these series of buildings will be enterable/semi enterable.
Posted: 2008-02-18 09:54
by Pluizert
A map like Helmand back in action is always appreciated!
Posted: 2008-02-18 10:36
by IronTaxi
100 percent enterable... 70% done.. 100% not sure when/if it will be done...
all new buildings btw..
Posted: 2008-02-18 10:52
by SuperTimo
i use to enjoy helmend province (when insurgents wernt getting pwned)
i wonder how it would play with the 0.7 changes?
also it was quite a realistic map in certain ways as the British army is actually there at the moment
Posted: 2008-02-18 12:16
by Rhino
SuperTimo wrote:also it was quite a realistic map in certain ways as the British army is actually there at the moment
just because the name of the map is "helmend province" dose not mean that it in any way represents the combat in a realistic way which is going on out there. The map was just far too small for PR and the combat you had ingame was no where near realistic, full stop.
Posted: 2008-02-18 12:49
by Pluizert
[R-DEV]Rhino wrote:The map was just far too small for PR and the combat you had ingame was no where near realistic, full stop.
The map was way too small, i agree. But the battles were really awesome there. As an insurgent i got cover and ammo from an empty Rover. From there on i defended a flag containing like 7 British. At least i didn't have to worry about the zoom level of the armour. Infantry + cars-only = best firefights...
Can't wait to check out those new buildings! Good job!
Posted: 2008-02-18 12:54
by fludblud
Cp20000 wrote:
no tanks? so much for thunder runs

Posted: 2008-02-18 13:05
by LtSoucy
Isn't Dr.Rank working on a secret map? Can we have any info on that map? And I cant wait till ALL Project Reality maps have enterable buildings.
Posted: 2008-02-18 13:09
by Rhino
LtSoucy wrote:Isn't Dr.Rank working on a secret map? Can we have any info on that map? And I cant wait till ALL Project Reality maps have enterable buildings.
yes, yes he is
and all PR maps do have enterable buildings of some sort or another, even karkand has afew

Posted: 2008-02-18 13:12
by LtSoucy
Rhino I mean like every single building can be entered. But its a great road to go down which most other mods dont have.
Posted: 2008-02-18 13:17
by Reddish Red
[R-DEV]Rhino wrote:
the map that has 100% or almost 100% enterable buildings has not been showcased yet, thou there has been a small minimap of it posted on the forums thou I dont think many ppl catched onto it
Dragonfly?, a Minimap of that was posted in the Militia series Topic.
Posted: 2008-02-18 13:19
by bosco_
LtSoucy wrote:Isn't Dr.Rank working on a secret map? Can we have any info on that map?
Contradiction

Posted: 2008-02-18 13:25
by Rhino
LtSoucy wrote:Rhino I mean like every single building can be entered. But its a great road to go down which most other mods dont have.
thats not going to happen cos we are going to keep on using the vbf2 statics, we are making more to add to verity etc but there is no point in redoing them when we can just add to the collection.
Reddish Red wrote:Dragonfly?, a Minimap of that was posted in the Militia series Topic.
yep.
Posted: 2008-02-18 13:40
by LtSoucy
Contradiction
What?
thats not going to happen cos we are going to keep on using the vbf2 statics, we are making more to add to verity etc but there is no point in redoing them when we can just add to the collection.
So by doing that it will add more realism right?
Posted: 2008-02-18 13:45
by Rhino
LtSoucy wrote:So by doing that it will add more realism right?
remodle them all yourself then please
from a work load perspective which is more rewarding, making a 100% new static to go along side the vbf2 statics, or to remodel all the vbf2 statics with interiors? If you cant work it out, dont bother replying really...
Posted: 2008-02-18 13:48
by bosco_
LtSoucy wrote:What?
If you'd get info, it wouldnt be secret anymore.

Posted: 2008-02-18 15:56
by El_Vikingo
[R-PUB]bosco wrote:If you'd get info, it wouldnt be secret anymore.
PMSL!