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Posted: 2008-04-20 21:30
by CareBear
O.o

Posted: 2008-04-20 21:32
by [DVB] TRIggS
I noticed that with the night vision on, there is no suppression blur.

Posted: 2008-04-20 21:44
by Scot
yes there is, and you really cannot see shizzle

Posted: 2008-04-20 21:57
by foxxravin
yea, we need 64 players! :P everyone get in :P

Posted: 2008-04-20 22:17
by Fluffywuffy
Still having problems can someone explain in another way how to rename files?

Posted: 2008-04-20 22:31
by Mora
Try to reinstall the vbf2 patch 1.41 it does wonders sometimes :)

Posted: 2008-04-20 22:38
by foxxravin
try this:

goto PR directory:
scroll down and find :
"Shaders_night_client.zip.backup:



Image


then rename it by removing the "backup":


Image

it worked on of my clan members

Posted: 2008-04-20 23:25
by agentscar
I'm downloading it now!

Posted: 2008-04-21 01:30
by AirCasper
Hey guys thanks for the help,


and great job on the map!


I have noticed a few things.

  1. First, I like how in choppers your night vision turns white (to that infared look we all love)

    however.... in jets it's still green for some reason? I didnt get to test out tanks yet to know if its the same situation.. could this be changed? or is that how it is?
  2. Second, For some reason the sky image is looking very pixilated, I have all my settings maxed out (anti aliasing is off... not sure what it does)

    and this is what the horizon looks like to me.

    my resolution in game and desktop is 1280 x 1024 (i even tried different resolutions)

    Image

Posted: 2008-04-21 06:09
by AfterDune
Anyone fancy another testrun tonight? I know we do! Starting same time probably, 7PM GMT or so.

Posted: 2008-04-21 06:32
by Chef Tony
Downloading it right now, can't wait to try it out!

Posted: 2008-04-21 06:33
by markonymous
anyone up for one tomorrow? :P i cant be in the one tonight.

Posted: 2008-04-21 06:42
by Fluffywuffy
Yeh the sky looks like a **** version of one Picassos paintings
The light glowing off tanks, cars, etc needs to be
fixed and headlights would be cool
wanting to
see the hueys lights at night
and the shaders don't lags either so come on and try tomorrow
:D

Posted: 2008-04-21 06:45
by Fluffywuffy
markonymous wrote:anyone up for one tomorrow? :P i cant be in the one tonight.
Definately in bro
I'm hoping to see cheo and his clan on tomorrow

Posted: 2008-04-21 07:16
by Tannhauser
Give a clearer sky and bit of moonlight using the lightsettings. Change the sky texture, there's one with a lot of stars that would fit. Make it a tad less darker. Fix the vehicles/soldiers lightnings.

Awesome, keep working, this will be epic! :)

Posted: 2008-04-21 08:03
by jozi02
This map is great, but you really need to add binoculars and GLTDs in it

Posted: 2008-04-21 10:27
by AfterDune
Agreed with the darkstuff. It might be a tiny bit lighter, but I think we need to test this with a full server, see how we feel then.
Tannhauser wrote:Fix the vehicles/soldiers lightings.
But.. that is fixed? They no longer have that glow they used to have. Sure you're using the -fixed- version?

Posted: 2008-04-21 15:20
by foxxravin
take a look at the Kashan Night poll thread about the new fix with binocs

Posted: 2008-04-21 16:13
by cutthroatjake
Downloading it now (reluctantly) because last time someone said OP Peach wouldn't affect your game whatsoever, it did! Now my screen has dogey kit names, and all the kills show at the top of the screen, oh well!

Posted: 2008-04-21 16:15
by AfterDune
foxxravin wrote:take a look at the Kashan Night poll thread about the new fix with binocs
Not updated yet, check the other thread. For now we will keep on testing the fixed release.