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Re: [Python Tutorial] Python coding in BF2

Posted: 2012-06-24 13:35
by Beav
Will the latest python work, several releases lately. Current version 3.2.3

Re: [Python Tutorial] Python coding in BF2

Posted: 2013-03-12 06:01
by risegold8929
Is the bf2tech.org website down now as I can't access it?

Re: [Python Tutorial] Python coding in BF2

Posted: 2013-03-12 09:48
by piepieonline
Yea, has been for me too, for a few days I think...

EDIT: Are you after a page in particular?

Re: [Python Tutorial] Python coding in BF2

Posted: 2013-03-17 03:34
by risegold8929
No, I was just thinking about learning python and specifics for BF2. I was after the whole website.

Accessed it via here: BF2 Technical Information Wiki

Re: [Python Tutorial] Python coding in BF2

Posted: 2013-03-20 10:05
by gipakok
Is there much difference between python 2.3.4 to 2.4?

Re: Python Coding in BF2

Posted: 2017-07-05 14:45
by Metalxray
Nice thread anyways

Re: Python Coding in BF2

Posted: 2017-07-05 14:49
by Metalxray
I wanted to ask that do rdevs use the refractor 2 engine even today to create new PR objects, maps or related items. As the problem was that i cannot get hold of the gaming engine anywhere on the internet.

I was just interested in the software that the rdevs used to create this extra-ordinary game ;)

Re: Python Coding in BF2

Posted: 2017-07-05 15:37
by AlonTavor
Metalxray wrote:Could I plz possibly told that is refractor 2 needed to mod PR even I after learning Python
.....because the main problem with getting hold of this game technical all falls down to refractor 2 engine..so I needed some help
what....

Re: Python Coding in BF2

Posted: 2018-03-24 02:19
by Metalxray
[R-DEV]AlonTavor wrote:what....
Sorry, autocorrect error in last post. Re editted^

Re: Python Coding in BF2

Posted: 2018-03-24 09:14
by rPoXoTauJIo
Notepad++ would be enough for a start :p

Re: Python Coding in BF2

Posted: 2018-03-24 11:38
by Arab
Metalxray wrote:I wanted to ask that do rdevs use the refractor 2 engine even today to create new PR objects, maps or related items. As the problem was that i cannot get hold of the gaming engine anywhere on the internet.

I was just interested in the software that the rdevs used to create this extra-ordinary game ;)
Unfortunately, we don't have the source code of the Refractor 2 engine.
We use tools like the BF2Editor to test things (On-top of it being used for mapping, modelling, effect tweaking, animations, testing collisions etc), Notepad++ to code.

Re: Python Coding in BF2

Posted: 2018-03-30 18:18
by lakinen
If you want to seriously deal with Python. My recommendation is to use Anaconda 3 package.+Visual Studio Code.

Re: Python Coding in BF2

Posted: 2020-03-12 12:44
by AlonTavor
Zire wrote:Hey DB! Thanks for taking time into making this tutorial, Most of the links are outdated, can you please refresh them? Thanks a lot!
We copied it over to https://projects.uturista.pt/bf2tech/in ... /Main_Page

Re: Python Coding in BF2

Posted: 2021-01-09 17:47
by Aleon
AlonTavor wrote:We copied it over to https://projects.uturista.pt/bf2tech/in ... /Main_Page
This is also 404, just so you know.

Re: Python Coding in BF2

Posted: 2021-01-09 18:44
by Suchar
https://bf2tech.uturista.pt/index.php/Main_Page


Updated links in the first post.