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Re: a NEW kick-system.

Posted: 2008-06-16 23:12
by Mora
AA missiles takes the nearest heat signature and then explodes afaik.

Re: a NEW kick-system.

Posted: 2008-06-17 04:11
by Sirsolo
Preeeettty sure this isnt possible.

Here's a simpler solution: Play on TG server, and just say "!reporting x-name-x for teamkilling" *x-name-x has been kicked* "<3 you TG admins!"

Simple. And it always works. No programing to be done.

Re: a NEW kick-system.

Posted: 2008-06-17 04:30
by Bringerof_D
Jonny wrote:I was thinking about a manned friendly vehicle.

How do you set up the !vk thing? Is it just already on all servers or is there a script to add?
ok see now this i have an issue with, oh how many times i've had an idiot drive his apc infront of my tank in a heavy armoured vehichle fight out in the desert, right into my line of fire

not to mention when you got a friendly and an enemy circling each other and you try to help out but miss

Re: a NEW kick-system.

Posted: 2008-06-17 19:20
by maverick551
Friendly Fire is a part of war. I don't think that the accidental destruction of a friendly vehicle should result in a instant kick, that would just hurt your team even more, leaving lets say a Mig without a pilot going 800 MPH over the north bunker bound to hit the ground. That seems kind of silly, I never seem to have any problems with people apologizing about team kills, I think the embarrassment is enough of a punishment. I do agree however with the destruction of a friendly rally point, that should be a instant kick.

Re: a NEW kick-system.

Posted: 2008-06-18 03:03
by HughJass
Kicking for blowing up friendly vehicals? C4ing friendly troops? you want to kick people for this? Are you mad man? Stuff happanes, and its all part of the battle. You guys are straight up stupid if you want to code in a kick system, it should be up to server providers/admins on what they allow and what they don't.