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Posted: 2008-03-15 17:53
by VipersGhost
Lol, oh man I know I'll get flamed for this. I like the idea of having a compound on a hill or something and then one team has to assault to stop the insurgents from setting off a nuke (aka blowup something of their so it's still objective based). When you die you die and there is a rather short game time limit. Yeah its very CS'y but still wouldn't be a bad change of pace.

Posted: 2008-03-15 18:33
by maarit
is it possible to increase the time when you are wounded and healable?
maybe in this kind of deathmatch(no respawning) this would be nice thing.

and i hope to see wintermap in next version.