Allied Intent Xtended Custom Weapon Animations

Suggestions from our community members for PR:BF2. Read the stickies before posting.
ERASERLASER
Posts: 152
Joined: 2007-12-30 14:58

Re: Allied Intent Xtended Custom Weapon Animations

Post by ERASERLASER »

Cool mod, downloading it right now :grin:
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: Allied Intent Xtended Custom Weapon Animations

Post by Mora »

Mmh i don't like the weapon swing its too much.
LekyIRL
Posts: 1345
Joined: 2007-06-23 16:34

Re: Allied Intent Xtended Custom Weapon Animations

Post by LekyIRL »

Some lovely animations there,can't wait for the new release.
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[R-MOD]Dunehunter-Freedom? This...is...The PR Forum! *kicks LekyIRL down the well on Basrah*
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: Allied Intent Xtended Custom Weapon Animations

Post by bosco_ »

Donate more, then we buy an indian animator :D
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: Allied Intent Xtended Custom Weapon Animations

Post by Maxfragg »

lol, you can buy indians today for everthing ;-)
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: Allied Intent Xtended Custom Weapon Animations

Post by LtSoucy »

Wait bosco, they cost something?

Ya the mag off head is the best one. some are over the top but not many.
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nicoX
Posts: 1181
Joined: 2007-07-24 10:03

Re: Allied Intent Xtended Custom Weapon Animations

Post by nicoX »

[R-PUB]bosco wrote:Donate more, then we buy an indian animator :D

The donates only server cost's. Rhino stated that none is getting paid for PR. I really hope then there isn't anything under the carpet going on. I already tried with an add on a site. Got positive responses back, but don't know if anyone joined for free. We could at least give them a BF2 copy for free to work on. I'm sure if try hard there will be somebody wanting to hook up just for the CV and experience. BTW cool mod will be probably the second mod I will try. So for only PR.
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: Allied Intent Xtended Custom Weapon Animations

Post by bosco_ »

nicoliani wrote:The donates only server cost's. Rhino stated that none is getting paid for PR. I really hope then there isn't anything under the carpet going on. I already tried with an add on a site. Got positive responses back, but don't know if anyone joined for free. We could at least give them a BF2 copy for free to work on. I'm sure if try hard there will be somebody wanting to hook up just for the CV and experience. BTW cool mod will be probably the second mod I will try. So for only PR.
It was a joke...
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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Allied Intent Xtended Custom Weapon Animations

Post by Waaah_Wah »

Safekeeper wrote:
(Slightly ot: Does that BF2 race car thing actually exist in reality?)
Yup
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: Allied Intent Xtended Custom Weapon Animations

Post by KP »

Most of them seem over the top and the tapping-mag-against-helmet just looks retarded. And most of the weapon models are so-so.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: Allied Intent Xtended Custom Weapon Animations

Post by Chuc »

Lets not poo poo his work though, its all quality work in their own right and there's a heck of a lot of it.
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Personal Folio - http://www.studioash.net
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Allied Intent Xtended Custom Weapon Animations

Post by Outlawz7 »

LtSoucy wrote:looks very nice, someone should contact Chad509 and ask if he wants to help.
YouTube - Battlefield 2 Re Animated #2
chad509 (3 weeks ago) Show Hide

its not that i dont like pr, its just that i tried playing it and didnt really like it. and i would like to atleast work foer a mod i enjoy playing.
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nicoX
Posts: 1181
Joined: 2007-07-24 10:03

Re: Allied Intent Xtended Custom Weapon Animations

Post by nicoX »

Anyone noticed the C4 Timebomb in the video?

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Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: Allied Intent Xtended Custom Weapon Animations

Post by Brummy »

Woah. Good stuff.
hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: Allied Intent Xtended Custom Weapon Animations

Post by hall0 »

Like it :D
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: Allied Intent Xtended Custom Weapon Animations

Post by HughJass »

yeah, id rather have those
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ostupidman
Posts: 208
Joined: 2008-05-13 15:03

Post by ostupidman »

Only thing I didn't like was that it does the same animation every time, whether there is still a round in the tube or not. Also....there seemed to be a lack of urgency from the reloader. It took to long to reload. I like not having an instant mag, but it takes to long once he pulls it to slap it home. If your under fire......reloads need to be quick and efficient. Not driving Mrs. Daisy sunday after noon drive speed.
nicoX
Posts: 1181
Joined: 2007-07-24 10:03

Re: Allied Intent Xtended Custom Weapon Animations

Post by nicoX »

chad509 replay to use it for PR
well we can use em in singleplayer. but it majorly wouldnt work online because of punkbuster checksums.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: Allied Intent Xtended Custom Weapon Animations

Post by KP »

ostupidman wrote:Only thing I didn't like was that it does the same animation every time, whether there is still a round in the tube or not.
And that can be said about all the other animations in BF2 as well. ;)
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
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