Kashan night "testing"

General discussion of the Project Reality: BF2 modification.
CareBear
Posts: 4036
Joined: 2007-04-19 17:41

Post by CareBear »

O.o
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[DVB] TRIggS
Posts: 397
Joined: 2006-10-15 01:51

Post by [DVB] TRIggS »

I noticed that with the night vision on, there is no suppression blur.
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Post by Scot »

yes there is, and you really cannot see shizzle
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foxxravin
Posts: 344
Joined: 2007-06-25 16:37

Post by foxxravin »

yea, we need 64 players! :P everyone get in :P
Fluffywuffy
Posts: 2532
Joined: 2007-11-13 23:52

Post by Fluffywuffy »

Still having problems can someone explain in another way how to rename files?
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Post by Mora »

Try to reinstall the vbf2 patch 1.41 it does wonders sometimes :)
foxxravin
Posts: 344
Joined: 2007-06-25 16:37

Post by foxxravin »

try this:

goto PR directory:
scroll down and find :
"Shaders_night_client.zip.backup:



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then rename it by removing the "backup":


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it worked on of my clan members
agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Post by agentscar »

I'm downloading it now!
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AirCasper
Posts: 137
Joined: 2008-04-20 18:59

Post by AirCasper »

Hey guys thanks for the help,


and great job on the map!


I have noticed a few things.

  1. First, I like how in choppers your night vision turns white (to that infared look we all love)

    however.... in jets it's still green for some reason? I didnt get to test out tanks yet to know if its the same situation.. could this be changed? or is that how it is?
  2. Second, For some reason the sky image is looking very pixilated, I have all my settings maxed out (anti aliasing is off... not sure what it does)

    and this is what the horizon looks like to me.

    my resolution in game and desktop is 1280 x 1024 (i even tried different resolutions)

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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

Anyone fancy another testrun tonight? I know we do! Starting same time probably, 7PM GMT or so.
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Chef Tony
Posts: 45
Joined: 2008-04-05 06:17

Post by Chef Tony »

Downloading it right now, can't wait to try it out!
markonymous
Posts: 1358
Joined: 2007-10-25 05:20

Post by markonymous »

anyone up for one tomorrow? :P i cant be in the one tonight.
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Fluffywuffy
Posts: 2532
Joined: 2007-11-13 23:52

Post by Fluffywuffy »

Yeh the sky looks like a **** version of one Picassos paintings
The light glowing off tanks, cars, etc needs to be
fixed and headlights would be cool
wanting to
see the hueys lights at night
and the shaders don't lags either so come on and try tomorrow
:D
Fluffywuffy
Posts: 2532
Joined: 2007-11-13 23:52

Post by Fluffywuffy »

markonymous wrote:anyone up for one tomorrow? :P i cant be in the one tonight.
Definately in bro
I'm hoping to see cheo and his clan on tomorrow
Tannhauser
Posts: 1210
Joined: 2007-11-22 03:06

Post by Tannhauser »

Give a clearer sky and bit of moonlight using the lightsettings. Change the sky texture, there's one with a lot of stars that would fit. Make it a tad less darker. Fix the vehicles/soldiers lightnings.

Awesome, keep working, this will be epic! :)
jozi02
Posts: 260
Joined: 2008-02-17 20:32

Post by jozi02 »

This map is great, but you really need to add binoculars and GLTDs in it
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

Agreed with the darkstuff. It might be a tiny bit lighter, but I think we need to test this with a full server, see how we feel then.
Tannhauser wrote:Fix the vehicles/soldiers lightings.
But.. that is fixed? They no longer have that glow they used to have. Sure you're using the -fixed- version?
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foxxravin
Posts: 344
Joined: 2007-06-25 16:37

Post by foxxravin »

take a look at the Kashan Night poll thread about the new fix with binocs
cutthroatjake
Posts: 6
Joined: 2008-01-02 22:50

Post by cutthroatjake »

Downloading it now (reluctantly) because last time someone said OP Peach wouldn't affect your game whatsoever, it did! Now my screen has dogey kit names, and all the kills show at the top of the screen, oh well!
Last edited by cutthroatjake on 2008-04-21 16:25, edited 2 times in total.
Reason: edit
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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

foxxravin wrote:take a look at the Kashan Night poll thread about the new fix with binocs
Not updated yet, check the other thread. For now we will keep on testing the fixed release.
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