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Posted: 2008-04-26 03:28
by PFunk
As per the original title of this thread, I can confirm that being prone and not moving works! Last night I was playing Ghost train and was prone at one edge of the tunnel pointing my gun in and suddenly I see a chinese soldier run by... just as I'm about to shoot him ANOTHER runs right by. Then I start to fire, and get killed by the rest of the squad.

It seems that when one person ignores you the rest take that as granted that you're dead.

Stupid commies. :-D

Posted: 2008-04-26 06:54
by Spaz
Cyrax-Sektor wrote:Good points brought up. People suggested giving some punishment for civilians dying. Currently, civilians can and will go into line of fire without thinking twice.

If both the civi killer and the civilian were punished, it'd be a little even. But then there are cases of that sniper in the distance who sniped a civi who did nothing, and the shooter couldn't ID his target. Maybe making any civi kills longer than 250m unpunished, as it's hard to ID for the Brit, and it could be an accident. ;) Not sure if the engine will allow this however.

Whatever route the devs go, we can expect something good. :) Civis changed a bit in .75.

P.S. Cover might beat meat shield, but Insurgents don't know that. :p

That idea could work, but I got no idea if you could do it with the engine. Any devs reading this thread?