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Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-04 07:37
by Tonnie
'[MPN wrote:Slouch2;1012150']TOWs for Australian ASLAV's aren't happening unfortunately. Would have been nice, in game and IRL.
The only reason we would have the TOWs on our ASLAVS in game is coz of "balenced play"
I would prefer them to be as realistic as possible but its not up to me.
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-04 07:40
by Chuc
Well it shouldn't be too much trouble taking them off.. Making the launchers separate and placing them in as child-objects would be a wiser way to go, much like how we managed to remove the launchers off the vanilla APCs.
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-04 07:44
by Gu^n3r
id be very surprised if the game needed to balance the aslav with a tow launcher on it, especially when it has the bush master cannon lol
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-04 07:45
by Tonnie
So does thet mean i still model the TOWs or not? Dont note tho i wouldnt be getting this model back up and runnign for awile as its pretty low piroity.
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-04 07:51
by Chuc
TOWs won't be a priority, in fact best to leave them out for now.
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-04 08:13
by Tonnie
Will do...
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-05 01:56
by Sabre-Oz
PR isn't about balance anyway.
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-05 02:05
by Tonnie
well in previous times i have been told that tows would have to go on for balancing reasons... But times may have changed..
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-05 02:11
by Sabre-Oz
Your right, times have probably changed, the LAV-25's and Stryker's ingame now don't have them, like the variants they represent don't.
Look forward to updates in the future mate

.
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-05 02:12
by Tonnie
cheers mate may by a fair wait tho lol gotta get these bloody styers working.
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-26 11:55
by Tonnie
Well i was running thro my models this morning and came across my ASLAVs and was like ( WTF i should finish these ) so here they are the models are done i will be getting onto the UV mapping not tommorow but the next day as i am going into the city to see my old man in hospital....
Anyway now for todays work....

Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-26 13:09
by [uBp]Irish
Tonnie what's the APC on the far right for? Command/Control? or Ambulance?
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-26 13:15
by Tonnie
'[uBp wrote:Irish;1034246']Tonnie what's the APC on the far right for? Command/Control? or Ambulance?
Urrm D all of the above hehe...
There are many diffrent versions of the ASLAV the ASLAV PC (Well my one) is designed for Medical ambo or troop carrying.... Also can be used as static command posts and also GREAT for setting up comms...
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-26 13:24
by Mary.au
Oh my god it changed AGAIN!
Great models though

Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-26 13:35
by Tonnie
Mary.au wrote:Oh my god it changed AGAIN!
Great models though
Dam you and tracking when i change my sig lol

Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-26 14:00
by Maxfragg
nice model, if only the commandpost version could be used on some maps as command-truck

Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-26 14:04
by Tonnie
Maxfragg wrote:nice model, if only the commandpost version could be used on some maps as command-truck

Maybe even a static out post hmmmmm
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-26 15:55
by WilsonPL
Can you remodel it to LAV25? So we can replace crappy VBF2 model... :>
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-26 21:22
by Gu^n3r
WilsonPL wrote:Can you remodel it to LAV25? So we can replace crappy VBF2 model... :>
NEVA! ITS ALL OURS ONONOMNOMNOMNOM!!!!!!!!!!!
Re: [Vehicle] ASLAV / ASLAV-PC
Posted: 2009-05-26 21:46
by [MPN]Slouch2
Bar armour! Nice! Would that model have different resistances to damage from RPG's, or would it be purely an aesthetic thing?