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Posted: 2008-02-21 13:06
by BabaGurGur
Its extremely hard to go IED'ing on basrah now, before i would hide my technical behind the little hill, plant my ied's, run back, re-supply and go prone on the hill and wait for the kill, now i have no technical to resupply me :X

Posted: 2008-02-21 17:35
by Tef
jOHNNYdOUBE wrote:There should be heavy and light ammo loadouts given.
Light = small arms clips, frag and smoke grenades,grenadier nades, and the medic AED recharge. dunno bandaids ,too?

HEAVY = Mines,C-4, Slams, AT and AA rockets,
The heavy should be at where vehicles rearm plus those crates.

Something like that.
dunno if its hardcoded kinda problem .either.
jOHNNY

If there is a way to do that that would be a pretty good idea and also you should make the heavy resupply's sprint deplete quicker since he is caring all the stuff.

Posted: 2008-02-21 17:56
by joselucca
I like the present system. The only change i would make would be to add more crates to trucks/helos.

Posted: 2008-02-21 18:41
by Expendable Grunt
BabaGurGur wrote:Its extremely hard to go IED'ing on basrah now, before i would hide my technical behind the little hill, plant my ied's, run back, re-supply and go prone on the hill and wait for the kill, now i have no technical to resupply me :X
Bring your own insurgent.

Posted: 2008-02-21 21:12
by Psyko
you should be able to request a specific type of ammo kit from jeeps and hummers (IE: i go to hummer and say "oh shoot! im outa mines ...[request mines] and it resupplys me withing 5 seconds and i have a new mine, when that mine is gone repeat the process. And so that the battlefield doesnt end up riddled with mines, you can only restock a maximum of 5 ever 10 minutes.

Posted: 2008-02-22 03:13
by HughJass
Psykogundam wrote:you should be able to request a specific type of ammo kit from jeeps and hummers (IE: i go to hummer and say "oh shoot! im outa mines ...[request mines] and it resupplys me withing 5 seconds and i have a new mine, when that mine is gone repeat the process. And so that the battlefield doesnt end up riddled with mines, you can only restock a maximum of 5 ever 10 minutes.
intresting, but i do not think its possible.

Posted: 2008-02-22 04:54
by ReaperMAC
BloodBane611 wrote:Waiting for the patch.... :roll: not here yet....*twiddles thumbs*

I know the DEVs are working hard, but I'm sure a lot of the 0.708 problems have been addressed but not released yet, and I'm chomping at the bit here.
Bitching ain't gonna get it out any faster. :roll:

Posted: 2008-02-22 12:12
by CmdSgtRas
That video was great - as were tons of other ones on that site. Thanks for sharing the link!

Posted: 2008-02-22 13:34
by Bonsai
Current system is OK...just try to keep the crates away from the frontline and it`s good.

Posted: 2008-02-22 20:34
by 00SoldierofFortune00
NickO wrote:If you remove the ammo bags I have no idea how people are supposed to get ammo.. Seriously.

Unless someone is horribly bored and enjoys it so much that they would like to spend a whole round driving a support truck round the map giving ammo.
Maybe 1 in 50 rounds. Its hard enough to get ammo as it is.
Finally someone that gets it.

Bullets are not the problem, there are plenty of them and you need plenty of them to use "suppressing fire" with. The current bags are fine.


LAT/HAT rounds are the problem and if you take away ammo bags, how are they suppose to get reloaded? You can't really expect them to go all the way back to a bunker or firebase or truck just to reload and then come all the way back and than have to wait to fire a HAT round with the 30+ second arming time which will not even kill the tank in 1 shot.

LAT is basically useless too and doesn't even destroy a CO truck in 1 shot if it is not direct or even light vehicles sometimes, so some kind of ammo supply needs to be used, especially for those behind enemy lines and the ammo bag is it.

Who cares if it is not completely 100% realistic, but neither is not having ammo or supplies in a humvee or the rallypoints. That needs to be brought back as well.


If you want to stop the problem, than lessen the nades ingame which is what everyone should really be concerned about. I could care less about a LAT/HAT because it is a 1 shot deal that has many restrictions on it unlike grenades.