What I hate in PR 7.5
-
Fabryz
- Posts: 177
- Joined: 2007-05-04 18:30
Re: What I hate in PR 7.5
I just hate this thing: being killed in an own vehicle causes minus score, it should be right only if i decide to SUICIDE myself in it, not if my enemy kills me 
-
GLQ
- Posts: 80
- Joined: 2006-11-09 10:54
Re: What I hate in PR 7.5
The draw distance is at 100%
What happen with idea about winter map ?
Is it so hard to take some textures from CS, IGI 2, or Ranbow Six : RS ..
And the same with the models - just resample it in gray colours, and play little with adjustments - and , here it go = snow camoflouge ...
And what about some graphic commands avaible on the map, like danger areas, important hills, and other "cover" and "go-there" graphic extras for the squaed leaders, and commanders ..
What happen with idea about winter map ?
Is it so hard to take some textures from CS, IGI 2, or Ranbow Six : RS ..
And the same with the models - just resample it in gray colours, and play little with adjustments - and , here it go = snow camoflouge ...
And what about some graphic commands avaible on the map, like danger areas, important hills, and other "cover" and "go-there" graphic extras for the squaed leaders, and commanders ..

-
Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: What I hate in PR 7.5
Modding Tutorials - Project Reality ForumsGLQ wrote:The draw distance is at 100%
What happen with idea about winter map ?
Is it so hard to take some textures from CS, IGI 2, or Ranbow Six : RS ..
And the same with the models - just resample it in gray colours, and play little with adjustments - and , here it go = snow camoflouge ...
And what about some graphic commands avaible on the map, like danger areas, important hills, and other "cover" and "go-there" graphic extras for the squaed leaders, and commanders ..
This link should help you on your quest to the perfect Realitymod experiance. ^_^
-
fuzzhead
- Retired PR Developer
- Posts: 7463
- Joined: 2005-08-15 00:42
Re: What I hate in PR 7.5
Whats your graphics card/drivers? What settings are you running BF2 with?
-
-=TB=-Tobakfromcuba
- Posts: 526
- Joined: 2007-02-25 15:06
Re: What I hate in PR 7.5
what i hate in .75? mhh..mostly that there so few maps, but further, i like most about it,
especially the long discussed m16 and G3 weapon atributes are good as never before, in my opinion
especially the long discussed m16 and G3 weapon atributes are good as never before, in my opinion
-
Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: What I hate in PR 7.5
no its a known issue, qwai's overgrowth has loads of issues that need sorting out tbh, thou would mean new lightmaps etc.[R-DEV]fuzzhead wrote:Whats your graphics card/drivers? What settings are you running BF2 with?
-
markonymous
- Posts: 1358
- Joined: 2007-10-25 05:20
Re: What I hate in PR 7.5
well its not a problem for anyone but the 1337über sniperz. I hadn't even noticed it.
as for the snowmap: Why? covering a map in white stuff doesnt make it more fun does it? There are much more important and better maps that are WIPs and i for one would not like the DEVs to start making a snow map and make these maps delayed.
as for the snowmap: Why? covering a map in white stuff doesnt make it more fun does it? There are much more important and better maps that are WIPs and i for one would not like the DEVs to start making a snow map and make these maps delayed.

-
Spaz
- Posts: 3957
- Joined: 2006-06-01 15:57
Re: What I hate in PR 7.5
Belive me the devs have been got a lot of "thank you" 
And the multistory carpark is a vannlia static if I remember correct
And the multistory carpark is a vannlia static if I remember correct

-
Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: What I hate in PR 7.5
*hides in shame*Spaz wrote:Belive me the devs have been got a lot of "thank you"
And the multistory carpark is a vannlia static if I remember correct
-
Deadfast
- Retired PR Developer
- Posts: 4611
- Joined: 2007-07-16 16:25
Re: What I hate in PR 7.5
Yes it is. It's called EULA.GLQ wrote:Is it so hard to take some textures from CS, IGI 2, or Ranbow Six : RS ..
And the same with the models - just resample it in gray colours, and play little with adjustments - and , here it go = snow camoflouge ...
You just can't 'borrow' files from one game and bump it to an other one. That would be illegal
-
.:iGi:.NinjaJedi
- Posts: 435
- Joined: 2006-05-29 09:50
Re: What I hate in PR 7.5
nice bit of theft never hurt any1 right?Is it so hard to take some textures from CS, IGI 2, or Ranbow Six : RS ..
And the same with the models - just resample it in gray colours, and play little with adjustments - and , here it go = snow camoflouge ...
joker.
.:iGi:.Sever Admin/Grand Admiral Cake Lord
-
JT1990
- Posts: 4
- Joined: 2007-11-20 04:11
Re: What I hate in PR 7.5
Is it possible to clone & mod trees to look like bushes etc so it isnt effected by the draw distance or is it hardcoded or isnt possible?
-
Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: What I hate in PR 7.5
illegal and brilliant.Deadfast wrote:Yes it is. It's called EULA.
You just can't 'borrow' files from one game and bump it to an other one. That would be illegal![]()
-
Vicktor Vauhn
- Posts: 118
- Joined: 2007-01-03 10:14
Re: What I hate in PR 7.5
All I want to know is where to get a copy of 7.5?!
Most of us are still waiting on .8, let alone ver. 1
Its always funny when people who have no idea how the programing of the game works complain "why don't you just ________"
Most of us are still waiting on .8, let alone ver. 1
Its always funny when people who have no idea how the programing of the game works complain "why don't you just ________"
-
Sabre_tooth_tigger
- Posts: 1922
- Joined: 2007-06-01 20:14
Re: What I hate in PR 7.5
Seems right to me, you lost an asset. Be more carefull next time, too many people are resigned to dying 20 times or so a match or losing a tank within 5 mins when really that means you screwed it up.Fabryz wrote:I just hate this thing: being killed in an own vehicle causes minus score, it should be right only if i decide to SUICIDE myself in it, not if my enemy kills me![]()
Divide the starting tickets by the average number of players on your side and thats how many deaths you should have at the very most. Spawn time and score lost should be exponential at some point to make it obvious who sucks
-
Petey
- Posts: 253
- Joined: 2007-08-21 22:02
-
IAJTHOMAS
- Posts: 1149
- Joined: 2006-12-20 14:14
-
fludblud
- Posts: 1197
- Joined: 2007-10-07 07:35
Re: What I hate in PR 7.5
thats called draw distance, if you want to see from one end of the map to the other, thats fine but seeing your graphics are on low, you probably wont enjoy it.GLQ wrote:
like that
-
bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04









